Creates a good opportunity by deceiving the enemy. Makes the enemy show his back, inflicts shock for 9 seconds, and cancels the attacking desire for himself. Requires a dagger to be equipped. Target cancel.
For 2 minutes, decreases the rate of Critical attack occurring at one's front by 30%%, and increases the rate of Critical attack occurring at one's side by 30%% and the rate of Critical attack occurring at one's rear by 60%%. Requires a dagger to be equipped.
For 2 minutes, decreases one's own Critical attack rate by 30%% and the Critical damage occurring at the front by 30%%. Increases the probability of deadly attack by 60%% and the Critical damage occurring at the rear by 90%%. Requires a dagger to be equipped.
Creates a seal that maximizes the evasion and deadly attack rate of nearby allies. The seal's effect disappears upon escape from the area. Consumes 1 Battle Symbol.
When a bow/crossbow is used, accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and the Critical rate are increased at a fixed rate.
Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.
When a short-range weapon is used, attack power increases by 100 and Atk. Spd. increases by 10%%. When attacking, the physical skill's power and the Critical rate are increased at a fixed rate.
Storms the battlefield riding the wind. For 30 seconds, increases one's own moving speed by 50, evasion by 20, deadly attack success rate by 20%%, physical skill evasion rate by 75%%, and resistance to buff canceling attacks by 80.
Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and resistance to attributes are additionally increased instantly.
Resistance to elemental attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental attributes are additionally increased instantly.