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All L2 classes
warder
Warder

Kamael

Arbalester Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.1
Summon a trap to ensnare the enemy.
35000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.9
P. Atk. increases by 50.56 when using a crossbow.
12000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.10
P. Atk. increases by 53.92 when using a crossbow.
12000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.11
P. Atk. increases by 86.72 when using a crossbow.
12000
Passive
No
Yes
Increase Range
Increase Range Lv.2
Increases a crossbow's range by 400.
35000
Passive
No
No
Life to Soul
Life to Soul Lv.1
Cannibalizes your own life to increase your soul.
35000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.14
When light armor is equipped, P. Def. increases by 15.7, evasion increases by 6, and received critical rate/damage decreases by 5%%.
12000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.15
When light armor is equipped, P. Def. increases by 16.7, evasion increases by 6, and received critical rate/damage decreases by 5%%.
12000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.16
When light armor is equipped, P. Def. increases by 17.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
12000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.19
Increases M. Def. by 40 and resistance to damage magic by 10%%.
12000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.20
Increases M. Def. by 42 and resistance to damage magic by 10%%.
12000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.21
Increases M. Def. by 43 and resistance to damage magic by 10%%.
12000
Passive
No
Yes
Real Target
Real Target Lv.1
Decreases resistance to bow attacks by 12%% and resistance to crossbow attacks by 16%% for 30 seconds.
35000
Active
No
Yes
Shift Target
Shift Target Lv.1
Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow.
35000
Active
No
No
Soul Mastery
Soul Mastery Lv.9
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
35000
Passive
No
No
Soul Shock
Soul Shock Lv.4
Attacks the enemy with 443 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
12000
Active
No
Yes
Soul Shock
Soul Shock Lv.5
Attacks the enemy with 471 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
12000
Active
No
Yes
Soul Shock
Soul Shock Lv.6
Attacks the enemy with 500 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
12000
Active
No
Yes
Twin Shot
Twin Shot Lv.1
Shoots 2 bolts in succession to attack the enemy with 984 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
12000
Active
No
Yes
Twin Shot
Twin Shot Lv.2
Shoots 2 bolts in succession to attack the enemy with 1046 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
12000
Active
No
Yes
Twin Shot
Twin Shot Lv.3
Shoots 2 bolts in succession to attack the enemy with 1110 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
12000
Active
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.1
Shoots a specially crafted bolt to attack the enemy with 530 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
11000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.2
Shoots a specially crafted bolt to attack the enemy with 562 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
11000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.3
Shoots a specially crafted bolt to attack the enemy with 595 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
11000
Active
No
Yes
Create Special Bolt
Create Special Bolt Lv.1
Creates a bolt to be used with a special skill.
33000
Active
Yes
No
Critical Sense
Critical Sense Lv.1
Increases critical rate by 10%% and critical attack power by 111.
33000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.12
P. Atk. increases by 92.16 when using a crossbow.
11000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.13
P. Atk. increases by 97.84 when using a crossbow.
11000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.14
P. Atk. increases by 103.76 when using a crossbow.
11000
Passive
No
Yes
Dark Armor
Dark Armor Lv.2
Increases resistance to darkness type attacks by 10.
33000
Toggle
No
No
Decoy
Decoy Lv.1
Summon a mirror image that distracts the enemy.
33000
Active
Yes
Yes
Fast Recovery
Fast Recovery Lv.1
Increases HP/MP/CP regeneration.
33000
Passive
No
No
Fire Trap
Fire Trap Lv.3
Summon a trap that damages a single target.
33000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.17
When light armor is equipped, P. Def. increases by 18.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.18
When light armor is equipped, P. Def. increases by 19.9, evasion increases by 6, and received critical rate/damage decreases by 5%%.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.19
When light armor is equipped, P. Def. increases by 21.1, evasion increases by 6, and received critical rate/damage decreases by 5%%.
11000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.22
Increases M. Def. by 44 and resistance to damage magic by 10%%.
11000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.23
Increases M. Def. by 46 and resistance to damage magic by 10%%.
11000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.24
Increases M. Def. by 47 and resistance to damage magic by 10%%.
11000
Passive
No
Yes
Soul Mastery
Soul Mastery Lv.10
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
33000
Passive
No
No
Soul Shock
Soul Shock Lv.7
Attacks the enemy with 530 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
11000
Active
No
Yes
Soul Shock
Soul Shock Lv.8
Attacks the enemy with 562 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
11000
Active
No
Yes
Soul Shock
Soul Shock Lv.9
Attacks the enemy with 595 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
11000
Active
No
Yes
Twin Shot
Twin Shot Lv.4
Shoots 2 bolts in succession to attack the enemy with 1178 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
11000
Active
No
Yes
Twin Shot
Twin Shot Lv.5
Shoots 2 bolts in succession to attack the enemy with 1249 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
11000
Active
No
Yes
Twin Shot
Twin Shot Lv.6
Shoots 2 bolts in succession to attack the enemy with 1322 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
11000
Active
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.2
Summon a trap to ensnare the enemy.
50000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.4
Shoots a specially crafted bolt to attack the enemy with 630 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
17000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.5
Shoots a specially crafted bolt to attack the enemy with 666 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
17000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.6
Shoots a specially crafted bolt to attack the enemy with 703 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
17000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.15
P. Atk. increases by 109.92 when using a crossbow.
17000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.16
P. Atk. increases by 116.32 when using a crossbow.
17000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.17
P. Atk. increases by 122.96 when using a crossbow.
17000
Passive
No
Yes
Defuse Trap
Defuse Trap Lv.4
Disarm traps below Level 48.
50000
Active
No
No
Detect Trap
Detect Trap Lv.4
Detect traps below Level 48.
50000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
When light armor is equipped, P. Def. increases by 22.2, evasion increases by 6, and received critical rate/damage decreases by 5%%.
17000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.21
When light armor is equipped, P. Def. increases by 23.4, evasion increases by 6, and received critical rate/damage decreases by 5%%.
17000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.22
When light armor is equipped, P. Def. increases by 24.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
17000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.25
Increases M. Def. by 49 and resistance to damage magic by 10%%.
17000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.26
Increases M. Def. by 51 and resistance to damage magic by 10%%.
17000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.27
Increases M. Def. by 52 and resistance to damage magic by 10%%.
17000
Passive
No
Yes
Rising Shot
Rising Shot Lv.1
Shoots a bolt that soars up from the ground to attack around the enemy with 350 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
17000
Active
No
Yes
Rising Shot
Rising Shot Lv.2
Shoots a bolt that soars up from the ground to attack around the enemy with 370 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
17000
Active
No
Yes
Rising Shot
Rising Shot Lv.3
Shoots a bolt that soars up from the ground to attack around the enemy with 391 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
17000
Active
No
Yes
Soul Gathering
Soul Gathering Lv.1
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ores.
50000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.11
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
50000
Passive
No
No
Soul Shock
Soul Shock Lv.10
Attacks the enemy with 630 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
17000
Active
No
Yes
Soul Shock
Soul Shock Lv.11
Attacks the enemy with 666 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
17000
Active
No
Yes
Soul Shock
Soul Shock Lv.12
Attacks the enemy with 703 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
17000
Active
No
Yes
Twin Shot
Twin Shot Lv.7
Shoots 2 bolts in succession to attack the enemy with 1399 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
17000
Active
No
Yes
Twin Shot
Twin Shot Lv.8
Shoots 2 bolts in succession to attack the enemy with 1479 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
17000
Active
No
Yes
Twin Shot
Twin Shot Lv.9
Shoots 2 bolts in succession to attack the enemy with 1562 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
17000
Active
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.7
Shoots a specially crafted bolt to attack the enemy with 742 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
27000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.8
Shoots a specially crafted bolt to attack the enemy with 782 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
27000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.9
Shoots a specially crafted bolt to attack the enemy with 823 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
27000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.18
P. Atk. increases by 129.84 when using a crossbow.
27000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.19
P. Atk. increases by 136.96 when using a crossbow.
27000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.20
P. Atk. increases by 144.4 when using a crossbow.
27000
Passive
No
Yes
Fire Trap
Fire Trap Lv.4
Summon a trap that damages a single target.
82000
Active
No
Yes
Life to Soul
Life to Soul Lv.2
Cannibalizes your own life to increase your soul.
82000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.23
When light armor is equipped, P. Def. increases by 25.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
27000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.24
When light armor is equipped, P. Def. increases by 27, evasion increases by 6, and received critical rate/damage decreases by 5%%.
27000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.25
When light armor is equipped, P. Def. increases by 28.2, evasion increases by 6, and received critical rate/damage decreases by 5%%.
27000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.28
Increases M. Def. by 54 and resistance to damage magic by 10%%.
27000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.29
Increases M. Def. by 56 and resistance to damage magic by 10%%.
27000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.30
Increases M. Def. by 57 and resistance to damage magic by 10%%.
27000
Passive
No
Yes
Poison Trap
Poison Trap Lv.1
Summon a trap that sprays poison around.
82000
Active
No
Yes
Rising Shot
Rising Shot Lv.4
Shoots a bolt that soars up from the ground to attack around the enemy with 412 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
27000
Active
No
Yes
Rising Shot
Rising Shot Lv.5
Shoots a bolt that soars up from the ground to attack around the enemy with 434 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
27000
Active
No
Yes
Rising Shot
Rising Shot Lv.6
Shoots a bolt that soars up from the ground to attack around the enemy with 457 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
27000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.12
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
82000
Passive
No
No
Soul Shock
Soul Shock Lv.13
Attacks the enemy with 742 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
27000
Active
No
Yes
Soul Shock
Soul Shock Lv.14
Attacks the enemy with 782 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
27000
Active
No
Yes
Soul Shock
Soul Shock Lv.15
Attacks the enemy with 823 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
27000
Active
No
Yes
Temptation
Temptation Lv.1
Quietly lures an enemy.
82000
Active
No
No
Twin Shot
Twin Shot Lv.10
Shoots 2 bolts in succession to attack the enemy with 1647 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
27000
Active
No
Yes
Twin Shot
Twin Shot Lv.11
Shoots 2 bolts in succession to attack the enemy with 1736 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
27000
Active
No
Yes
Twin Shot
Twin Shot Lv.12
Shoots 2 bolts in succession to attack the enemy with 1828 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
27000
Active
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.3
Summon a trap to ensnare the enemy.
100000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.10
Shoots a specially crafted bolt to attack the enemy with 866 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
33000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.11
Shoots a specially crafted bolt to attack the enemy with 910 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
33000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.12
Shoots a specially crafted bolt to attack the enemy with 955 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
33000
Active
No
Yes
Critical Sense
Critical Sense Lv.2
Increases critical rate by 15%% and critical attack power by 177.
100000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.21
P. Atk. increases by 152 when using a crossbow.
33000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.22
P. Atk. increases by 159.92 when using a crossbow.
33000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.23
P. Atk. increases by 168 when using a crossbow.
33000
Passive
No
Yes
Decoy
Decoy Lv.2
Summon a mirror image that distracts the enemy.
100000
Active
Yes
Yes
Divine Inspiration
Divine Inspiration Lv.1
Increases the number of buffs an individual can receive by 1.
0
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
When light armor is equipped, P. Def. increases by 29.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
33000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.27
When light armor is equipped, P. Def. increases by 30.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
33000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.28
When light armor is equipped, P. Def. increases by 32.1, evasion increases by 6, and received critical rate/damage decreases by 5%%.
33000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.31
Increases M. Def. by 59 and resistance to damage magic by 15%%.
33000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.32
Increases M. Def. by 61 and resistance to damage magic by 15%%.
33000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.33
Increases M. Def. by 63 and resistance to damage magic by 15%%.
33000
Passive
No
Yes
Quiver of Bolts - Grade B
Quiver of Bolts - Grade B Lv.1
Summons a silver bolt. Minimum of 700 and maximum of 2800 bolts are summoned. Consumes 1 B-grade Crystal.
100000
Active
Yes
No
Real Target
Real Target Lv.2
Decreases resistance to bow attacks by 16%% and resistance to crossbow attacks by 24%% for 30 seconds.
100000
Active
No
Yes
Rising Shot
Rising Shot Lv.7
Shoots a bolt that soars up from the ground to attack around the enemy with 481 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
33000
Active
No
Yes
Rising Shot
Rising Shot Lv.8
Shoots a bolt that soars up from the ground to attack around the enemy with 506 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
33000
Active
No
Yes
Rising Shot
Rising Shot Lv.9
Shoots a bolt that soars up from the ground to attack around the enemy with 531 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
33000
Active
No
Yes
Slow Trap
Slow Trap Lv.1
Summon a trap that slows down nearby enemies.
100000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.13
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
100000
Passive
No
No
Soul Shock
Soul Shock Lv.16
Attacks the enemy with 866 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
33000
Active
No
Yes
Soul Shock
Soul Shock Lv.17
Attacks the enemy with 910 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
33000
Active
No
Yes
Soul Shock
Soul Shock Lv.18
Attacks the enemy with 955 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
33000
Active
No
Yes
Twin Shot
Twin Shot Lv.13
Shoots 2 bolts in succession to attack the enemy with 1923 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
33000
Active
No
Yes
Twin Shot
Twin Shot Lv.14
Shoots 2 bolts in succession to attack the enemy with 2021 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
33000
Active
No
Yes
Twin Shot
Twin Shot Lv.15
Shoots 2 bolts in succession to attack the enemy with 2123 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
33000
Active
No
Yes
Ultimate Escape
Ultimate Escape Lv.2
For 20 seconds, increases one's own evasion by 35, moving speed by 66, and physical attack skill evasion rate by 25%%.
100000
Active
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.13
Shoots a specially crafted bolt to attack the enemy with 1002 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
52000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.14
Shoots a specially crafted bolt to attack the enemy with 1050 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
52000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.15
Shoots a specially crafted bolt to attack the enemy with 1100 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
52000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.24
P. Atk. increases by 176.32 when using a crossbow.
52000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.25
P. Atk. increases by 184.96 when using a crossbow.
52000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.26
P. Atk. increases by 193.76 when using a crossbow.
52000
Passive
No
Yes
Defuse Trap
Defuse Trap Lv.5
Disarm traps below Level 58.
157000
Active
No
No
Detect Trap
Detect Trap Lv.5
Detect traps below Level 58.
157000
Active
No
No
Fast Shot
Fast Shot Lv.2
Increases one's own crossbow Atk. Spd. by 12%% for 20 minutes.
157000
Active
No
Yes
Fire Trap
Fire Trap Lv.5
Summon a trap that damages a single target.
157000
Active
No
Yes
Flash Trap
Flash Trap Lv.1
Summon a trap that instantly puts a nearby target into shock with intense light.
157000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.29
When light armor is equipped, P. Def. increases by 33.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
52000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.30
When light armor is equipped, P. Def. increases by 34.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
52000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.31
When light armor is equipped, P. Def. increases by 36.2, evasion increases by 6, and received critical rate/damage decreases by 5%%.
52000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.34
Increases M. Def. by 64 and resistance to damage magic by 15%%.
52000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.35
Increases M. Def. by 66 and resistance to damage magic by 15%%.
52000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.36
Increases M. Def. by 68 and resistance to damage magic by 15%%.
52000
Passive
No
Yes
Poison Trap
Poison Trap Lv.2
Summon a trap that sprays poison around.
157000
Active
No
Yes
Rising Shot
Rising Shot Lv.10
Shoots a bolt that soars up from the ground to attack around the enemy with 557 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
52000
Active
No
Yes
Rising Shot
Rising Shot Lv.11
Shoots a bolt that soars up from the ground to attack around the enemy with 584 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
52000
Active
No
Yes
Rising Shot
Rising Shot Lv.12
Shoots a bolt that soars up from the ground to attack around the enemy with 611 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
52000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.14
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
157000
Passive
No
No
Soul Shock
Soul Shock Lv.19
Attacks the enemy with 1002 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
52000
Active
No
Yes
Soul Shock
Soul Shock Lv.20
Attacks the enemy with 1050 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
52000
Active
No
Yes
Soul Shock
Soul Shock Lv.21
Attacks the enemy with 1100 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
52000
Active
No
Yes
Twin Shot
Twin Shot Lv.16
Shoots 2 bolts in succession to attack the enemy with 2227 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
52000
Active
No
Yes
Twin Shot
Twin Shot Lv.17
Shoots 2 bolts in succession to attack the enemy with 2333 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
52000
Active
No
Yes
Twin Shot
Twin Shot Lv.18
Shoots 2 bolts in succession to attack the enemy with 2443 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
52000
Active
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.4
Summon a trap to ensnare the enemy.
185000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.16
Shoots a specially crafted bolt to attack the enemy with 1150 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
62000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.17
Shoots a specially crafted bolt to attack the enemy with 1202 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
62000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.18
Shoots a specially crafted bolt to attack the enemy with 1255 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
62000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.27
P. Atk. increases by 202.8 when using a crossbow.
62000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.28
P. Atk. increases by 212 when using a crossbow.
62000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.29
P. Atk. increases by 221.44 when using a crossbow.
62000
Passive
No
Yes
Life to Soul
Life to Soul Lv.3
Cannibalizes your own life to increase your soul.
185000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.32
When light armor is equipped, P. Def. increases by 37.6, evasion increases by 6, and received critical rate/damage decreases by 5%%.
62000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.33
When light armor is equipped, P. Def. increases by 39.1, evasion increases by 6, and received critical rate/damage decreases by 5%%.
62000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.34
When light armor is equipped, P. Def. increases by 40.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
62000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.37
Increases M. Def. by 70 and resistance to damage magic by 15%%.
62000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.38
Increases M. Def. by 72 and resistance to damage magic by 15%%.
62000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.39
Increases M. Def. by 74 and resistance to damage magic by 15%%.
62000
Passive
No
Yes
Rising Shot
Rising Shot Lv.13
Shoots a bolt that soars up from the ground to attack around the enemy with 639 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
62000
Active
No
Yes
Rising Shot
Rising Shot Lv.14
Shoots a bolt that soars up from the ground to attack around the enemy with 668 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
62000
Active
No
Yes
Rising Shot
Rising Shot Lv.15
Shoots a bolt that soars up from the ground to attack around the enemy with 697 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
62000
Active
No
Yes
Slow Trap
Slow Trap Lv.2
Summon a trap that slows down nearby enemies.
185000
Active
No
Yes
Soul Barrier
Soul Barrier Lv.1
Spreads the soul's defensive barrier to increase your resistance to arrows by 60 and M. Def. by 100%% for 10 seconds.
185000
Active
Yes
Yes
Soul Mastery
Soul Mastery Lv.15
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
185000
Passive
No
No
Soul Shock
Soul Shock Lv.22
Attacks the enemy with 1150 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
62000
Active
No
Yes
Soul Shock
Soul Shock Lv.23
Attacks the enemy with 1202 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
62000
Active
No
Yes
Soul Shock
Soul Shock Lv.24
Attacks the enemy with 1255 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
62000
Active
No
Yes
Twin Shot
Twin Shot Lv.19
Shoots 2 bolts in succession to attack the enemy with 2555 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
62000
Active
No
Yes
Twin Shot
Twin Shot Lv.20
Shoots 2 bolts in succession to attack the enemy with 2670 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
62000
Active
No
Yes
Twin Shot
Twin Shot Lv.21
Shoots 2 bolts in succession to attack the enemy with 2788 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
62000
Active
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.19
Shoots a specially crafted bolt to attack the enemy with 1309 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
97000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.20
Shoots a specially crafted bolt to attack the enemy with 1364 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
97000
Active
No
Yes
Critical Sense
Critical Sense Lv.3
Increases critical rate by 20%% and critical attack power by 253.
193000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.30
P. Atk. increases by 231.04 when using a crossbow.
97000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.31
P. Atk. increases by 240.88 when using a crossbow.
97000
Passive
No
Yes
Decoy
Decoy Lv.3
Summon a mirror image that distracts the enemy.
193000
Active
Yes
Yes
Fire Trap
Fire Trap Lv.6
Summon a trap that damages a single target.
193000
Active
No
Yes
Flash Trap
Flash Trap Lv.2
Summon a trap which cancels a nearby target and instantly puts target into shock with intense light.
193000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.35
When light armor is equipped, P. Def. increases by 42, evasion increases by 6, and received critical rate/damage decreases by 5%%.
97000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.36
When light armor is equipped, P. Def. increases by 43.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
97000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.40
Increases M. Def. by 76 and resistance to damage magic by 15%%.
97000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.41
Increases M. Def. by 78 and resistance to damage magic by 15%%.
97000
Passive
No
Yes
Poison Trap
Poison Trap Lv.3
Summon a trap that sprays poison around.
193000
Active
No
Yes
Quiver of Bolts: A-Grade
Quiver of Bolts: A-Grade Lv.1
Summons a mithril bolt. Minimum of 700 and maximum of 2800 bolts are summoned. Consumes 1 A-grade Crystal.
193000
Active
Yes
No
Rising Shot
Rising Shot Lv.16
Shoots a bolt that soars up from the ground to attack around the enemy with 727 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
97000
Active
No
Yes
Rising Shot
Rising Shot Lv.17
Shoots a bolt that soars up from the ground to attack around the enemy with 758 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
97000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.1
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 124, critical rate by 20%%, accuracy by 3, and range by 50. Cannot move. Requires a crossbow to be equipped.
193000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.16
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
193000
Passive
No
No
Soul Shock
Soul Shock Lv.25
Attacks the enemy with 1309 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
97000
Active
No
Yes
Soul Shock
Soul Shock Lv.26
Attacks the enemy with 1364 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
97000
Active
No
Yes
Twin Shot
Twin Shot Lv.22
Shoots 2 bolts in succession to attack the enemy with 2908 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
97000
Active
No
Yes
Twin Shot
Twin Shot Lv.23
Shoots 2 bolts in succession to attack the enemy with 3030 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
97000
Active
No
Yes
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.2
Increases the number of buffs an individual can receive by 2.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.5
Summon a trap to ensnare the enemy.
290000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.21
Shoots a specially crafted bolt to attack the enemy with 1420 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
140000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.22
Shoots a specially crafted bolt to attack the enemy with 1476 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
140000
Active
No
Yes
Create Dark Seed
Create Dark Seed Lv.1
Transform a soul into a seed of darkness. Consumes 1 Soul.
290000
Active
Yes
No
Crossbow Mastery
Crossbow Mastery Lv.32
P. Atk. increases by 250.8 when using a crossbow.
140000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.33
P. Atk. increases by 260.96 when using a crossbow.
140000
Passive
No
Yes
Imbue Dark Seed
Imbue Dark Seed Lv.1
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
290000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
When light armor is equipped, P. Def. increases by 44.9, evasion increases by 6, and received critical rate/damage decreases by 5%%.
140000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.38
When light armor is equipped, P. Def. increases by 46.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
140000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.42
Increases M. Def. by 80 and resistance to damage magic by 15%%.
140000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.43
Increases M. Def. by 82 and resistance to damage magic by 15%%.
140000
Passive
No
Yes
Real Target
Real Target Lv.3
Decreases resistance to bow attacks by 20%% and resistance to crossbow attacks by 32%% for 30 seconds.
290000
Active
No
Yes
Rising Shot
Rising Shot Lv.18
Shoots a bolt that soars up from the ground to attack around the enemy with 789 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
140000
Active
No
Yes
Rising Shot
Rising Shot Lv.19
Shoots a bolt that soars up from the ground to attack around the enemy with 820 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
140000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.2
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 134, critical rate by 20%%, accuracy by 3, and range by 50. Cannot move. Requires a crossbow to be equipped.
290000
Active
No
Yes
Slow Trap
Slow Trap Lv.3
Summon a trap that slows down nearby enemies.
290000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.17
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
290000
Passive
No
No
Soul Shock
Soul Shock Lv.27
Attacks the enemy with 1420 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
140000
Active
No
Yes
Soul Shock
Soul Shock Lv.28
Attacks the enemy with 1476 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
140000
Active
No
Yes
Twin Shot
Twin Shot Lv.24
Shoots 2 bolts in succession to attack the enemy with 3154 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
140000
Active
No
Yes
Twin Shot
Twin Shot Lv.25
Shoots 2 bolts in succession to attack the enemy with 3280 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
140000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.23
Shoots a specially crafted bolt to attack the enemy with 1534 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
160000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.24
Shoots a specially crafted bolt to attack the enemy with 1592 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
160000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.34
P. Atk. increases by 271.2 when using a crossbow.
160000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.35
P. Atk. increases by 281.6 when using a crossbow.
160000
Passive
No
Yes
Cure Dark Seed
Cure Dark Seed Lv.1
Eliminates the affliction caused by a dark seed.
320000
Active
No
No
Fire Trap
Fire Trap Lv.7
Summon a trap that damages a single target.
320000
Active
No
Yes
Flash Trap
Flash Trap Lv.3
Summon a trap that instantly puts a nearby target into shock with intense light.
320000
Active
No
Yes
Imbue Dark Seed
Imbue Dark Seed Lv.2
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
320000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
When light armor is equipped, P. Def. increases by 48, evasion increases by 6, and received critical rate/damage decreases by 5%%.
160000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.40
When light armor is equipped, P. Def. increases by 49.5, evasion increases by 6, and received critical rate/damage decreases by 5%%.
160000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.44
Increases M. Def. by 84 and resistance to damage magic by 20%%.
160000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.45
Increases M. Def. by 86 and resistance to damage magic by 20%%.
160000
Passive
No
Yes
Oblivion Trap
Oblivion Trap Lv.1
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
160000
Active
No
No
Poison Trap
Poison Trap Lv.4
Summon a trap that sprays poison around.
320000
Active
No
Yes
Rising Shot
Rising Shot Lv.20
Shoots a bolt that soars up from the ground to attack around the enemy with 852 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
160000
Active
No
Yes
Rising Shot
Rising Shot Lv.21
Shoots a bolt that soars up from the ground to attack around the enemy with 885 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
160000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.3
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 145, critical rate by 20%%, accuracy by 4, and range by 100. Cannot move. Requires a crossbow to be equipped.
320000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.18
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
320000
Passive
No
No
Soul Shock
Soul Shock Lv.29
Attacks the enemy with 1534 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
160000
Active
No
Yes
Soul Shock
Soul Shock Lv.30
Attacks the enemy with 1592 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
160000
Active
No
Yes
Twin Shot
Twin Shot Lv.26
Shoots 2 bolts in succession to attack the enemy with 3408 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
160000
Active
No
Yes
Twin Shot
Twin Shot Lv.27
Shoots 2 bolts in succession to attack the enemy with 3537 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
160000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.6
Summon a trap to ensnare the enemy.
350000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.25
Shoots a specially crafted bolt to attack the enemy with 1651 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
180000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.26
Shoots a specially crafted bolt to attack the enemy with 1710 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
180000
Active
No
Yes
Critical Sense
Critical Sense Lv.4
Increases critical rate by 25%% and critical attack power by 317.
350000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.36
P. Atk. increases by 292.16 when using a crossbow.
180000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.37
P. Atk. increases by 302.72 when using a crossbow.
180000
Passive
No
Yes
Deadly Roulette
Deadly Roulette Lv.1
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%%. Lethal Strike,
350000
Active
No
Yes
Decoy
Decoy Lv.4
Summon a mirror image that distracts the enemy.
350000
Active
Yes
Yes
Defuse Trap
Defuse Trap Lv.6
Disarm traps below Level 68.
350000
Active
No
No
Detect Trap
Detect Trap Lv.6
Detect traps below Level 68.
350000
Active
No
No
Imbue Dark Seed
Imbue Dark Seed Lv.3
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
350000
Active
No
No
Life to Soul
Life to Soul Lv.4
Cannibalizes your own life to increase your soul.
350000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.41
When light armor is equipped, P. Def. increases by 51.1, evasion increases by 6, and received critical rate/damage decreases by 5%%.
180000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.42
When light armor is equipped, P. Def. increases by 52.7, evasion increases by 6, and received critical rate/damage decreases by 5%%.
180000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.46
Increases M. Def. by 88 and resistance to damage magic by 20%%.
180000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.47
Increases M. Def. by 91 and resistance to damage magic by 20%%.
180000
Passive
No
Yes
Rising Shot
Rising Shot Lv.22
Shoots a bolt that soars up from the ground to attack around the enemy with 917 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
180000
Active
No
Yes
Rising Shot
Rising Shot Lv.23
Shoots a bolt that soars up from the ground to attack around the enemy with 950 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
180000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.4
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 155, critical rate by 20%%, accuracy by 4, and range by 100. Cannot move. Requires a crossbow to be equipped.
350000
Active
No
Yes
Slow Trap
Slow Trap Lv.4
Summon a trap that slows down nearby enemies.
350000
Active
No
Yes
Soul Cleanse
Soul Cleanse Lv.1
Cancel up to 3 de-buffs. Can only be used within the same race.
350000
Active
Yes
No
Soul Mastery
Soul Mastery Lv.19
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
350000
Passive
No
No
Soul Shock
Soul Shock Lv.31
Attacks the enemy with 1651 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
180000
Active
No
Yes
Soul Shock
Soul Shock Lv.32
Attacks the enemy with 1710 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
180000
Active
No
Yes
Twin Shot
Twin Shot Lv.28
Shoots 2 bolts in succession to attack the enemy with 3668 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
180000
Active
No
Yes
Twin Shot
Twin Shot Lv.29
Shoots 2 bolts in succession to attack the enemy with 3800 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
180000
Active
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.27
Shoots a specially crafted bolt to attack the enemy with 1770 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
240000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.28
Shoots a specially crafted bolt to attack the enemy with 1830 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
240000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.38
P. Atk. increases by 313.44 when using a crossbow.
240000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.39
P. Atk. increases by 324.16 when using a crossbow.
240000
Passive
No
Yes
Deadly Roulette
Deadly Roulette Lv.2
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%%. Lethal Strike,
490000
Active
No
Yes
Fire Trap
Fire Trap Lv.8
Summon a trap that damages a single target.
490000
Active
No
Yes
Flash Trap
Flash Trap Lv.4
Summon a trap that instantly puts a nearby target into shock with intense light.
490000
Active
No
Yes
Imbue Dark Seed
Imbue Dark Seed Lv.4
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
490000
Active
No
No
Imbue Seed of Destruction
Imbue Seed of Destruction Lv.1
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
490000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
When light armor is equipped, P. Def. increases by 54.2, evasion increases by 6, and received critical rate/damage decreases by 5%%.
240000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.44
When light armor is equipped, P. Def. increases by 55.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
240000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.48
Increases M. Def. by 93 and resistance to damage magic by 20%%.
240000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.49
Increases M. Def. by 95 and resistance to damage magic by 20%%.
240000
Passive
No
Yes
Oblivion Trap
Oblivion Trap Lv.2
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
490000
Active
No
No
Poison Trap
Poison Trap Lv.5
Summon a trap that sprays poison around.
490000
Active
No
Yes
Rising Shot
Rising Shot Lv.24
Shoots a bolt that soars up from the ground to attack around the enemy with 984 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
240000
Active
No
Yes
Rising Shot
Rising Shot Lv.25
Shoots a bolt that soars up from the ground to attack around the enemy with 1017 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
240000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.5
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 166, critical rate by 20%%, accuracy by 5, and range by 150. Cannot move. Requires a crossbow to be equipped.
490000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.20
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
490000
Passive
No
No
Soul Shock
Soul Shock Lv.33
Attacks the enemy with 1770 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
240000
Active
No
Yes
Soul Shock
Soul Shock Lv.34
Attacks the enemy with 1830 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
240000
Active
No
Yes
Twin Shot
Twin Shot Lv.30
Shoots 2 bolts in succession to attack the enemy with 3933 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
240000
Active
No
Yes
Twin Shot
Twin Shot Lv.31
Shoots 2 bolts in succession to attack the enemy with 4067 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
240000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.7
Summon a trap to ensnare the enemy.
580000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.29
Shoots a specially crafted bolt to attack the enemy with 1891 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
290000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.30
Shoots a specially crafted bolt to attack the enemy with 1951 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
290000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.40
P. Atk. increases by 334.96 when using a crossbow.
290000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.41
P. Atk. increases by 345.76 when using a crossbow.
290000
Passive
No
Yes
Deadly Roulette
Deadly Roulette Lv.3
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%%. Lethal Strike,
580000
Active
No
Yes
Decoy
Decoy Lv.5
Summon a mirror image that distracts the enemy.
580000
Active
Yes
Yes
Imbue Dark Seed
Imbue Dark Seed Lv.5
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
580000
Active
No
No
Imbue Seed of Destruction
Imbue Seed of Destruction Lv.2
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
580000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
When light armor is equipped, P. Def. increases by 57.4, evasion increases by 6, and received critical rate/damage decreases by 5%%.
290000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.46
When light armor is equipped, P. Def. increases by 59.1, evasion increases by 6, and received critical rate/damage decreases by 5%%.
290000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.50
Increases M. Def. by 97 and resistance to damage magic by 25%%.
290000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.51
Increases M. Def. by 99 and resistance to damage magic by 25%%.
290000
Passive
No
Yes
Real Target
Real Target Lv.4
Decreases resistance to bow attacks by 24%% and resistance to crossbow attacks by 40%% for 30 seconds.
580000
Active
No
Yes
Rising Shot
Rising Shot Lv.26
Shoots a bolt that soars up from the ground to attack around the enemy with 1051 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
290000
Active
No
Yes
Rising Shot
Rising Shot Lv.27
Shoots a bolt that soars up from the ground to attack around the enemy with 1084 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
290000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.6
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 177, critical rate by 20%%, accuracy by 5, and range by 150. Cannot move. Requires a crossbow to be equipped.
580000
Active
No
Yes
Slow Trap
Slow Trap Lv.5
Summon a trap that slows down nearby enemies.
580000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.21
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
580000
Passive
No
No
Soul Shock
Soul Shock Lv.35
Attacks the enemy with 1891 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
290000
Active
No
Yes
Soul Shock
Soul Shock Lv.36
Attacks the enemy with 1951 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
290000
Active
No
Yes
Twin Shot
Twin Shot Lv.32
Shoots 2 bolts in succession to attack the enemy with 4201 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
290000
Active
No
Yes
Twin Shot
Twin Shot Lv.33
Shoots 2 bolts in succession to attack the enemy with 4336 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
290000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleeding Shot
Bleeding Shot Lv.31
Shoots a specially crafted bolt to attack the enemy with 2012 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
350000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.32
Shoots a specially crafted bolt to attack the enemy with 2072 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
350000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.42
P. Atk. increases by 356.56 when using a crossbow.
350000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.43
P. Atk. increases by 367.28 when using a crossbow.
350000
Passive
No
Yes
Deadly Roulette
Deadly Roulette Lv.4
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%%. Lethal Strike,
710000
Active
No
Yes
Fire Trap
Fire Trap Lv.9
Summon a trap that damages a single target.
710000
Active
No
Yes
Flash Trap
Flash Trap Lv.5
Summon a trap that instantly puts a nearby target into shock with intense light.
710000
Active
No
Yes
Imbue Dark Seed
Imbue Dark Seed Lv.6
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
710000
Active
No
No
Imbue Seed of Destruction
Imbue Seed of Destruction Lv.3
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
710000
Active
No
No
Life to Soul
Life to Soul Lv.5
Cannibalizes your own life to increase your soul.
710000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.47
When light armor is equipped, P. Def. increases by 60.7, evasion increases by 6, and received critical rate/damage decreases by 5%%.
350000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.48
When light armor is equipped, P. Def. increases by 62.3, evasion increases by 6, and received critical rate/damage decreases by 5%%.
350000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.52
Increases M. Def. by 102 and resistance to damage magic by 25%%.
350000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.53
Increases M. Def. by 104 and resistance to damage magic by 25%%.
350000
Passive
No
Yes
Oblivion Trap
Oblivion Trap Lv.3
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
710000
Active
No
No
Poison Trap
Poison Trap Lv.6
Summon a trap that sprays poison around.
710000
Active
No
Yes
Rising Shot
Rising Shot Lv.28
Shoots a bolt that soars up from the ground to attack around the enemy with 1118 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
350000
Active
No
Yes
Rising Shot
Rising Shot Lv.29
Shoots a bolt that soars up from the ground to attack around the enemy with 1151 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
350000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.7
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 188, critical rate by 20%%, accuracy by 6, and range by 200. Cannot move. Requires a crossbow to be equipped.
710000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.22
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
710000
Passive
No
No
Soul Shock
Soul Shock Lv.37
Attacks the enemy with 2012 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
350000
Active
No
Yes
Soul Shock
Soul Shock Lv.38
Attacks the enemy with 2072 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
350000
Active
No
Yes
Twin Shot
Twin Shot Lv.34
Shoots 2 bolts in succession to attack the enemy with 4470 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
350000
Active
No
Yes
Twin Shot
Twin Shot Lv.35
Shoots 2 bolts in succession to attack the enemy with 4604 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
350000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Binding Trap
Binding Trap Lv.8
Summon a trap to ensnare the enemy.
1400000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.33
Shoots a specially crafted bolt to attack the enemy with 2132 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
720000
Active
No
Yes
Bleeding Shot
Bleeding Shot Lv.34
Shoots a specially crafted bolt to attack the enemy with 2192 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
720000
Active
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.44
P. Atk. increases by 378 when using a crossbow.
720000
Passive
No
Yes
Crossbow Mastery
Crossbow Mastery Lv.45
P. Atk. increases by 388.72 when using a crossbow.
720000
Passive
No
Yes
Deadly Roulette
Deadly Roulette Lv.5
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%%. Lethal Strike,
1400000
Active
No
Yes
Decoy
Decoy Lv.6
Summon a mirror image that distracts the enemy.
1400000
Active
Yes
Yes
Defuse Trap
Defuse Trap Lv.7
Disarm traps below Level 78.
1400000
Active
No
No
Detect Trap
Detect Trap Lv.7
Detect traps below Level 78.
1400000
Active
No
No
Imbue Dark Seed
Imbue Dark Seed Lv.7
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
1400000
Active
No
No
Imbue Seed of Destruction
Imbue Seed of Destruction Lv.4
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
1400000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.49
When light armor is equipped, P. Def. increases by 63.9, evasion increases by 6, and received critical rate/damage decreases by 5%%.
720000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.50
When light armor is equipped, P. Def. increases by 65.6, evasion increases by 6, and received critical rate/damage decreases by 5%%.
720000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.54
Increases M. Def. by 106 and resistance to damage magic by 25%%.
720000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.55
Increases M. Def. by 108 and resistance to damage magic by 25%%.
720000
Passive
No
Yes
Quiver of Bolts: S-Grade
Quiver of Bolts: S-Grade Lv.1
Summons a bolt of light. Minimum of 900 and maximum of 3600 bolts are summoned. Consumes 1 S-grade Crystal.
1400000
Active
Yes
No
Rising Shot
Rising Shot Lv.30
Shoots a bolt that soars up from the ground to attack around the enemy with 1185 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
720000
Active
No
Yes
Rising Shot
Rising Shot Lv.31
Shoots a bolt that soars up from the ground to attack around the enemy with 1218 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
720000
Active
No
Yes
Sharpshooting
Sharpshooting Lv.8
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 199, critical rate by 20%%, accuracy by 6, and range by 200. Cannot move. Requires a crossbow to be equipped.
1400000
Active
No
Yes
Slow Trap
Slow Trap Lv.6
Summon a trap that slows down nearby enemies.
1400000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.23
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
1400000
Passive
No
No
Soul Shock
Soul Shock Lv.39
Attacks the enemy with 2132 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
720000
Active
No
Yes
Soul Shock
Soul Shock Lv.40
Attacks the enemy with 2192 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
720000
Active
No
Yes
Twin Shot
Twin Shot Lv.36
Shoots 2 bolts in succession to attack the enemy with 4738 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
720000
Active
No
Yes
Twin Shot
Twin Shot Lv.37
Shoots 2 bolts in succession to attack the enemy with 4870 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
720000
Active
No
Yes
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.3
Increases the number of buffs an individual can receive by 3.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.4
Increases the number of buffs an individual can receive by 4.
0
Passive
No
No
Level: 81
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Wild Shot
Wild Shot Lv.1
Fires bolt at random to attack enemies at the front with 5750 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical. Increases power upon soul consumption. Up to 5 are consumed.
0
Active
No
No