Opens a level 1 door with 100% probability, opens a level 2 door with 75% probability, and opens a treasure chest below level 40 with 90% probability. Requires 5 Thief Keys.
Opens a door below level 2 with 100% probability, opens a level 3 door with 5% probability, and opens a treasure chest below level 44 with 90% probability. Requires 6 Thief Keys.
Opens a door below level 2 with 100% probability, opens a level 3 door with 30% probability, and opens a treasure chest below level 48 with 90% probability. Requires 7 Thief Keys.
Opens a door below level 2 with 100% probability, opens a level 3 door with 75% probability, and opens a treasure chest below level 52 with 90% probability. Requires 8 Thief Keys.
Supplements user's P. Atk. with 1832 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 2091 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Prevents a monster from preemptively attacking for 2 minutes. Decreases enemy's evasion by 12, P. Def. by 45%, M. Def. by 45%, accuracy by 12 and P. Atk. by 45%.
Supplements user's P. Atk. with 2272 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 2460 Power, increasing critical attack rate by 15% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 2653 Power, increasing critical attack rate by 15% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 2850 Power, increasing critical attack rate by 20% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Prevents a monster from preemptively attacking for 2 minutes. Decreases enemy's evasion by 8, P. Def. by 30%, M. Def. by 30%, accuracy by 12 and P. Atk. by 45%.
Supplements user's P. Atk. with 3050 Power, increasing critical attack rate by 20% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 3252 Power, increasing critical attack rate by 25% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 3453 Power, increasing critical attack rate by 25% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Prevents a monster from preemptively attacking for 2 minutes. Decreases enemy's evasion by 4, P. Def. by 15%, M. Def. by 15%, accuracy by 12 and P. Atk. by 45%.