Current chronicle
Gracia Final
The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
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The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
Lineage 2 Wiki
GF
Gracia Final
Classes
Elven Fighter
GF
: Final
C1
: Harbingers of War
C2
: Age of Splendor
C3
: Rise of Darkness
C4
: Scions of Destiny
C5
: Oath Of Blood
IL
: Interlude
K
: Kamael
HB
: Hellbound
G1
: Part 1
G2
: Part 2
GF
: Final
GE
: Epilogue
F
: Part 2
H5
: Final
Classes
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Items
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Lv. {{skill.level}}
Skills
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Lv. {{monster.level}}
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All L2 classes
Elven
Elven Fighter Skills
Elven Knight
Elven Scout
1
5
10
15
20
28
36
40
43
49
52
55
61
62
70
76
80
84
All Levels
Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Common Craft
Lv.1
Can read common recipe books.
0
Active
No
No
Lucky
Lv.1
Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed.
0
Passive
No
No
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Armor Mastery
Lv.1
P. Def. increases by 9 and MP recovery bonus increases by 10%%.
160
Passive
No
No
Create Common Item
Lv.1
Creates level 1 common items.
0
Passive
No
No
Defense Aura
Lv.1
Increases P. Def. by 8%% for 20 minutes.
160
Active
Yes
No
Mortal Blow
Lv.1
Tries powerful attacks on vital parts. Attacks the target with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible.
50
Active
No
No
Mortal Blow
Lv.2
Tries powerful attacks on vital parts. Attacks the target with 80 Power added to P. Atk. Requires a dagger. Over-hit is possible.
50
Active
No
No
Mortal Blow
Lv.3
Tries powerful attacks on vital parts. Attacks the target with 88 Power added to P. Atk. Requires a dagger. Over-hit is possible.
50
Active
No
No
Power Shot
Lv.1
Attacks an enemy in the distance. Attacks the target with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
50
Active
No
No
Power Shot
Lv.2
Attacks an enemy in the distance. Attacks the target with 71 Power added to P. Atk. Requires a bow. Over-hit is possible.
50
Active
No
No
Power Shot
Lv.3
Attacks an enemy in the distance. Attacks the target with 78 Power added to P. Atk. Requires a bow. Over-hit is possible.
50
Active
No
No
Power Strike
Lv.1
Strong pounding attack. Attacks the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
50
Active
No
No
Power Strike
Lv.2
Strong pounding attack. Attacks the target with 32 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
50
Active
No
No
Power Strike
Lv.3
Strong pounding attack. Attacks the target with 35 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
50
Active
No
No
Weapon Mastery
Lv.1
P. Atk. increases by 8.5%% and additionally by 2.
160
Passive
No
No
Level: 10
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Armor Mastery
Lv.2
P. Def. increases by 11 and MP recovery bonus increases by 10%%.
460
Passive
No
No
Armor Mastery
Lv.3
P. Def. increases by 12 and MP recovery bonus increases by 10%%.
460
Passive
No
No
Attack Aura
Lv.1
Increases P. Atk. by 8%% for 20 minutes.
910
Active
Yes
No
Mortal Blow
Lv.4
Tries powerful attacks on vital parts. Attacks the target with 115 Power added to P. Atk. Requires a dagger. Over-hit is possible.
310
Active
No
No
Mortal Blow
Lv.5
Tries powerful attacks on vital parts. Attacks the target with 126 Power added to P. Atk. Requires a dagger. Over-hit is possible.
310
Active
No
No
Mortal Blow
Lv.6
Tries powerful attacks on vital parts. Attacks the target with 137 Power added to P. Atk. Requires a dagger. Over-hit is possible.
310
Active
No
No
Power Shot
Lv.4
Attacks an enemy in the distance. Attacks the target with 102 Power added to P. Atk. Requires a bow. Over-hit is possible.
310
Active
No
No
Power Shot
Lv.5
Attacks an enemy in the distance. Attacks the target with 112 Power added to P. Atk. Requires a bow. Over-hit is possible.
310
Active
No
No
Power Shot
Lv.6
Attacks an enemy in the distance. Attacks the target with 122 Power added to P. Atk. Requires a bow. Over-hit is possible.
310
Active
No
No
Power Strike
Lv.4
Strong pounding attack. Attacks the target with 46 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
310
Active
No
No
Power Strike
Lv.5
Strong pounding attack. Attacks the target with 61 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
310
Active
No
No
Power Strike
Lv.6
Strong pounding attack. Attacks the target with 55 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
310
Active
No
No
Weapon Mastery
Lv.2
P. Atk. increases by 8.5%% and additionally by 3.
910
Passive
No
No
Level: 15
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Armor Mastery
Lv.4
P. Def. increases by 13 and MP recovery bonus increases by 10%%. Evasion additionally increases by 3 when light armor is equipped.
1700
Passive
No
No
Armor Mastery
Lv.5
P. Def. increases by 14 and MP recovery bonus increases by 10%%. Evasion additionally increases by 3 when light armor is equipped.
1700
Passive
No
No
Elemental Heal
Lv.1
Restores one's own HP by 71 Power.
1100
Active
Yes
No
Elemental Heal
Lv.2
Restores one's own HP by 75 Power.
1100
Active
Yes
No
Elemental Heal
Lv.3
Restores one's own HP by 80 Power.
1100
Active
Yes
No
Mortal Blow
Lv.7
Tries powerful attacks on vital parts. Attacks the target with 178 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1100
Active
No
No
Mortal Blow
Lv.8
Tries powerful attacks on vital parts. Attacks the target with 193 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1100
Active
No
No
Mortal Blow
Lv.9
Tries powerful attacks on vital parts. Attacks the target with 210 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1100
Active
No
No
Power Shot
Lv.7
Attacks an enemy in the distance. Attacks the target with 158 Power added to P. Atk. Requires a bow. Over-hit is possible.
1100
Active
No
No
Power Shot
Lv.8
Attacks an enemy in the distance. Attacks the target with 172 Power added to P. Atk. Requires a bow. Over-hit is possible.
1100
Active
No
No
Power Shot
Lv.9
Attacks an enemy in the distance. Attacks the target with 187 Power added to P. Atk. Requires a bow. Over-hit is possible.
1100
Active
No
No
Power Strike
Lv.7
Strong pounding attack. Attacks the target with 71 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
1100
Active
No
No
Power Strike
Lv.8
Strong pounding attack. Attacks the target with 78 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
1100
Active
No
No
Power Strike
Lv.9
Strong pounding attack. Attacks the target with 84 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
1100
Active
No
No
Weapon Mastery
Lv.3
P. Atk. increases by 8.5%% and additionally by 4.
3300
Passive
No
No
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.2
Creates level 2 common items.
0
Passive
No
No
Expertise D
Lv.1
You become familiar with D-grade equipment.
0
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.3
Creates level 3 common items.
0
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.4
Creates level 4 common items.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Lv.2
You become familiar with C-Grade equipment.
0
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.5
Creates level 5 common items.
0
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.6
Creates level 6 common items.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Lv.3
You become familiar with B-Grade equipment.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.7
Creates level 7 common items.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Lv.4
You become familiar with A-Grade equipment.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.8
Creates level 8 common items.
0
Passive
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.9
Creates level 9 common items.
0
Passive
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Lv.5
You become familiar with S-Grade equipment.
0
Passive
No
No
Level: 80
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S80
Lv.6
You become familiar with S80-Grade equipment.
0
Passive
No
No
Level: 84
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S84
Lv.7
Becomes familiar with the use of equipment below S84 grade.
0
Passive
No
No