Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
user's M. Atk. is supplemented by 50 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 52 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 620 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 659 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 700 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
user's M. Atk. is supplemented by 55 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 57 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 742 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 787 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 833 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 42 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 43 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
user's M. Atk. is supplemented by 60 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 61 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 882 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 932 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 984 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 45 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 47 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
When using a Kamael-exclusive weapon, P. Atk., M. Atk. and lethal attack success rate are increased by 10% for 3 minutes. May be applied to Kamael party members.
Supplements user's P. Atk. by 1853 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1953 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2057 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
user's M. Atk. is supplemented by 65 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 66 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 1038 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1094 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1152 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
User's M. Atk. is supplemented by 49 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 50 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 2164 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2274 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2388 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
user's M. Atk. is supplemented by 70 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 72 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 1212 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1274 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1337 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 53 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 54 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 2505 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2625 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2748 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
user's M. Atk. is supplemented by 75 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 77 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 1403 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1470 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1539 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 56 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 57 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 2875 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 3004 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 3136 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
user's M. Atk. is supplemented by 80 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 82 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 1610 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1682 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1757 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 3408 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
User's M. Atk. is supplemented by 59 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 60 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 3271 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 3408 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
user's M. Atk. is supplemented by 84 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 85 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 1832 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 1909 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 61 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 62 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 3548 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 3690 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
user's M. Atk. is supplemented by 87 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 89 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 1987 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2067 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 63 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 65 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 3834 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 3980 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
user's M. Atk. is supplemented by 90 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 92 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 2147 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2229 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 4275 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
User's M. Atk. is supplemented by 66 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 67 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 4127 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 4275 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
user's M. Atk. is supplemented by 94 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 96 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 2311 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2394 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 68 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 69 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 4425 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 4575 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
user's M. Atk. is supplemented by 97 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 99 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 2478 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2562 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 70 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 72 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 4726 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 4878 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
user's M. Atk. is supplemented by 100 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 102 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 2647 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2732 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 5180 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
User's M. Atk. is supplemented by 73 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 74 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 5029 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 5180 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
user's M. Atk. is supplemented by 104 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 105 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 2816 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 2901 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
User's M. Atk. is supplemented by 75 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
User's M. Atk. is supplemented by 76 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls.
Supplements user's P. Atk. by 5330 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 5479 Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
user's M. Atk. is supplemented by 107 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
user's M. Atk. is supplemented by 108 Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible.
Supplements user's P. Atk. by 2985 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.