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All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Abyssal Blaze
Abyssal Blaze Lv.1
Inflicts darkness damage on the enemy with 24 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
1800
Active
Yes
No
Unholy: 20
Abyssal Blaze
Abyssal Blaze Lv.2
Inflicts darkness damage on the enemy with 26 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
1800
Active
Yes
No
Unholy: 20
Ancient Sword Mastery
Ancient Sword Mastery Lv.1
P. Atk. increases by 5.2 when using an ancient sword.
3700
Passive
No
No
Change Weapon
Change Weapon Lv.1
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
3700
Active
Yes
No
Dark Strike
Dark Strike Lv.1
Attacks the enemy with 108 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
1200
Active
No
No
Dark Strike
Dark Strike Lv.2
Attacks the enemy with 117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
1200
Active
No
No
Dark Strike
Dark Strike Lv.3
Attacks the enemy with 126 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
1200
Active
No
No
Double Thrust
Double Thrust Lv.1
Attacks the enemy with 108 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
1200
Active
No
No
Double Thrust
Double Thrust Lv.2
Attacks the enemy with 117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
1200
Active
No
No
Double Thrust
Double Thrust Lv.3
Attacks the enemy with 126 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
1200
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.1
When light armor is equipped, P. Def. increases by 0.9, evasion increases by 3, and received critical rate/damage decreases by 5%%.
1800
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.2
When light armor is equipped, P. Def. increases by 2.2, evasion increases by 3, and received critical rate/damage decreases by 5%%.
1800
Passive
No
No
Magic Immunity
Magic Immunity Lv.6
Increases M. Def. by 19.
1800
Passive
No
No
Magic Immunity
Magic Immunity Lv.7
Increases M. Def. by 20.
1800
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.1
P. Atk. increases by 3.2 when using a short sword.
4100
Passive
No
No
Soul Mastery
Soul Mastery Lv.4
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
3700
Passive
No
No
Strike Back
Strike Back Lv.1
Returns damage from close range physical attacks and skills back to the opponent. MP is continuously consumed according to level.
3700
Toggle
No
No
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Abyssal Blaze
Abyssal Blaze Lv.3
Inflicts darkness damage on the enemy with 28 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
2900
Active
Yes
No
Unholy: 20
Abyssal Blaze
Abyssal Blaze Lv.4
Inflicts darkness damage on the enemy with 31 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
2900
Active
Yes
No
Unholy: 20
Ancient Sword Mastery
Ancient Sword Mastery Lv.2
P. Atk. increases by 8.1 when using an ancient sword.
5800
Passive
No
No
Dark Explosion
Dark Explosion Lv.1
Inflicts darkness damage on nearby enemies with 16 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
5800
Active
Yes
No
Unholy: 20
Dark Strike
Dark Strike Lv.4
Attacks the enemy with 147 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
1900
Active
No
No
Dark Strike
Dark Strike Lv.5
Attacks the enemy with 159 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
1900
Active
No
No
Dark Strike
Dark Strike Lv.6
Attacks the enemy with 171 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
1900
Active
No
No
Death Mark
Death Mark Lv.1
Marks the enemy with the Brand of Darkness. For 30 seconds, decreases P. Def./M. Def. by 20%% and consumes 24 HP per second.
5800
Active
Yes
No
Double Thrust
Double Thrust Lv.4
Attacks the enemy with 147 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
1900
Active
No
No
Double Thrust
Double Thrust Lv.5
Attacks the enemy with 159 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
1900
Active
No
No
Double Thrust
Double Thrust Lv.6
Attacks the enemy with 171 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
1900
Active
No
No
Erase Mark
Erase Mark Lv.1
Cures low-level Dearth Mark.
5800
Active
Yes
No
Furious Soul
Furious Soul Lv.1
For 1 minute 30 seconds, increases one's own critical rate by 20%% and critical damage by 20%%. Decreases P. Def. by 20%%.
5800
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.3
When light armor is equipped, P. Def. increases by 3.2, evasion increases by 5, and received critical rate/damage decreases by 5%%.
2900
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.4
When light armor is equipped, P. Def. increases by 4.2, evasion increases by 5, and received critical rate/damage decreases by 5%%.
2900
Passive
No
No
Magic Immunity
Magic Immunity Lv.8
Increases M. Def. by 22.
2900
Passive
No
No
Magic Immunity
Magic Immunity Lv.9
Increases M. Def. by 24.
2900
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.2
P. Atk. increases by 5.28 when using a short sword.
5800
Passive
No
No
Soul Mastery
Soul Mastery Lv.5
Absorbs souls. 385 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.
5800
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Abyssal Blaze
Abyssal Blaze Lv.5
Inflicts darkness damage on the enemy with 33 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
5000
Active
Yes
No
Unholy: 20
Abyssal Blaze
Abyssal Blaze Lv.6
Inflicts darkness damage on the enemy with 35 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
5000
Active
Yes
No
Unholy: 20
Ancient Sword Mastery
Ancient Sword Mastery Lv.3
P. Atk. increases by 9.9 when using an ancient sword.
5000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.4
P. Atk. increases by 11.9 when using an ancient sword.
5000
Passive
No
No
Dark Explosion
Dark Explosion Lv.2
Inflicts darkness damage on nearby enemies with 18 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
10000
Active
Yes
No
Unholy: 20
Dark Strike
Dark Strike Lv.7
Attacks the enemy with 198 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
3300
Active
No
No
Dark Strike
Dark Strike Lv.8
Attacks the enemy with 213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
3300
Active
No
No
Dark Strike
Dark Strike Lv.9
Attacks the enemy with 229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
3300
Active
No
No
Double Thrust
Double Thrust Lv.7
Attacks the enemy with 198 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
3300
Active
No
No
Double Thrust
Double Thrust Lv.8
Attacks the enemy with 213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
3300
Active
No
No
Double Thrust
Double Thrust Lv.9
Attacks the enemy with 229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
3300
Active
No
No
Hard March
Hard March Lv.1
Increases moving speed by 20. MP is continuously consumed according to level.
10000
Toggle
No
No
Increase Power
Increase Power Lv.2
Increases one's own P. Atk. by 12%% for 20 minutes.
10000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.5
When light armor is equipped, P. Def. increases by 5.3, evasion increases by 6, and received critical rate/damage decreases by 5%%.
3300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.6
When light armor is equipped, P. Def. increases by 6, evasion increases by 6, and received critical rate/damage decreases by 5%%.
3300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.7
When light armor is equipped, P. Def. increases by 6.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
3300
Passive
No
No
Magic Immunity
Magic Immunity Lv.10
Increases M. Def. by 26 and resistance to damage magic by 5%%.
3300
Passive
No
No
Magic Immunity
Magic Immunity Lv.11
Increases M. Def. by 27 and resistance to damage magic by 5%%.
3300
Passive
No
No
Magic Immunity
Magic Immunity Lv.12
Increases M. Def. by 28 and resistance to damage magic by 5%%.
3300
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.3
P. Atk. increases by 6.48 when using a short sword.
5000
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.4
P. Atk. increases by 7.84 when using a short sword.
5000
Passive
No
No
Soul Mastery
Soul Mastery Lv.6
Absorbs souls. 486 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.
10000
Passive
No
No
Surrender to the Unholy
Surrender to the Unholy Lv.1
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
10000
Active
Yes
No
Unholy: 20
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Abyssal Blaze
Abyssal Blaze Lv.7
Inflicts darkness damage on the enemy with 38 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
7700
Active
Yes
No
Unholy: 20
Abyssal Blaze
Abyssal Blaze Lv.8
Inflicts darkness damage on the enemy with 40 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
7700
Active
Yes
No
Unholy: 20
Ancient Sword Mastery
Ancient Sword Mastery Lv.5
P. Atk. increases by 14.1 when using an ancient sword.
7700
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.6
P. Atk. increases by 16.6 when using an ancient sword.
7700
Passive
No
No
Dark Armor
Dark Armor Lv.1
Increases resistance to darkness type attacks by 7.
15300
Toggle
No
No
Dark Explosion
Dark Explosion Lv.3
Inflicts darkness damage on nearby enemies with 20 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
15300
Active
Yes
No
Unholy: 20
Dark Strike
Dark Strike Lv.10
Attacks the enemy with 263 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
5000
Active
No
No
Dark Strike
Dark Strike Lv.11
Attacks the enemy with 281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
5000
Active
No
No
Dark Strike
Dark Strike Lv.12
Attacks the enemy with 301 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
5000
Active
No
No
Death Mark
Death Mark Lv.2
Marks the enemy with the Brand of Darkness. For 30 seconds, decreases P. Def./M. Def. by 20%% and consumes 32 HP per second.
15300
Active
Yes
No
Double Thrust
Double Thrust Lv.10
Attacks the enemy with 263 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
5000
Active
No
No
Double Thrust
Double Thrust Lv.11
Attacks the enemy with 281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
5000
Active
No
No
Double Thrust
Double Thrust Lv.12
Attacks the enemy with 301 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
5000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.8
When light armor is equipped, P. Def. increases by 8.4, evasion increases by 6, and received critical rate/damage decreases by 5%%.
5000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.9
When light armor is equipped, P. Def. increases by 9.2, evasion increases by 6, and received critical rate/damage decreases by 5%%.
5000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.10
When light armor is equipped, P. Def. increases by 10.1, evasion increases by 6, and received critical rate/damage decreases by 5%%.
5000
Passive
No
No
Magic Immunity
Magic Immunity Lv.13
Increases M. Def. by 30 and resistance to damage magic by 5%%.
5000
Passive
No
No
Magic Immunity
Magic Immunity Lv.14
Increases M. Def. by 31 and resistance to damage magic by 5%%.
5000
Passive
No
No
Magic Immunity
Magic Immunity Lv.15
Increases M. Def. by 32 and resistance to damage magic by 5%%.
5000
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.5
P. Atk. increases by 9.36 when using a short sword.
7700
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.6
P. Atk. increases by 11.12 when using a short sword.
7700
Passive
No
No
Rush
Rush Lv.1
Charges toward the enemy. Requires an ancient sword/short sword to be equipped.
15300
Active
No
No
Soul Mastery
Soul Mastery Lv.7
Absorbs souls. 614 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.
15300
Passive
No
No
Surrender to the Unholy
Surrender to the Unholy Lv.2
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
15300
Active
Yes
No
Unholy: 20
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Abyssal Blaze
Abyssal Blaze Lv.9
Inflicts darkness damage on the enemy with 43 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
11000
Active
Yes
No
Unholy: 20
Abyssal Blaze
Abyssal Blaze Lv.10
Inflicts darkness damage on the enemy with 46 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
11000
Active
Yes
No
Unholy: 20
Ancient Sword Mastery
Ancient Sword Mastery Lv.7
P. Atk. increases by 19.4 when using an ancient sword.
11000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.8
P. Atk. increases by 22.5 when using an ancient sword.
11000
Passive
No
No
Courage
Courage Lv.1
Increases resistance to abnormal mind attacks by 40 for 1 minute.
22100
Active
No
No
Dark Blade
Dark Blade Lv.1
Increases darkness type attack by 10.
22100
Toggle
No
No
Dark Explosion
Dark Explosion Lv.4
Inflicts darkness damage on nearby enemies with 23 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
22100
Active
Yes
No
Unholy: 20
Dark Strike
Dark Strike Lv.13
Attacks the enemy with 344 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
7400
Active
No
No
Dark Strike
Dark Strike Lv.14
Attacks the enemy with 367 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
7400
Active
No
No
Dark Strike
Dark Strike Lv.15
Attacks the enemy with 391 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
7400
Active
No
No
Disarm
Disarm Lv.1
For 5 seconds, disarms the enemy and prevents him from equipping a weapon.
22100
Active
No
No
Double Thrust
Double Thrust Lv.13
Attacks the enemy with 344 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
7400
Active
No
No
Double Thrust
Double Thrust Lv.14
Attacks the enemy with 367 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
7400
Active
No
No
Double Thrust
Double Thrust Lv.15
Attacks the enemy with 391 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
7400
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.11
When light armor is equipped, P. Def. increases by 11.9, evasion increases by 6, and received critical rate/damage decreases by 5%%.
7400
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
When light armor is equipped, P. Def. increases by 12.8, evasion increases by 6, and received critical rate/damage decreases by 5%%.
7400
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
When light armor is equipped, P. Def. increases by 13.7, evasion increases by 6, and received critical rate/damage decreases by 5%%.
7400
Passive
No
No
Magic Immunity
Magic Immunity Lv.16
Increases M. Def. by 35 and resistance to damage magic by 5%%.
7400
Passive
No
No
Magic Immunity
Magic Immunity Lv.17
Increases M. Def. by 36 and resistance to damage magic by 5%%.
7400
Passive
No
No
Magic Immunity
Magic Immunity Lv.18
Increases M. Def. by 37 and resistance to damage magic by 5%%.
7400
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.7
P. Atk. increases by 13.04 when using a short sword.
11000
Passive
No
No
Rapier Mastery
Rapier Mastery Lv.8
P. Atk. increases by 15.2 when using a short sword.
11000
Passive
No
No
Soul Mastery
Soul Mastery Lv.8
Absorbs souls. 777 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed.
22100
Passive
No
No
Surrender to the Unholy
Surrender to the Unholy Lv.3
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
22100
Active
Yes
No
Unholy: 20
Sword Shield
Sword Shield Lv.1
For 30 seconds, increases one's own P. Def. by 1600 and increases moving speed by 40%%.
22100
Active
No
No