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All L2 classes
palus_knight
Palus Knight

Dark Elven

Bladedancer Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.5
Throws the enemy into confusion and gets them to change the target of their attack.
43000
Active
Yes
No
Dance of Fire
Dance of Fire Lv.1
Temporarily increases party members' critical damage. Continuous dancing consumes additional MP. Used with two-handed swords.
43000
Active
No
No
Drain Health
Drain Health Lv.17
Absorbs HP. Power 49.
14000
Active
Yes
No
Drain Health
Drain Health Lv.18
Absorbs HP. Power 50.
14000
Active
Yes
No
Drain Health
Drain Health Lv.19
Absorbs HP. Power 52.
14000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.1
Increases attack power when using dual weapons.
14000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.2
Increases attack power when using dual weapons.
14000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.3
Increases attack power when using dual weapons.
14000
Passive
No
No
Freezing Strike
Freezing Strike Lv.3
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 30.
22000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.4
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 31.
22000
Active
Yes
No
Water
Hex
Hex Lv.1
Instantly decreases enemy's P. Def. Effect 3.
43000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.15
Increases M. Def.
14000
Passive
No
No
Magic Resistance
Magic Resistance Lv.16
Increases M. Def.
14000
Passive
No
No
Magic Resistance
Magic Resistance Lv.17
Increases M. Def.
14000
Passive
No
No
Power Break
Power Break Lv.3
Instantly reduces enemy's P. Atk Effect 3.
43000
Active
Yes
No
Sting
Sting Lv.13
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 123. Effect 4.
14000
Active
No
No
Sting
Sting Lv.14
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 131. Effect 4.
14000
Active
No
No
Sting
Sting Lv.15
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 139. Effect 5.
14000
Active
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.6
Throws the enemy into confusion and gets them to change the target of their attack.
46000
Active
Yes
No
Dance of Light
Dance of Light Lv.1
Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. Used with two-handed swords.
46000
Active
No
No
Drain Health
Drain Health Lv.20
Absorbs HP. Power 53.
15000
Active
Yes
No
Drain Health
Drain Health Lv.21
Absorbs HP. Power 55.
15000
Active
Yes
No
Drain Health
Drain Health Lv.22
Absorbs HP. Power 57.
15000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.4
Increases attack power when using dual weapons.
15000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.5
Increases attack power when using dual weapons.
15000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.6
Increases attack power when using dual weapons.
15000
Passive
No
No
Focus Mind
Focus Mind Lv.2
Increases one's MP Recovery Speed.
46000
Passive
No
No
Freezing Strike
Freezing Strike Lv.5
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 33.
23000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.6
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 34.
23000
Active
Yes
No
Water
Hex
Hex Lv.2
Instantly decreases enemy's P. Def. Effect 3.
46000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.18
Increases M. Def.
15000
Passive
No
No
Magic Resistance
Magic Resistance Lv.19
Increases M. Def.
15000
Passive
No
No
Magic Resistance
Magic Resistance Lv.20
Increases M. Def.
15000
Passive
No
No
Power Break
Power Break Lv.4
Instantly reduces enemy's P. Atk Effect 3.
46000
Active
Yes
No
Sting
Sting Lv.16
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 148. Effect 5.
15000
Active
No
No
Sting
Sting Lv.17
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 157. Effect 5.
15000
Active
No
No
Sting
Sting Lv.18
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 166. Effect 5.
15000
Active
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.7
Throws the enemy into confusion and gets them to change the target of their attack.
66000
Active
Yes
No
Dance of Inspiration
Dance of Inspiration Lv.1
Temporarily increases party's Accuracy. Continuous dancing consumes additional MP. Used with two-handed swords.
66000
Active
No
No
Drain Health
Drain Health Lv.23
Absorbs HP. Power 58.
22000
Active
Yes
No
Drain Health
Drain Health Lv.24
Absorbs HP. Power 60.
22000
Active
Yes
No
Drain Health
Drain Health Lv.25
Absorbs HP. Power 61.
22000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.7
Increases attack power when using dual weapons.
22000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.8
Increases attack power when using dual weapons.
22000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.9
Increases attack power when using dual weapons.
22000
Passive
No
No
Freezing Strike
Freezing Strike Lv.7
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 36.
33000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.8
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 37.
33000
Active
Yes
No
Water
Hex
Hex Lv.3
Instantly decreases enemy's P. Def. Effect 3.
66000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.21
Increases M. Def.
22000
Passive
No
No
Magic Resistance
Magic Resistance Lv.22
Increases M. Def.
22000
Passive
No
No
Magic Resistance
Magic Resistance Lv.23
Increases M. Def.
22000
Passive
No
No
Power Break
Power Break Lv.5
Instantly reduces enemy's P. Atk Effect 3.
66000
Active
Yes
No
Sting
Sting Lv.19
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 175. Effect 5.
22000
Active
No
No
Sting
Sting Lv.20
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 185. Effect 5.
22000
Active
No
No
Sting
Sting Lv.21
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 196. Effect 5.
22000
Active
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.8
Throws the enemy into confusion and gets them to change the target of their attack.
89000
Active
Yes
No
Dance of Mystic
Dance of Mystic Lv.1
Temporarily increases party members' M. Atk. Continuous dancing consumes additional MP. Used with two-handed swords.
89000
Active
No
No
Drain Health
Drain Health Lv.26
Absorbs HP. Power 63.
30000
Active
Yes
No
Drain Health
Drain Health Lv.27
Absorbs HP. Power 65.
30000
Active
Yes
No
Drain Health
Drain Health Lv.28
Absorbs HP. Power 66.
30000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.10
Increases attack power when using dual weapons.
30000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.11
Increases attack power when using dual weapons.
30000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.12
Increases attack power when using dual weapons.
30000
Passive
No
No
Focus Mind
Focus Mind Lv.3
Increases one's MP Recovery Speed.
89000
Passive
No
No
Freezing Strike
Freezing Strike Lv.9
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 39.
45000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.10
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 40.
45000
Active
Yes
No
Water
Hex
Hex Lv.4
Instantly decreases enemy's P. Def. Effect 3.
89000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.24
Increases M. Def.
30000
Passive
No
No
Magic Resistance
Magic Resistance Lv.25
Increases M. Def.
30000
Passive
No
No
Magic Resistance
Magic Resistance Lv.26
Increases M. Def.
30000
Passive
No
No
Poison
Poison Lv.2
Instantly poisons enemy. Effect 5.
89000
Active
Yes
No
Poison
Power Break
Power Break Lv.6
Instantly reduces enemy's P. Atk Effect 3.
89000
Active
Yes
No
Sting
Sting Lv.22
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 206. Effect 5.
30000
Active
No
No
Sting
Sting Lv.23
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 217. Effect 5.
30000
Active
No
No
Sting
Sting Lv.24
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 229. Effect 5.
30000
Active
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.9
Throws the enemy into confusion and gets them to change the target of their attack.
170000
Active
Yes
No
Dance of Concentration
Dance of Concentration Lv.1
Temporarily increases party members' Casting Spd., and decreases magic cancel rate. Continuous dancing consumes additional MP. Used with two-handed swords.
170000
Active
No
No
Drain Health
Drain Health Lv.29
Absorbs HP. Power 68.
56000
Active
Yes
No
Drain Health
Drain Health Lv.30
Absorbs HP. Power 70.
56000
Active
Yes
No
Drain Health
Drain Health Lv.31
Absorbs HP. Power 72.
56000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.13
Increases attack power when using dual weapons.
56000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.14
Increases attack power when using dual weapons.
56000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.15
Increases attack power when using dual weapons.
56000
Passive
No
No
Freezing Strike
Freezing Strike Lv.11
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 42.
83000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.12
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 43.
83000
Active
Yes
No
Water
Hex
Hex Lv.5
Instantly decreases enemy's P. Def. Effect 3.
170000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.27
Increases M. Def.
56000
Passive
No
No
Magic Resistance
Magic Resistance Lv.28
Increases M. Def.
56000
Passive
No
No
Magic Resistance
Magic Resistance Lv.29
Increases M. Def.
56000
Passive
No
No
Power Break
Power Break Lv.7
Instantly reduces enemy's P. Atk Effect 3.
170000
Active
Yes
No
Sting
Sting Lv.25
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 241. Effect 6.
56000
Active
No
No
Sting
Sting Lv.26
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 253. Effect 6.
56000
Active
No
No
Sting
Sting Lv.27
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 266. Effect 6.
56000
Active
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.10
Throws the enemy into confusion and gets them to change the target of their attack.
200000
Active
Yes
No
Dance of Warrior
Dance of Warrior Lv.1
Temporarily increases party members' P. Atk. Continuous dancing consumes additional MP. Used with two-handed swords.
200000
Active
No
No
Drain Health
Drain Health Lv.32
Absorbs HP. Power 73.
67000
Active
Yes
No
Drain Health
Drain Health Lv.33
Absorbs HP. Power 75.
67000
Active
Yes
No
Drain Health
Drain Health Lv.34
Absorbs HP. Power 77.
67000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.16
Increases attack power when using dual weapons.
67000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.17
Increases attack power when using dual weapons.
67000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.18
Increases attack power when using dual weapons.
67000
Passive
No
No
Focus Mind
Focus Mind Lv.4
Increases one's MP Recovery Speed.
200000
Passive
No
No
Freezing Strike
Freezing Strike Lv.13
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 45.
100000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.14
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 46.
100000
Active
Yes
No
Water
Hex
Hex Lv.6
Instantly decreases enemy's P. Def. Effect 3.
200000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.30
Increases M. Def.
67000
Passive
No
No
Magic Resistance
Magic Resistance Lv.31
Increases M. Def.
67000
Passive
No
No
Magic Resistance
Magic Resistance Lv.32
Increases M. Def.
67000
Passive
No
No
Poison Blade Dance
Poison Blade Dance Lv.1
Sword emits cloud that poisons nearby enemies. Used with double-bladed weapons. Effect 6.
200000
Active
No
No
Poison
Power Break
Power Break Lv.8
Instantly reduces enemy's P. Atk Effect 3.
200000
Active
Yes
No
Sting
Sting Lv.28
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 279. Effect 6.
67000
Active
No
No
Sting
Sting Lv.29
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 292. Effect 6.
67000
Active
No
No
Sting
Sting Lv.30
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 306. Effect 6.
67000
Active
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.11
Throws the enemy into confusion and gets them to change the target of their attack.
240000
Active
Yes
No
Dance of Fury
Dance of Fury Lv.1
Temporarily increases party's Atk. Spd. Continuous dancing consumes additional MP. Used with two-handed swords.
240000
Active
No
No
Drain Health
Drain Health Lv.35
Absorbs HP. Power 78.
80000
Active
Yes
No
Drain Health
Drain Health Lv.36
Absorbs HP. Power 80.
80000
Active
Yes
No
Drain Health
Drain Health Lv.37
Absorbs HP. Power 82.
80000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.19
Increases attack power when using dual weapons.
80000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.20
Increases attack power when using dual weapons.
80000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.21
Increases attack power when using dual weapons.
80000
Passive
No
No
Freezing Strike
Freezing Strike Lv.15
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 48.
120000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.16
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 49.
120000
Active
Yes
No
Water
Hex
Hex Lv.7
Instantly decreases enemy's P. Def. Effect 3.
240000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.33
Increases M. Def.
80000
Passive
No
No
Magic Resistance
Magic Resistance Lv.34
Increases M. Def.
80000
Passive
No
No
Magic Resistance
Magic Resistance Lv.35
Increases M. Def.
80000
Passive
No
No
Poison
Poison Lv.3
Instantly poisons enemy. Effect 6.
240000
Active
Yes
No
Poison
Power Break
Power Break Lv.9
Instantly reduces enemy's P. Atk Effect 3.
240000
Active
Yes
No
Sting
Sting Lv.31
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 320. Effect 6.
80000
Active
No
No
Sting
Sting Lv.32
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 334. Effect 6.
80000
Active
No
No
Sting
Sting Lv.33
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 349. Effect 6.
80000
Active
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.12
Throws the enemy into confusion and gets them to change the target of their attack.
320000
Active
Yes
No
Drain Health
Drain Health Lv.38
Absorbs HP. Power 84
160000
Active
Yes
No
Drain Health
Drain Health Lv.39
Absorbs HP. Power 85
160000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.22
Increases attack power when using dual weapons.
160000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.23
Increases attack power when using dual weapons.
160000
Passive
No
No
Freezing Strike
Freezing Strike Lv.17
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 51.
320000
Active
Yes
No
Water
Hex
Hex Lv.8
Instantly decreases enemy's P. Def. Effect 3.
320000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.36
Increases M. Def.
160000
Passive
No
No
Magic Resistance
Magic Resistance Lv.37
Increases M. Def.
160000
Passive
No
No
Poison Blade Dance
Poison Blade Dance Lv.2
Sword emits cloud that poisons nearby enemies. Used with double-bladed weapons. Effect 7.
320000
Active
No
No
Poison
Power Break
Power Break Lv.10
Instantly reduces enemy's P. Atk Effect 3.
320000
Active
Yes
No
Sting
Sting Lv.34
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 364. Effect 6.
160000
Active
No
No
Sting
Sting Lv.35
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 379. Effect 7.
160000
Active
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.13
Throws the enemy into confusion and gets them to change the target of their attack.
440000
Active
Yes
No
Dance of Earth Guard
Dance of Earth Guard Lv.1
Temporarily increases party members' resistance to earth attacks. Continuous dancing consumes additional MP. Used with a two-bladed weapon.
440000
Active
No
No
Drain Health
Drain Health Lv.40
Absorbs HP. Power 87
220000
Active
Yes
No
Drain Health
Drain Health Lv.41
Absorbs HP. Power 89
220000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.24
Increases attack power when using dual weapons.
220000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.25
Increases attack power when using dual weapons.
220000
Passive
No
No
Freezing Strike
Freezing Strike Lv.18
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 53.
440000
Active
Yes
No
Water
Hex
Hex Lv.9
Instantly decreases enemy's P. Def. Effect 3.
440000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.38
Increases M. Def.
220000
Passive
No
No
Magic Resistance
Magic Resistance Lv.39
Increases M. Def.
220000
Passive
No
No
Power Break
Power Break Lv.11
Instantly reduces enemy's P. Atk Effect 3.
440000
Active
Yes
No
Sting
Sting Lv.36
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 395. Effect 7.
220000
Active
No
No
Sting
Sting Lv.37
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 410. Effect 7.
220000
Active
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.14
Throws the enemy into confusion and gets them to change the target of their attack.
530000
Active
Yes
No
Drain Health
Drain Health Lv.42
Absorbs HP. Power 90
270000
Active
Yes
No
Drain Health
Drain Health Lv.43
Absorbs HP. Power 92
270000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.26
Increases attack power when using dual weapons.
270000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.27
Increases attack power when using dual weapons.
270000
Passive
No
No
Focus Mind
Focus Mind Lv.5
Increases one's MP Recovery Speed.
530000
Passive
No
No
Freezing Strike
Freezing Strike Lv.19
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 56.
530000
Active
Yes
No
Water
Hex
Hex Lv.10
Instantly decreases enemy's P. Def. Effect 3.
530000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.40
Increases M. Def.
270000
Passive
No
No
Magic Resistance
Magic Resistance Lv.41
Increases M. Def.
270000
Passive
No
No
Power Break
Power Break Lv.12
Instantly reduces enemy's P. Atk Effect 3.
530000
Active
Yes
No
Sting
Sting Lv.38
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 426. Effect 7.
270000
Active
No
No
Sting
Sting Lv.39
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 443. Effect 7.
270000
Active
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.15
Throws the enemy into confusion and gets them to change the target of their attack.
700000
Active
Yes
No
Dance of Protection
Dance of Protection Lv.1
Temporarily bestows one's party members resistance to terrain damage. Continuous dancing consumes additional MP. Used with a two-bladed weapon.
700000
Active
No
No
Drain Health
Drain Health Lv.44
Absorbs HP. Power 94
350000
Active
Yes
No
Drain Health
Drain Health Lv.45
Absorbs HP. Power 96
350000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.28
Increases attack power when using dual weapons.
350000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.29
Increases attack power when using dual weapons.
350000
Passive
No
No
Freezing Strike
Freezing Strike Lv.20
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 58.
700000
Active
Yes
No
Water
Hex
Hex Lv.11
Instantly decreases enemy's P. Def. Effect 3.
700000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.42
Increases M. Def.
350000
Passive
No
No
Magic Resistance
Magic Resistance Lv.43
Increases M. Def.
350000
Passive
No
No
Poison
Poison Lv.4
Instantly poisons enemy. Effect 7.
700000
Active
Yes
No
Poison
Power Break
Power Break Lv.13
Instantly reduces enemy's P. Atk Effect 3.
700000
Active
Yes
No
Sting
Sting Lv.40
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 459. Effect 7.
350000
Active
No
No
Sting
Sting Lv.41
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 475. Effect 7.
350000
Active
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.16
Throws the enemy into confusion and gets them to change the target of their attack.
970000
Active
Yes
No
Drain Health
Drain Health Lv.46
Absorbs HP. Power 97
490000
Active
Yes
No
Drain Health
Drain Health Lv.47
Absorbs HP. Power 99
490000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.30
Increases attack power when using dual weapons.
490000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.31
Increases attack power when using dual weapons.
490000
Passive
No
No
Freezing Strike
Freezing Strike Lv.21
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 59.
970000
Active
Yes
No
Water
Hex
Hex Lv.12
Instantly decreases enemy's P. Def. Effect 3.
970000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.44
Increases M. Def.
490000
Passive
No
No
Magic Resistance
Magic Resistance Lv.45
Increases M. Def.
490000
Passive
No
No
Power Break
Power Break Lv.14
Instantly reduces enemy's P. Atk Effect 3.
970000
Active
Yes
No
Sting
Sting Lv.42
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 492. Effect 7.
490000
Active
No
No
Sting
Sting Lv.43
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 509. Effect 7.
490000
Active
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.17
Throws the enemy into confusion and gets them to change the target of their attack.
1000000
Active
Yes
No
Dance of Aqua Guard
Dance of Aqua Guard Lv.1
Temporarily increases party members' resistance to attacks by water. Continuous dancing consumes additional MP.
1000000
Active
No
No
Drain Health
Drain Health Lv.48
Absorbs HP. Power 100
520000
Active
Yes
No
Drain Health
Drain Health Lv.49
Absorbs HP. Power 102
520000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.32
Increases attack power when using dual weapons.
520000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.33
Increases attack power when using dual weapons.
520000
Passive
No
No
Freezing Strike
Freezing Strike Lv.22
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 61.
1000000
Active
Yes
No
Water
Hex
Hex Lv.13
Instantly decreases enemy's P. Def. Effect 3.
1000000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.46
Increases M. Def.
520000
Passive
No
No
Magic Resistance
Magic Resistance Lv.47
Increases M. Def.
520000
Passive
No
No
Power Break
Power Break Lv.15
Instantly reduces enemy's P. Atk Effect 3.
1000000
Active
Yes
No
Sting
Sting Lv.44
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 526. Effect 7.
520000
Active
No
No
Sting
Sting Lv.45
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 542. Effect 8.
520000
Active
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.18
Throws the enemy into confusion and gets them to change the target of their attack.
1500000
Active
Yes
No
Drain Health
Drain Health Lv.50
Absorbs HP. Power 104
750000
Active
Yes
No
Drain Health
Drain Health Lv.51
Absorbs HP. Power 105
750000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.34
Increases attack power when using dual weapons.
750000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.35
Increases attack power when using dual weapons.
750000
Passive
No
No
Focus Mind
Focus Mind Lv.6
Increases one's MP Recovery Speed.
1500000
Passive
No
No
Freezing Strike
Freezing Strike Lv.23
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 63.
1500000
Active
Yes
No
Water
Hex
Hex Lv.14
Instantly decreases enemy's P. Def. Effect 3.
1500000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.48
Increases M. Def.
750000
Passive
No
No
Magic Resistance
Magic Resistance Lv.49
Increases M. Def.
750000
Passive
No
No
Poison Blade Dance
Poison Blade Dance Lv.3
Sword emits cloud that poisons nearby enemies. Used with double-bladed weapons. Effect 8.
1500000
Active
No
No
Poison
Power Break
Power Break Lv.16
Instantly reduces enemy's P. Atk Effect 3.
1500000
Active
Yes
No
Sting
Sting Lv.46
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 559. Effect 8.
750000
Active
No
No
Sting
Sting Lv.47
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 576. Effect 8.
750000
Active
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.19
Throws the enemy into confusion and gets them to change the target of their attack.
2300000
Active
Yes
No
Dance of Vampire
Dance of Vampire Lv.1
Partially restores party members' HP by using damage inflicted upon the enemy. Damage inflicted by skill or remote attack is excluded. Continuous dancing consumes additional MP. Used with a two-bladed weapon.
2300000
Active
No
No
Drain Health
Drain Health Lv.52
Absorbs HP. Power 107
1200000
Active
Yes
No
Drain Health
Drain Health Lv.53
Absorbs HP. Power 108
1200000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.36
Increases attack power when using dual weapons.
1200000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.37
Increases attack power when using dual weapons.
1200000
Passive
No
No
Freezing Strike
Freezing Strike Lv.24
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 65.
2300000
Active
Yes
No
Water
Hex
Hex Lv.15
Instantly decreases enemy's P. Def. Effect 3.
2300000
Active
Yes
No
Magic Resistance
Magic Resistance Lv.50
Increases M. Def.
1200000
Passive
No
No
Magic Resistance
Magic Resistance Lv.51
Increases M. Def.
1200000
Passive
No
No
Poison
Poison Lv.5
Instantly poisons enemy. Effect 8.
2300000
Active
Yes
No
Poison
Power Break
Power Break Lv.17
Instantly reduces enemy's P. Atk Effect 3.
2300000
Active
Yes
No
Sting
Sting Lv.48
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 593. Effect 8.
1200000
Active
No
No
Sting
Sting Lv.49
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 609. Effect 8.
1200000
Active
No
No