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K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya: Part 2 H5: High Five: Final
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The Chaotic Chronicles
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude
The Chaotic Throne
K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya: Part 2 H5: High Five: Final
Essence / Aden
C: Crusader D: Death Knight II A: Assassin
Other Versions
GD: Glory Days E: Ertheia
Lineage 2 Wiki
F Freya Part 2
Class Skills
Undead
F: Part 2
C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude K: Kamael HB: Hellbound G1: Part 1 G2: Part 2 GF: Final GE: Epilogue F: Part 2 H5: Final
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Skill

Undead

Undead
Passive skill
Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.
Levels
Name, description
MP / HP
SP.
Active
Magic
Spellbook
Element
Undead
Undead Lv.1

Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.
0 / 0
Passive
No
Undead
Undead Lv.1

Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.
0 / 0
Passive
No
skill_name
s_npc_prop_race_undead
skill_id
4416
level
1
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Magic Creatures
Magic Creatures Lv.2

The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
0 / 0
Passive
No
Magic Creatures
Magic Creatures Lv.2

The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
0 / 0
Passive
No
skill_name
s_npc_prop_race_construct
skill_id
4416
level
2
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Construct Weakness-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Beasts
Beasts Lv.3

They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
0 / 0
Passive
No
Beasts
Beasts Lv.3

They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
0 / 0
Passive
No
skill_name
s_npc_prop_race_beast
skill_id
4416
level
3
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Beast Weakness-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Animals
Animals Lv.4

These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
0 / 0
Passive
No
Animals
Animals Lv.4

These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
0 / 0
Passive
No
skill_name
s_npc_prop_race_animal
skill_id
4416
level
4
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Animal Weakness-15
P Defence Trait Trait Bow-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Plants
Plants Lv.5

These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.
0 / 0
Passive
No
Plants
Plants Lv.5

These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.
0 / 0
Passive
No
skill_name
s_npc_prop_race_plant
skill_id
4416
level
5
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Plant Weakness-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Humanoids
Humanoids Lv.6

They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
0 / 0
Passive
No
Humanoids
Humanoids Lv.6

They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
0 / 0
Passive
No
skill_name
s_npc_prop_race_humanoid
skill_id
4416
level
6
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Spirits
Spirits Lv.7

They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.
0 / 0
Passive
No
Spirits
Spirits Lv.7

They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.
0 / 0
Passive
No
skill_name
s_npc_prop_race_elemental
skill_id
4416
level
7
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Angels
Angels Lv.8

These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.
0 / 0
Passive
No
Angels
Angels Lv.8

These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.
0 / 0
Passive
No
skill_name
s_npc_prop_race_divine
skill_id
4416
level
8
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Demons
Demons Lv.9

This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.
0 / 0
Passive
No
Demons
Demons Lv.9

This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.
0 / 0
Passive
No
skill_name
s_npc_prop_race_demonic
skill_id
4416
level
9
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Blunt-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Dragons
Dragons Lv.10

This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.
0 / 0
Passive
No
Dragons
Dragons Lv.10

This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.
0 / 0
Passive
No
skill_name
s_npc_prop_race_dragon
skill_id
4416
level
10
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Dragon Weakness-15
P Defence Trait Trait Sword-15
P Defence Trait Trait Dual-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Giants
Giants Lv.11

This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.
0 / 0
Passive
No
Giants
Giants Lv.11

This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.
0 / 0
Passive
No
skill_name
s_npc_prop_race_giant
skill_id
4416
level
11
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Giant Weakness-15
P Defence Trait Trait Shock15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Bugs
Bugs Lv.12

They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
0 / 0
Passive
No
Bugs
Bugs Lv.12

They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
0 / 0
Passive
No
skill_name
s_npc_prop_race_bug
skill_id
4416
level
12
operate_type
Passive
magic_level
1
effect
Attribute Param 1Param 2
P Defence Trait Trait Bug Weakness-15
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Fairies
Fairies Lv.13

Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment.
0 / 0
Passive
No
Fairies
Fairies Lv.13

Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment.
0 / 0
Passive
No
skill_name
s_npc_prop_race_fairy
skill_id
4416
level
13
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Humans
Humans Lv.14

The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.
0 / 0
Passive
No
Humans
Humans Lv.14

The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.
0 / 0
Passive
No
skill_name
s_npc_prop_race_human
skill_id
4416
level
14
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Elves
Elves Lv.15

This water race worships Eva and love peace. They possess vast knowledge, but lack the will and strength to implement it. The original students of magic, they have since taught its principles to humans.
0 / 0
Passive
No
Elves
Elves Lv.15

This water race worships Eva and love peace. They possess vast knowledge, but lack the will and strength to implement it. The original students of magic, they have since taught its principles to humans.
0 / 0
Passive
No
skill_name
s_npc_prop_race_elf
skill_id
4416
level
15
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Dark Elves
Dark Elves Lv.16

These Elves formed an alliance long ago and dedicated themselves to understanding the dark arts which were forbidden by their kin. Gradually they became darker in their appearance and personality as generations passed. They are now adept in the practice and usage of black magic and continue to worship Shilen as their God.
0 / 0
Passive
No
Dark Elves
Dark Elves Lv.16

These Elves formed an alliance long ago and dedicated themselves to understanding the dark arts which were forbidden by their kin. Gradually they became darker in their appearance and personality as generations passed. They are now adept in the practice and usage of black magic and continue to worship Shilen as their God.
0 / 0
Passive
No
skill_name
s_npc_prop_race_darkelf
skill_id
4416
level
16
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Orcs
Orcs Lv.17

Created by Pa'agrio, the Orcs are the physically strongest of all the races. They worship the spirits of the past and have a very tribal culture.
0 / 0
Passive
No
Orcs
Orcs Lv.17

Created by Pa'agrio, the Orcs are the physically strongest of all the races. They worship the spirits of the past and have a very tribal culture.
0 / 0
Passive
No
skill_name
s_npc_prop_race_orc
skill_id
4416
level
17
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Dwarves
Dwarves Lv.18

Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
0 / 0
Passive
No
Dwarves
Dwarves Lv.18

Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
0 / 0
Passive
No
skill_name
s_npc_prop_race_dwarf
skill_id
4416
level
18
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Others
Others Lv.19

0 / 0
Passive
No
Others
Others Lv.19

0 / 0
Passive
No
skill_name
s_npc_prop_race_etc
skill_id
4416
level
19
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Non-living Beings
Non-living Beings Lv.20

0 / 0
Passive
No
Non-living Beings
Non-living Beings Lv.20

0 / 0
Passive
No
skill_name
s_npc_prop_race_none
skill_id
4416
level
20
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Siege Weapons
Siege Weapons Lv.21

These massive Dwarf-made weapons are built to besiege castles.
0 / 0
Passive
No
Siege Weapons
Siege Weapons Lv.21

These massive Dwarf-made weapons are built to besiege castles.
0 / 0
Passive
No
skill_name
s_npc_prop_race_siege_weapon
skill_id
4416
level
21
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Defending Army
Defending Army Lv.22

The soldiers hired to protect castles; normally hired by a lord.
0 / 0
Passive
No
Defending Army
Defending Army Lv.22

The soldiers hired to protect castles; normally hired by a lord.
0 / 0
Passive
No
skill_name
s_npc_prop_race_castle_guard
skill_id
4416
level
22
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Mercenaries
Mercenaries Lv.23

The soldiers hired to attack castles; normally hired by a lord with payment.
0 / 0
Passive
No
Mercenaries
Mercenaries Lv.23

The soldiers hired to attack castles; normally hired by a lord with payment.
0 / 0
Passive
No
skill_name
s_npc_prop_race_mercenary
skill_id
4416
level
23
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Unknown Creature
Unknown Creature Lv.24

An unknown life form that has never been discovered before.
0 / 0
Passive
No
Unknown Creature
Unknown Creature Lv.24

An unknown life form that has never been discovered before.
0 / 0
Passive
No
skill_name
s_npc_prop_race_etc2
skill_id
4416
level
24
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Kamael
Kamael Lv.25

Battle race who have been sealed for a long time, and their origin is unknown. Their military-like classes and unique battle abilities cannot be copied by other races.
0 / 0
Passive
No
Kamael
Kamael Lv.25

Battle race who have been sealed for a long time, and their origin is unknown. Their military-like classes and unique battle abilities cannot be copied by other races.
0 / 0
Passive
No
skill_name
s_npc_prop_race_kamael
skill_id
4416
level
25
operate_type
Passive
magic_level
1
effect
operate_cond
hp_consume
0
cast_range
effective_range
skill_hit_time
skill_cool_time
skill_hit_cancel_time
reuse_delay
attribute
trait
effect_point
target_type
affect_scope
affect_limit
affect_range
next_action
ride_state
olympiad_use
activate_rate
lv_bonus_rate
basic_property
item_consume
abnormal_time
abnormal_lv
abnormal_type
debuff
abnormal_visual_effect
Name, description
MP / HP
Level 76
Level 77
Level 78
Level 79
Level 80
Lineage II Freya: Part 2
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