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All L2 classes

Dark Elven

Dark Mage Skills

Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Common Craft
Common Craft Lv.1
Can read common recipe books.
0
Active
No
No
Lucky
Lucky Lv.1
Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed.
0
Passive
No
No
Magician's Movement
Magician's Movement Lv.1
Increases Atk. Spd. when wearing a robe jacket and robe pants.
0
Passive
No
No
Mana Recovery
Mana Recovery Lv.1
Increases MP regeneration when wearing a robe jacket and robe pants.
0
Passive
No
No
Self Heal
Self Heal Lv.1
Restores one's HP by 42 power.
0
Active
Yes
No
Spellcraft
Spellcraft Lv.1
Doubles the spell Casting Spd. when wearing a robe jacket and robe pants.
0
Passive
No
No
Wind Strike
Wind Strike Lv.1
Supplements user's M. Atk. with 12 Power to create a powerful hurricane that inflicts wind damage on an enemy.
0
Active
Yes
No
Wind: 20
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.1
Creates level 1 common items.
0
Passive
No
No
Level: 7
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Anti Magic
Anti Magic Lv.1
M. Def. increases by 10.
240
Passive
No
No
Anti Magic
Anti Magic Lv.2
M. Def. increases by 12.
240
Passive
No
No
Armor Mastery
Armor Mastery Lv.1
P. Def. increases by 6.7.
470
Passive
No
No
Cure Poison
Cure Poison Lv.1
Provides an antidote for minor poisoning.
470
Active
Yes
No
Curse: Poison
Curse: Poison Lv.1
Causes poison on the enemy for 30 seconds and makes him consume 21 HP every second.
470
Active
Yes
No
Heal
Heal Lv.1
Restores the target's HP with 50 Power.
160
Active
Yes
No
Heal
Heal Lv.2
Restores the target's HP with 58 Power.
160
Active
Yes
No
Heal
Heal Lv.3
Restores the target's HP with 67 Power.
160
Active
Yes
No
Ice Bolt
Ice Bolt Lv.1
Supplements user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting water damage on an enemy and decreasing their movement speed by 20% for 1 minute.
240
Active
Yes
No
Water: 20
Ice Bolt
Ice Bolt Lv.2
Supplements user's M. Atk. with 9 Power to temporarily freeze the surrounding air, inflicting water damage on an enemy and decreasing their movement speed by 20% for 1 minute.
240
Active
Yes
No
Water: 20
Might
Might Lv.1
Increases P. Atk. by 8% for 20 minutes.
470
Active
Yes
No
Shield
Shield Lv.1
Increases P. Def. by 8% for 20 minutes.
470
Active
Yes
No
Weapon Mastery
Weapon Mastery Lv.1
P. Atk. increases by 1.5 and M. Atk. increases by 1.9.
470
Passive
No
No
Wind Strike
Wind Strike Lv.2
Supplements user's M. Atk. with 13 Power to create a powerful hurricane that inflicts wind damage on an enemy.
240
Active
Yes
No
Wind: 20
Wind Strike
Wind Strike Lv.3
Supplements user's M. Atk. with 15 Power to create a powerful hurricane that inflicts wind damage on an enemy.
240
Active
Yes
No
Wind: 20
Level: 14
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Anti Magic
Anti Magic Lv.3
M. Def. increases by 14 and resistance to damage magic increases by 5%.
1100
Passive
No
No
Anti Magic
Anti Magic Lv.4
M. Def. increases by 16 and resistance to damage magic increases by 5%.
1100
Passive
No
No
Armor Mastery
Armor Mastery Lv.2
P. Def. increases by 8.
1100
Passive
No
No
Armor Mastery
Armor Mastery Lv.3
P. Def. increases by 9.2.
1100
Passive
No
No
Battle Heal
Battle Heal Lv.1
Immediately restores the target's HP with 83 Power.
700
Active
Yes
No
Battle Heal
Battle Heal Lv.2
Immediately restores the target's HP with 95 Power.
700
Active
Yes
No
Battle Heal
Battle Heal Lv.3
Immediately restores the target's HP with 107 Power.
700
Active
Yes
No
Children of Shilen
Children of Shilen Lv.1
Increases Casting Spd. by 13 and MP recovery bonus by 2%.
1900
Passive
No
No
Group Heal
Group Heal Lv.1
Restores the HP of all party members with 66 Power.
700
Active
Yes
No
Group Heal
Group Heal Lv.2
Restores the HP of all party members with 76 Power.
700
Active
Yes
No
Group Heal
Group Heal Lv.3
Restores the HP of all party members with 86 Power.
700
Active
Yes
No
Heal
Heal Lv.4
Restores the target's HP with 83 Power.
700
Active
Yes
No
Heal
Heal Lv.5
Restores the target's HP with 95 Power.
700
Active
Yes
No
Heal
Heal Lv.6
Restores the target's HP with 107 Power.
700
Active
Yes
No
Ice Bolt
Ice Bolt Lv.3
Supplements user's M. Atk. with 11 Power to temporarily freeze the surrounding air, inflicting water damage on an enemy and decreasing their movement speed by 20% for 1 minute.
1100
Active
Yes
No
Water: 20
Ice Bolt
Ice Bolt Lv.4
Supplements user's M. Atk. with 13 Power to temporarily freeze the surrounding air, inflicting water damage on an enemy and decreasing their movement speed by 20% for 1 minute.
1100
Active
Yes
No
Water: 20
Vampiric Touch
Vampiric Touch Lv.1
user's M. Atk. is supplemented by 18 Power to inflict Dark damage on target. Absorbs 40% of the damage as HP.
1100
Active
Yes
No
Unholy: 20
Vampiric Touch
Vampiric Touch Lv.2
user's M. Atk. is supplemented by 21 Power to inflict Dark damage on target. Absorbs 40% of the damage as HP.
1100
Active
Yes
No
Unholy: 20
Weapon Mastery
Weapon Mastery Lv.2
P. Atk. increases by 2.8 and M. Atk. increases by 3.5.
2100
Passive
No
No
Wind Shackle
Wind Shackle Lv.1
Decreases the enemy's Atk. Spd. by 17% for 30 seconds.
2100
Active
Yes
No
Wind Strike
Wind Strike Lv.4
Supplements user's M. Atk. with 18 Power to create a powerful hurricane that inflicts wind damage on an enemy.
1100
Active
Yes
No
Wind: 20
Wind Strike
Wind Strike Lv.5
Supplements user's M. Atk. with 21 Power to create a powerful hurricane that inflicts wind damage on an enemy.
1100
Active
Yes
No
Wind: 20
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.2
Creates level 2 common items.
0
Passive
No
No
Expertise D
Expertise D Lv.1
You become familiar with D-grade equipment.
0
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.3
Creates level 3 common items.
0
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.4
Creates level 4 common items.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Expertise C Lv.2
You become familiar with C-Grade equipment.
0
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.5
Creates level 5 common items.
0
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.6
Creates level 6 common items.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Expertise B Lv.3
You become familiar with B-Grade equipment.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.7
Creates level 7 common items.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Expertise A Lv.4
You become familiar with A-Grade equipment.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.8
Creates level 8 common items.
0
Passive
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.9
Creates level 9 common items.
0
Passive
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Expertise S Lv.5
You become familiar with S-Grade equipment.
0
Passive
No
No
Level: 80
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S80
Expertise S80 Lv.6
You become familiar with S80-Grade equipment.
0
Passive
No
No
Level: 84
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S84
Expertise S84 Lv.7
Able to equip S84 grade items.
0
Passive
No
No