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All L2 classes

Kamael

Kamael M Soldier Skills

Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Common Craft
Common Craft Lv.1
Can read common recipe books.
0
Active
No
No
Guilted Body
Guilted Body Lv.1
Body of original sin. Only light armor can be equipped, and the effect of recovery magic decreases by 5%%.
0
Passive
No
No
Lucky
Lucky Lv.1
Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed.
0
Passive
No
No
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Armor Mastery
Armor Mastery Lv.1
P. Def. increases by 9 and MP recovery bonus increases by 10%%.
160
Passive
No
No
Create Common Item
Create Common Item Lv.1
Creates level 1 common items.
0
Passive
No
No
Fallen Arrow
Fallen Arrow Lv.1
Hurls an arrow of darkness to inflict darkness type damage on the enemy using 13 Power added to M. Atk. Increases power upon soul consumption. Up to 5 are consumed.
80
Active
Yes
No
Wind: 20
Fallen Arrow
Fallen Arrow Lv.2
Hurls an arrow of darkness to inflict darkness type damage on the enemy using 14 Power added to M. Atk. Increases power upon soul consumption. Up to 5 are consumed.
80
Active
Yes
No
Wind: 20
Fallen Attack
Fallen Attack Lv.1
Attacks the enemy with 30 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
50
Active
No
No
Fallen Attack
Fallen Attack Lv.2
Attacks the enemy with 32 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
50
Active
No
No
Fallen Attack
Fallen Attack Lv.3
Attacks the enemy with 35 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
50
Active
No
No
Magic Immunity
Magic Immunity Lv.1
Increases M. Def. by 11.
160
Passive
No
No
Soul Mastery
Soul Mastery Lv.1
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
160
Passive
No
No
Weapon Mastery
Weapon Mastery Lv.1
P. Atk. increases by 8.5%% and additionally by 2.
160
Passive
No
No
Level: 10
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Armor Mastery
Armor Mastery Lv.2
P. Def. increases by 11 and MP recovery bonus increases by 10%%.
390
Passive
No
No
Armor Mastery
Armor Mastery Lv.3
P. Def. increases by 12 and MP recovery bonus increases by 10%%.
390
Passive
No
No
Fallen Arrow
Fallen Arrow Lv.3
Hurls an arrow of darkness to inflict darkness type damage on the enemy using 16 Power added to M. Atk. Increases power upon soul consumption. Up to 5 are consumed.
390
Active
Yes
No
Wind: 20
Fallen Arrow
Fallen Arrow Lv.4
Hurls an arrow of darkness to inflict darkness type damage on the enemy using 18 Power added to M. Atk. Increases power upon soul consumption. Up to 5 are consumed.
390
Active
Yes
No
Wind: 20
Fallen Attack
Fallen Attack Lv.4
Attacks the enemy with 46 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
260
Active
No
No
Fallen Attack
Fallen Attack Lv.5
Attacks the enemy with 51 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
260
Active
No
No
Fallen Attack
Fallen Attack Lv.6
Attacks the enemy with 55 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
260
Active
No
No
Increase Power
Increase Power Lv.1
Increases one's own P. Atk. by 8%% for 20 minutes.
790
Active
Yes
No
Magic Immunity
Magic Immunity Lv.2
Increases M. Def. by 12.
390
Passive
No
No
Magic Immunity
Magic Immunity Lv.3
Increases M. Def. by 13.
390
Passive
No
No
Soul Mastery
Soul Mastery Lv.2
Absorbs souls. 147 or more Exp. is needed to absorb a soul. Maximum of 8 souls can be absorbed.
790
Passive
No
No
Weapon Mastery
Weapon Mastery Lv.2
P. Atk. increases by 8.5%% and additionally by 3.
790
Passive
No
No
Level: 15
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Armor Mastery
Armor Mastery Lv.4
P. Def. increases by 13, MP recovery bonus increases by 10%%, and evasion increases by 3.
1700
Passive
No
No
Armor Mastery
Armor Mastery Lv.5
P. Def. increases by 14, MP recovery bonus increases by 10%%, and evasion increases by 3.
1700
Passive
No
No
Fallen Arrow
Fallen Arrow Lv.5
Hurls an arrow of darkness to inflict darkness type damage on the enemy using 20 Power added to M. Atk. Increases power upon soul consumption. Up to 5 are consumed.
1700
Active
Yes
No
Wind: 20
Fallen Arrow
Fallen Arrow Lv.6
Hurls an arrow of darkness to inflict darkness type damage on the enemy using 22 Power added to M. Atk. Increases power upon soul consumption. Up to 5 are consumed.
1700
Active
Yes
No
Wind: 20
Fallen Attack
Fallen Attack Lv.7
Attacks the enemy with 71 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
1100
Active
No
No
Fallen Attack
Fallen Attack Lv.8
Attacks the enemy with 78 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
1100
Active
No
No
Fallen Attack
Fallen Attack Lv.9
Attacks the enemy with 84 Power added to P. Atk. Requires a sword, blunt weapon, or short sword. Over-hit.
1100
Active
No
No
Magic Immunity
Magic Immunity Lv.4
Increases M. Def. by 15.
1700
Passive
No
No
Magic Immunity
Magic Immunity Lv.5
Increases M. Def. by 17.
1700
Passive
No
No
Soul Mastery
Soul Mastery Lv.3
Absorbs souls. 220 or more Exp. is needed to absorb a soul. Maximum of 10 souls can be absorbed.
3300
Passive
No
No
Weapon Mastery
Weapon Mastery Lv.3
P. Atk. increases by 8.5%% and additionally by 4.
3300
Passive
No
No
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.2
Creates level 2 common items.
0
Passive
No
No
Expertise D
Expertise D Lv.1
You become familiar with D-grade equipment.
0
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.3
Creates level 3 common items.
0
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.4
Creates level 4 common items.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Expertise C Lv.2
You become familiar with C-Grade equipment.
0
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.5
Creates level 5 common items.
0
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.6
Creates level 6 common items.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Expertise B Lv.3
You become familiar with B-Grade equipment.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.7
Creates level 7 common items.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Expertise A Lv.4
You become familiar with A-Grade equipment.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.8
Creates level 8 common items.
0
Passive
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.9
Creates level 9 common items.
0
Passive
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Expertise S Lv.5
You become familiar with S-Grade equipment.
0
Passive
No
No
Level: 80
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S80
Expertise S80 Lv.6
You become familiar with S80-Grade equipment.
0
Passive
No
No
Level: 84
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S84
Expertise S84 Lv.7
Becomes familiar with the use of equipment below S84 grade.
0
Passive
No
No