Current chronicle
Chronicle 3 Rise of Darkness
The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
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GD: Glory Days
E: Ertheia
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The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
Lineage 2 Wiki
C3
Chronicle 3 Rise of Darkness
Classes
Assasin
C3
: Rise of Darkness
C1
: Harbingers of War
C2
: Age of Splendor
C3
: Rise of Darkness
C4
: Scions of Destiny
C5
: Oath Of Blood
IL
: Interlude
K
: Kamael
HB
: Hellbound
G1
: Part 1
G2
: Part 2
GF
: Final
GE
: Epilogue
F
: Part 2
H5
: Final
Classes
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All L2 classes
Dark Fighter
Dark Elven
Assasin Skills
Abyss Walker
Phantom Ranger
20
24
28
32
36
All Levels
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobat
Lv.1
Enables a player to jump from higher places without receiving drop damage.
2800
Passive
No
No
Boost Breath
Lv.1
Increases lung capacity.
2800
Passive
No
No
Bow Mastery
Lv.1
Increases P. Atk. when using a bow.
950
Passive
No
No
Bow Mastery
Lv.2
Increases P. Atk. when using a bow.
950
Passive
No
No
Bow Mastery
Lv.3
Increases P. Atk. when using a bow.
950
Passive
No
No
Dagger Mastery
Lv.1
Increases P. Atk. when using a dagger.
2800
Passive
No
No
Defense Aura
Lv.2
Temporarily increases P. Def. Effect 2.
2800
Active
Yes
No
Drain Health
Lv.3
Absorbs HP. Power 24.
1500
Active
Yes
No
Drain Health
Lv.4
Absorbs HP. Power 26.
1500
Active
Yes
No
Light Armor Mastery
Lv.1
Increases defense when wearing light equipment.
1400
Passive
No
No
Light Armor Mastery
Lv.2
Increases defense when wearing light equipment.
1400
Passive
No
No
Long Shot
Lv.1
Bow range increases.
2800
Passive
No
No
Mortal Blow
Lv.10
Potentially deadly attack upon the enemy. Used with a dagger. Power 268.
1000
Active
No
No
Mortal Blow
Lv.11
Potentially deadly attack upon the enemy. Used with a dagger. Power 291.
1000
Active
No
No
Mortal Blow
Lv.12
Potentially deadly attack upon the enemy. Used with a dagger. Power 314.
1000
Active
No
No
Poison
Lv.1
Instantly poisons enemy. Effect 3.
2800
Active
Yes
x1
Spellbook: Poison
No
Poison
Power Shot
Lv.10
Causes great damage from afar when using a bow. Power 239. Over-hit available.
1000
Active
No
No
Power Shot
Lv.11
Causes great damage from afar when using a bow. Power 258. Over-hit available.
1000
Active
No
No
Power Shot
Lv.12
Causes great damage from afar when using a bow. Power 279. Over-hit available.
1000
Active
No
No
Unlock
Lv.1
Opens level 1 doors at 30% probability. Requires 2 Keys of a Thief. Also opens chests.
2800
Active
No
No
Vicious Stance
Lv.1
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
2800
Toggle
No
No
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Accuracy
Lv.1
Increases accuracy. Continuously consumes MP.
5000
Toggle
No
No
Bleed
Lv.1
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 3.
5000
Active
No
No
Boost Evasion
Lv.1
Increase evasion.
5000
Passive
No
No
Bow Mastery
Lv.4
Increases P. Atk. when using a bow.
1700
Passive
No
No
Bow Mastery
Lv.5
Increases P. Atk. when using a bow.
1700
Passive
No
No
Bow Mastery
Lv.6
Increases P. Atk. when using a bow.
1700
Passive
No
No
Confusion
Lv.1
Throws the enemy into confusion and gets them to change the target of their attack.
5000
Active
Yes
x1
Spellbook: Confusion
No
Critical Power
Lv.1
Increases the power of a critical attack.
5000
Passive
No
No
Dagger Mastery
Lv.2
Increases P. Atk. when using a dagger.
5000
Passive
No
No
Drain Health
Lv.5
Absorbs HP. Power 28.
1700
Active
Yes
No
Drain Health
Lv.6
Absorbs HP. Power 29.
1700
Active
Yes
No
Drain Health
Lv.7
Absorbs HP. Power 31.
1700
Active
Yes
No
Light Armor Mastery
Lv.3
Increases defense when wearing light equipment.
2500
Passive
No
No
Light Armor Mastery
Lv.4
Increases defense when wearing light equipment.
2500
Passive
No
No
Mortal Blow
Lv.13
Potentially deadly attack upon the enemy. Used with a dagger. Power 367.
1700
Active
No
No
Mortal Blow
Lv.14
Potentially deadly attack upon the enemy. Used with a dagger. Power 396.
1700
Active
No
No
Mortal Blow
Lv.15
Potentially deadly attack upon the enemy. Used with a dagger. Power 427.
1700
Active
No
No
Power Shot
Lv.13
Causes great damage from afar when using a bow. Power 326. Over-hit available.
1700
Active
No
No
Power Shot
Lv.14
Causes great damage from afar when using a bow. Power 352. Over-hit available.
1700
Active
No
No
Power Shot
Lv.15
Causes great damage from afar when using a bow. Power 379. Over-hit available.
1700
Active
No
No
Sting
Lv.1
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 41. Effect 3.
1700
Active
No
No
Sting
Lv.2
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 44. Effect 3.
1700
Active
No
No
Sting
Lv.3
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 48. Effect 3.
1700
Active
No
No
Unlock
Lv.2
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
5000
Active
No
No
Vicious Stance
Lv.2
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
5000
Toggle
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Lv.1
Dodging abilities increase when running.
8500
Passive
No
No
Attack Aura
Lv.2
Temporarily increases P. Atk. Effect 2.
8500
Active
Yes
No
Bow Mastery
Lv.7
Increases P. Atk. when using a bow.
2900
Passive
No
No
Bow Mastery
Lv.8
Increases P. Atk. when using a bow.
2900
Passive
No
No
Bow Mastery
Lv.9
Increases P. Atk. when using a bow.
2900
Passive
No
No
Confusion
Lv.2
Throws the enemy into confusion and gets them to change the target of their attack.
8500
Active
Yes
No
Dagger Mastery
Lv.3
Increases P. Atk. when using a dagger.
4300
Passive
No
No
Dagger Mastery
Lv.4
Increases P. Atk. when using a dagger.
4300
Passive
No
No
Drain Health
Lv.8
Absorbs HP. Power 33.
2900
Active
Yes
No
Drain Health
Lv.9
Absorbs HP. Power 34.
2900
Active
Yes
No
Drain Health
Lv.10
Absorbs HP. Power 35.
2900
Active
Yes
No
Light Armor Mastery
Lv.5
Increases defense when wearing light equipment.
4300
Passive
No
No
Light Armor Mastery
Lv.6
Increases defense when wearing light equipment.
4300
Passive
No
No
Mortal Blow
Lv.16
Potentially deadly attack upon the enemy. Used with a dagger. Power 494.
2900
Active
No
No
Mortal Blow
Lv.17
Potentially deadly attack upon the enemy. Used with a dagger. Power 531.
2900
Active
No
No
Mortal Blow
Lv.18
Potentially deadly attack upon the enemy. Used with a dagger. Power 571.
2900
Active
No
No
Power Shot
Lv.16
Causes great damage from afar when using a bow. Power 440. Over-hit available.
2900
Active
No
No
Power Shot
Lv.17
Causes great damage from afar when using a bow. Power 472. Over-hit available.
2900
Active
No
No
Power Shot
Lv.18
Causes great damage from afar when using a bow. Power 507. Over-hit available.
2900
Active
No
No
Quick Step
Lv.1
Moving speed increases.
8500
Passive
No
No
Sting
Lv.4
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 55. Effect 3.
2900
Active
No
No
Sting
Lv.5
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 59. Effect 3.
2900
Active
No
No
Sting
Lv.6
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 64. Effect 3.
2900
Active
No
No
Ultimate Evasion
Lv.1
Significantly increases Evasion. Effect 1.
8500
Active
No
No
Unlock
Lv.3
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
8500
Active
No
No
Vicious Stance
Lv.3
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
8500
Toggle
No
No
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleed
Lv.2
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 4.
14000
Active
No
No
Bow Mastery
Lv.10
Increases P. Atk. when using a bow.
4800
Passive
No
No
Bow Mastery
Lv.11
Increases P. Atk. when using a bow.
4800
Passive
No
No
Bow Mastery
Lv.12
Increases P. Atk. when using a bow.
4800
Passive
No
No
Confusion
Lv.3
Throws the enemy into confusion and gets them to change the target of their attack.
14000
Active
Yes
No
Critical Power
Lv.2
Increases the power of a critical attack.
14000
Passive
No
No
Dagger Mastery
Lv.5
Increases P. Atk. when using a dagger.
7100
Passive
No
No
Dagger Mastery
Lv.6
Increases P. Atk. when using a dagger.
7100
Passive
No
No
Drain Health
Lv.11
Absorbs HP. Power 38.
4800
Active
Yes
No
Drain Health
Lv.12
Absorbs HP. Power 39.
4800
Active
Yes
No
Drain Health
Lv.13
Absorbs HP. Power 40.
4800
Active
Yes
No
Light Armor Mastery
Lv.7
Increases defense when wearing light equipment.
7100
Passive
No
No
Light Armor Mastery
Lv.8
Increases defense when wearing light equipment.
7100
Passive
No
No
Mortal Blow
Lv.19
Potentially deadly attack upon the enemy. Used with a dagger. Power 656.
4800
Active
No
No
Mortal Blow
Lv.20
Potentially deadly attack upon the enemy. Used with a dagger. Power 703.
4800
Active
No
No
Mortal Blow
Lv.21
Potentially deadly attack upon the enemy. Used with a dagger. Power 752.
4800
Active
No
No
Power Break
Lv.1
Instantly reduces enemy's P. Atk Effect 2.
14000
Active
Yes
x1
Spellbook: Power Break
No
Power Shot
Lv.19
Causes great damage from afar when using a bow. Power 584. Over-hit available.
4800
Active
No
No
Power Shot
Lv.20
Causes great damage from afar when using a bow. Power 625. Over-hit available.
4800
Active
No
No
Power Shot
Lv.21
Causes great damage from afar when using a bow. Power 669. Over-hit available.
4800
Active
No
No
Rapid Shot
Lv.1
Increases speed of arrow launch. Effect 1.
14000
Active
No
No
Sting
Lv.7
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 73. Effect 4.
4800
Active
No
No
Sting
Lv.8
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 79. Effect 4.
4800
Active
No
No
Sting
Lv.9
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 84. Effect 4.
4800
Active
No
No
Unlock
Lv.4
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
14000
Active
No
No
Vicious Stance
Lv.4
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
14000
Toggle
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bow Mastery
Lv.13
Increases P. Atk. when using a bow.
7400
Passive
No
No
Bow Mastery
Lv.14
Increases P. Atk. when using a bow.
7400
Passive
No
No
Bow Mastery
Lv.15
Increases P. Atk. when using a bow.
7400
Passive
No
No
Confusion
Lv.4
Throws the enemy into confusion and gets them to change the target of their attack.
22000
Active
Yes
No
Dagger Mastery
Lv.7
Increases P. Atk. when using a dagger.
11000
Passive
No
No
Dagger Mastery
Lv.8
Increases P. Atk. when using a dagger.
11000
Passive
No
No
Drain Health
Lv.14
Absorbs HP. Power 43.
7400
Active
Yes
No
Drain Health
Lv.15
Absorbs HP. Power 44.
7400
Active
Yes
No
Drain Health
Lv.16
Absorbs HP. Power 46.
7400
Active
Yes
No
Esprit
Lv.1
Increases one's recovery speed while one is running.
22000
Passive
No
No
Freezing Strike
Lv.1
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 26.
11000
Active
Yes
x1
Spellbook: Freezing Strike
No
Water
Freezing Strike
Lv.2
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 28.
11000
Active
Yes
No
Water
Light Armor Mastery
Lv.9
Increases defense when wearing light equipment.
11000
Passive
No
No
Light Armor Mastery
Lv.10
Increases defense when wearing light equipment.
11000
Passive
No
No
Mortal Blow
Lv.22
Potentially deadly attack upon the enemy. Used with a dagger. Power 859.
7400
Active
No
No
Mortal Blow
Lv.23
Potentially deadly attack upon the enemy. Used with a dagger. Power 916.
7400
Active
No
No
Mortal Blow
Lv.24
Potentially deadly attack upon the enemy. Used with a dagger. Power 977.
7400
Active
No
No
Power Break
Lv.2
Instantly reduces enemy's P. Atk Effect 2.
22000
Active
Yes
No
Power Shot
Lv.22
Causes great damage from afar when using a bow. Power 763. Over-hit available.
7400
Active
No
No
Power Shot
Lv.23
Causes great damage from afar when using a bow. Power 814. Over-hit available.
7400
Active
No
No
Power Shot
Lv.24
Causes great damage from afar when using a bow. Power 865. Over-hit available.
7400
Active
No
No
Sting
Lv.10
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 96. Effect 4.
7400
Active
No
No
Sting
Lv.11
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 102. Effect 4.
7400
Active
No
No
Sting
Lv.12
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 109. Effect 4.
7400
Active
No
No
Stun Shot
Lv.1
Archery attack that throws target into a state of shock. Power 287. Over-hit possible.
7400
Active
No
No
Shock
Stun Shot
Lv.2
Archery attack that throws target into a state of shock. Power 306. Over-hit possible.
7400
Active
No
No
Shock
Stun Shot
Lv.3
Archery attack that throws target into a state of shock. Power 326. Over-hit possible.
7400
Active
No
No
Shock
Unlock
Lv.5
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
22000
Active
No
No
Vicious Stance
Lv.5
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
22000
Toggle
No
No