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All L2 classes
trooper
Trooper

Kamael

Berserker Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.9
Increases P. Atk. when using an ancient sword.
14000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.10
Increases P. Atk. when using an ancient sword.
14000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.11
Increases P. Atk. when using an ancient sword.
14000
Passive
No
No
Dark Smash
Dark Smash Lv.1
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 738.
14000
Active
No
No
Dark Smash
Dark Smash Lv.2
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 784.
14000
Active
No
No
Dark Smash
Dark Smash Lv.3
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 833.
14000
Active
No
No
Life to Soul
Life to Soul Lv.1
Cannibalizes your own life to increase your soul.
46000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. when wearing light armor.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. when wearing light armor.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. when wearing light armor.
14000
Passive
No
No
Magic Immunity
Magic Immunity Lv.19
Increases M. Def.
14000
Passive
No
No
Magic Immunity
Magic Immunity Lv.20
Increases M. Def.
14000
Passive
No
No
Magic Immunity
Magic Immunity Lv.21
Increases M. Def.
14000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.1
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
14000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.2
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
14000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.3
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
14000
Active
No
No
Soul Mastery
Soul Mastery Lv.9
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
46000
Passive
No
No
True Berserker
True Berserker Lv.1
Increases P. Atk., Atk. Spd., and Accuracy while decreasing P. Def. and Evasion. MP continually decreases.
46000
Toggle
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.12
Increases P. Atk. when using an ancient sword.
16000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.13
Increases P. Atk. when using an ancient sword.
16000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.14
Increases P. Atk. when using an ancient sword.
16000
Passive
No
No
Critical Sense
Critical Sense Lv.1
Increases critical rate and critical attack power.
49000
Passive
No
No
Dark Armor
Dark Armor Lv.2
Increases resistance to dark attacks.
49000
Toggle
No
No
Dark Smash
Dark Smash Lv.4
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 884.
16000
Active
No
No
Dark Smash
Dark Smash Lv.5
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 937.
16000
Active
No
No
Dark Smash
Dark Smash Lv.6
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 992.
16000
Active
No
No
Disarm
Disarm Lv.2
Disarms a target. Weapons cannot be re-equipped while the effect lasts.
49000
Active
No
No
Fast Recovery
Fast Recovery Lv.1
Increases HP/MP/CP regeneration.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. when wearing light armor.
16000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. when wearing light armor.
16000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. when wearing light armor.
16000
Passive
No
No
Magic Immunity
Magic Immunity Lv.22
Increases M. Def.
16000
Passive
No
No
Magic Immunity
Magic Immunity Lv.23
Increases M. Def.
16000
Passive
No
No
Magic Immunity
Magic Immunity Lv.24
Increases M. Def.
16000
Passive
No
No
Scorn
Scorn Lv.1
Provokes enemies in front of you. Power 1630.
49000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.4
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
16000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.5
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
16000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.6
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
16000
Active
No
No
Soul Mastery
Soul Mastery Lv.10
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
49000
Passive
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.15
Increases P. Atk. when using an ancient sword.
25000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.16
Increases P. Atk. when using an ancient sword.
25000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.17
Increases P. Atk. when using an ancient sword.
25000
Passive
No
No
Dark Smash
Dark Smash Lv.7
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1049.
25000
Active
No
No
Dark Smash
Dark Smash Lv.8
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1109.
25000
Active
No
No
Dark Smash
Dark Smash Lv.9
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1171.
25000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. when wearing light armor.
25000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. when wearing light armor.
25000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. when wearing light armor.
25000
Passive
No
No
Magic Immunity
Magic Immunity Lv.25
Increases M. Def.
25000
Passive
No
No
Magic Immunity
Magic Immunity Lv.26
Increases M. Def.
25000
Passive
No
No
Magic Immunity
Magic Immunity Lv.27
Increases M. Def.
25000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.7
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
25000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.8
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
25000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.9
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
25000
Active
No
No
Slashing Blade
Slashing Blade Lv.1
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 787.
25000
Active
No
No
Slashing Blade
Slashing Blade Lv.2
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 832.
25000
Active
No
No
Slashing Blade
Slashing Blade Lv.3
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 879.
25000
Active
No
No
Soul Gathering
Soul Gathering Lv.1
Gather nearby souls. The maximum number of souls can be absorbed at once. Consumes 10 Spirit Ores.
75000
Active
No
No
Soul Mastery
Soul Mastery Lv.11
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
75000
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.18
Increases P. Atk. when using an ancient sword.
27000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.19
Increases P. Atk. when using an ancient sword.
27000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.20
Increases P. Atk. when using an ancient sword.
27000
Passive
No
No
Courage
Courage Lv.2
Greatly increases resistance to mental attacks. Effect 2.
82000
Active
No
No
Dark Smash
Dark Smash Lv.10
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1236.
27000
Active
No
No
Dark Smash
Dark Smash Lv.11
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1302.
27000
Active
No
No
Dark Smash
Dark Smash Lv.12
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1371.
27000
Active
No
No
Disarm
Disarm Lv.3
Disarms a target. Weapons cannot be re-equipped while the effect lasts.
82000
Active
No
No
Life to Soul
Life to Soul Lv.2
Cannibalizes your own life to increase your soul.
82000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. when wearing light armor.
27000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. when wearing light armor.
27000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. when wearing light armor.
27000
Passive
No
No
Magic Immunity
Magic Immunity Lv.28
Increases M. Def.
27000
Passive
No
No
Magic Immunity
Magic Immunity Lv.29
Increases M. Def.
27000
Passive
No
No
Magic Immunity
Magic Immunity Lv.30
Increases M. Def.
27000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.10
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
27000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.11
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
27000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.12
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
27000
Active
No
No
Slashing Blade
Slashing Blade Lv.4
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 927.
27000
Active
No
No
Slashing Blade
Slashing Blade Lv.5
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 977.
27000
Active
No
No
Slashing Blade
Slashing Blade Lv.6
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1029.
27000
Active
No
No
Soul Mastery
Soul Mastery Lv.12
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
82000
Passive
No
No
Storm Assault
Storm Assault Lv.1
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 742.
27000
Active
No
No
Storm Assault
Storm Assault Lv.2
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 782.
27000
Active
No
No
Storm Assault
Storm Assault Lv.3
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 823.
27000
Active
No
No
Violent Temper
Violent Temper Lv.1
Temporarily reduces the enemy's P. Def. and Casting Spd.
82000
Active
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.21
Increases P. Atk. when using an ancient sword.
36000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.22
Increases P. Atk. when using an ancient sword.
36000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.23
Increases P. Atk. when using an ancient sword.
36000
Passive
No
No
Body Reconstruction
Body Reconstruction Lv.1
Recovers all HP by reconstructing your body.
107000
Active
No
No
Critical Sense
Critical Sense Lv.2
Increases critical rate and critical attack power.
107000
Passive
No
No
Dark Smash
Dark Smash Lv.13
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1443.
36000
Active
No
No
Dark Smash
Dark Smash Lv.14
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1516.
36000
Active
No
No
Dark Smash
Dark Smash Lv.15
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1592.
36000
Active
No
No
Divine Inspiration
Divine Inspiration Lv.1
Increases the number of buffs you can receive.
0
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. when wearing light armor.
36000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. when wearing light armor.
36000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. when wearing light armor.
36000
Passive
No
No
Magic Immunity
Magic Immunity Lv.31
Increases M. Def.
36000
Passive
No
No
Magic Immunity
Magic Immunity Lv.32
Increases M. Def.
36000
Passive
No
No
Magic Immunity
Magic Immunity Lv.33
Increases M. Def.
36000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.13
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
36000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.14
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
36000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.15
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
36000
Active
No
No
Slashing Blade
Slashing Blade Lv.7
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1082.
36000
Active
No
No
Slashing Blade
Slashing Blade Lv.8
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1137.
36000
Active
No
No
Slashing Blade
Slashing Blade Lv.9
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1194.
36000
Active
No
No
Soul Mastery
Soul Mastery Lv.13
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
107000
Passive
No
No
Spread Wing
Spread Wing Lv.1
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 866.
36000
Active
No
No
Spread Wing
Spread Wing Lv.2
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 910.
36000
Active
No
No
Spread Wing
Spread Wing Lv.3
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 955.
36000
Active
No
No
Storm Assault
Storm Assault Lv.4
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 866.
36000
Active
No
No
Storm Assault
Storm Assault Lv.5
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 910.
36000
Active
No
No
Storm Assault
Storm Assault Lv.6
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 955.
36000
Active
No
No
Sword Shield
Sword Shield Lv.2
Greatly increases own P. Def. instantly. Greatly decreases own speed while duration of effect lasts. Effect 2.
107000
Active
No
Yes
True Berserker
True Berserker Lv.2
Increases P. Atk., Atk. Spd., and Accuracy while decreasing P. Def. and Evasion. MP continually decreases.
107000
Toggle
No
Yes
Violent Temper
Violent Temper Lv.2
Temporarily reduces the enemy's P. Def. and Casting Spd.
107000
Active
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.24
Increases P. Atk. when using an ancient sword.
49000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.25
Increases P. Atk. when using an ancient sword.
49000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.26
Increases P. Atk. when using an ancient sword.
49000
Passive
No
No
Blade Rush
Blade Rush Lv.1
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 6.
147000
Active
No
No
Blood Pact
Blood Pact Lv.1
Temporarily increases party members' maximum HP and HP regeneration through a blood contract.
147000
Active
No
No
Dark Smash
Dark Smash Lv.16
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1670.
49000
Active
No
No
Dark Smash
Dark Smash Lv.17
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1750.
49000
Active
No
No
Dark Smash
Dark Smash Lv.18
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1832.
49000
Active
No
No
Disarm
Disarm Lv.4
Disarms a target. Weapons cannot be re-equipped while the effect lasts.
147000
Active
No
No
Furious Soul
Furious Soul Lv.2
Communicates with absorbed soul to increase critical rate and critical damage. P. Def. is decreased while the effect lasts. Effect 2.
147000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. when wearing light armor.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. when wearing light armor.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. when wearing light armor.
49000
Passive
No
No
Magic Immunity
Magic Immunity Lv.34
Increases M. Def.
49000
Passive
No
No
Magic Immunity
Magic Immunity Lv.35
Increases M. Def.
49000
Passive
No
No
Magic Immunity
Magic Immunity Lv.36
Increases M. Def.
49000
Passive
No
No
Scorn
Scorn Lv.2
Provokes enemies in front of you. Power 2089.
147000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.16
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
49000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.17
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
49000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.18
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
49000
Active
No
No
Slashing Blade
Slashing Blade Lv.10
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1253.
49000
Active
No
No
Slashing Blade
Slashing Blade Lv.11
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1313.
49000
Active
No
No
Slashing Blade
Slashing Blade Lv.12
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1374.
49000
Active
No
No
Soul Mastery
Soul Mastery Lv.14
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
147000
Passive
No
No
Spread Wing
Spread Wing Lv.4
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1002.
49000
Active
No
No
Spread Wing
Spread Wing Lv.5
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1050.
49000
Active
No
No
Spread Wing
Spread Wing Lv.6
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1100.
49000
Active
No
No
Storm Assault
Storm Assault Lv.7
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1002.
49000
Active
No
No
Storm Assault
Storm Assault Lv.8
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1050.
49000
Active
No
No
Storm Assault
Storm Assault Lv.9
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1100.
49000
Active
No
No
Violent Temper
Violent Temper Lv.3
Temporarily reduces the enemy's P. Def. and Casting Spd.
147000
Active
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.27
Increases P. Atk. when using an ancient sword.
62000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.28
Increases P. Atk. when using an ancient sword.
62000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.29
Increases P. Atk. when using an ancient sword.
62000
Passive
No
No
Blade Rush
Blade Rush Lv.2
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 6.
185000
Active
No
No
Dark Smash
Dark Smash Lv.19
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 1917.
62000
Active
No
No
Dark Smash
Dark Smash Lv.20
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2003.
62000
Active
No
No
Dark Smash
Dark Smash Lv.21
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2091.
62000
Active
No
No
Life to Soul
Life to Soul Lv.3
Cannibalizes your own life to increase your soul.
185000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. when wearing light armor.
62000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. when wearing light armor.
62000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. when wearing light armor.
62000
Passive
No
No
Magic Immunity
Magic Immunity Lv.37
Increases M. Def.
62000
Passive
No
No
Magic Immunity
Magic Immunity Lv.38
Increases M. Def.
62000
Passive
No
No
Magic Immunity
Magic Immunity Lv.39
Increases M. Def.
62000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.19
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
62000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.20
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
62000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.21
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
62000
Active
No
No
Slashing Blade
Slashing Blade Lv.13
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1438.
62000
Active
No
No
Slashing Blade
Slashing Blade Lv.14
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1502.
62000
Active
No
No
Slashing Blade
Slashing Blade Lv.15
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1568.
62000
Active
No
No
Soul Barrier
Soul Barrier Lv.1
Spread soul shield. Increase resistance to arrow and M. Def. resistance.
185000
Active
Yes
No
Soul Mastery
Soul Mastery Lv.15
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
185000
Passive
No
No
Spread Wing
Spread Wing Lv.7
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1150.
62000
Active
No
No
Spread Wing
Spread Wing Lv.8
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1202.
62000
Active
No
No
Spread Wing
Spread Wing Lv.9
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1255.
62000
Active
No
No
Storm Assault
Storm Assault Lv.10
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1150.
62000
Active
No
No
Storm Assault
Storm Assault Lv.11
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1202.
62000
Active
No
No
Storm Assault
Storm Assault Lv.12
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1255.
62000
Active
No
No
Violent Temper
Violent Temper Lv.4
Temporarily reduces the enemy's P. Def. and Casting Spd.
185000
Active
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.30
Increases P. Atk. when using an ancient sword.
112000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.31
Increases P. Atk. when using an ancient sword.
112000
Passive
No
No
Blade Rush
Blade Rush Lv.3
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 7.
223000
Active
No
No
Critical Sense
Critical Sense Lv.3
Increases critical rate and critical attack power.
223000
Passive
No
No
Crushing Pain
Crushing Pain Lv.1
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 4558.
112000
Active
No
No
Crushing Pain
Crushing Pain Lv.2
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 4750.
112000
Active
No
No
Dark Smash
Dark Smash Lv.22
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2181.
112000
Active
No
No
Dark Smash
Dark Smash Lv.23
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2272.
112000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. when wearing light armor.
112000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. when wearing light armor.
112000
Passive
No
No
Magic Immunity
Magic Immunity Lv.40
Increases M. Def.
112000
Passive
No
No
Magic Immunity
Magic Immunity Lv.41
Increases M. Def.
112000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.22
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
112000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.23
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
112000
Active
No
No
Slashing Blade
Slashing Blade Lv.16
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1636.
112000
Active
No
No
Slashing Blade
Slashing Blade Lv.17
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1704.
112000
Active
No
No
Soul Mastery
Soul Mastery Lv.16
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
223000
Passive
No
No
Spread Wing
Spread Wing Lv.10
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1309.
112000
Active
No
No
Spread Wing
Spread Wing Lv.11
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1364.
112000
Active
No
No
Storm Assault
Storm Assault Lv.13
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1309.
112000
Active
No
No
Storm Assault
Storm Assault Lv.14
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1364.
112000
Active
No
No
Violent Temper
Violent Temper Lv.5
Temporarily reduces the enemy's P. Def. and Casting Spd.
223000
Active
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.2
Increases the number of buffs you can receive.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.32
Increases P. Atk. when using an ancient sword.
140000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.33
Increases P. Atk. when using an ancient sword.
140000
Passive
No
No
Blade Rush
Blade Rush Lv.4
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 7.
290000
Active
No
No
Courage
Courage Lv.3
Greatly increases resistance to mental attacks. Effect 3.
290000
Active
No
No
Crushing Pain
Crushing Pain Lv.3
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 4944.
140000
Active
No
No
Crushing Pain
Crushing Pain Lv.4
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5142.
140000
Active
No
No
Dark Smash
Dark Smash Lv.24
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2366.
140000
Active
No
No
Dark Smash
Dark Smash Lv.25
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2460.
140000
Active
No
No
Disarm
Disarm Lv.5
Disarms a target. Weapons cannot be re-equipped while the effect lasts.
290000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. when wearing light armor.
140000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. when wearing light armor.
140000
Passive
No
No
Magic Immunity
Magic Immunity Lv.42
Increases M. Def.
140000
Passive
No
No
Magic Immunity
Magic Immunity Lv.43
Increases M. Def.
140000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.24
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
140000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.25
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
140000
Active
No
No
Slashing Blade
Slashing Blade Lv.18
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1774.
140000
Active
No
No
Slashing Blade
Slashing Blade Lv.19
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1845.
140000
Active
No
No
Soul Mastery
Soul Mastery Lv.17
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
290000
Passive
No
No
Spread Wing
Spread Wing Lv.12
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1420.
140000
Active
No
No
Spread Wing
Spread Wing Lv.13
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1476.
140000
Active
No
No
Storm Assault
Storm Assault Lv.15
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1420.
140000
Active
No
No
Storm Assault
Storm Assault Lv.16
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1476.
140000
Active
No
No
Violent Temper
Violent Temper Lv.6
Temporarily reduces the enemy's P. Def. and Casting Spd.
290000
Active
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.34
Increases P. Atk. when using an ancient sword.
170000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.35
Increases P. Atk. when using an ancient sword.
170000
Passive
No
No
Blade Rush
Blade Rush Lv.5
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 7.
340000
Active
No
No
Contagion
Contagion Lv.1
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5342.
170000
Active
No
No
Contagion
Contagion Lv.2
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5545.
170000
Active
No
No
Crushing Pain
Crushing Pain Lv.5
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5342.
170000
Active
No
No
Crushing Pain
Crushing Pain Lv.6
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5545.
170000
Active
No
No
Dark Smash
Dark Smash Lv.26
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2556.
170000
Active
No
No
Dark Smash
Dark Smash Lv.27
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2653.
170000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. when wearing light armor.
170000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. when wearing light armor.
170000
Passive
No
No
Magic Immunity
Magic Immunity Lv.44
Increases M. Def.
170000
Passive
No
No
Magic Immunity
Magic Immunity Lv.45
Increases M. Def.
170000
Passive
No
No
Scorn
Scorn Lv.3
Provokes enemies in front of you. Power 2384.
340000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.26
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
170000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.27
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
170000
Active
No
No
Slashing Blade
Slashing Blade Lv.20
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1917.
170000
Active
No
No
Slashing Blade
Slashing Blade Lv.21
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1990.
170000
Active
No
No
Soul Mastery
Soul Mastery Lv.18
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
340000
Passive
No
No
Spread Wing
Spread Wing Lv.14
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1534.
170000
Active
No
No
Spread Wing
Spread Wing Lv.15
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1592.
170000
Active
No
No
Storm Assault
Storm Assault Lv.17
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1534.
170000
Active
No
No
Storm Assault
Storm Assault Lv.18
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1592.
170000
Active
No
No
Violent Temper
Violent Temper Lv.7
Temporarily reduces the enemy's P. Def. and Casting Spd.
340000
Active
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.36
Increases P. Atk. when using an ancient sword.
220000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.37
Increases P. Atk. when using an ancient sword.
220000
Passive
No
No
Blade Rush
Blade Rush Lv.6
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 7.
440000
Active
No
No
Contagion
Contagion Lv.3
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5751.
220000
Active
No
No
Contagion
Contagion Lv.4
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5958.
220000
Active
No
No
Critical Sense
Critical Sense Lv.4
Increases critical rate and critical attack power.
440000
Passive
No
Yes
Crushing Pain
Crushing Pain Lv.7
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5751.
220000
Active
No
No
Crushing Pain
Crushing Pain Lv.8
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 5958.
220000
Active
No
No
Dark Smash
Dark Smash Lv.28
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2751.
220000
Active
No
No
Dark Smash
Dark Smash Lv.29
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2850.
220000
Active
No
No
Life to Soul
Life to Soul Lv.4
Cannibalizes your own life to increase your soul.
440000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. when wearing light armor.
220000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. when wearing light armor.
220000
Passive
No
No
Magic Immunity
Magic Immunity Lv.46
Increases M. Def.
220000
Passive
No
No
Magic Immunity
Magic Immunity Lv.47
Increases M. Def.
220000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.28
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
220000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.29
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
220000
Active
No
No
Slashing Blade
Slashing Blade Lv.22
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2064.
220000
Active
No
No
Slashing Blade
Slashing Blade Lv.23
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2138.
220000
Active
No
No
Soul Cleanse
Soul Cleanse Lv.1
Cancel up to 3 de-buffs. Can only be used within the same race.
440000
Active
Yes
No
Soul Mastery
Soul Mastery Lv.19
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
440000
Passive
No
No
Spread Wing
Spread Wing Lv.16
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1651.
220000
Active
No
No
Spread Wing
Spread Wing Lv.17
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1710.
220000
Active
No
No
Storm Assault
Storm Assault Lv.19
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1651.
220000
Active
No
No
Storm Assault
Storm Assault Lv.20
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1710.
220000
Active
No
No
Violent Temper
Violent Temper Lv.8
Temporarily reduces the enemy's P. Def. and Casting Spd.
440000
Active
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.38
Increases P. Atk. when using an ancient sword.
280000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.39
Increases P. Atk. when using an ancient sword.
280000
Passive
No
No
Blade Rush
Blade Rush Lv.7
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 7.
560000
Active
No
No
Contagion
Contagion Lv.5
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6166.
280000
Active
No
No
Contagion
Contagion Lv.6
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6376.
280000
Active
No
No
Crushing Pain
Crushing Pain Lv.9
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6166.
280000
Active
No
No
Crushing Pain
Crushing Pain Lv.10
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6376.
280000
Active
No
No
Dark Smash
Dark Smash Lv.30
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 2950.
280000
Active
No
No
Dark Smash
Dark Smash Lv.31
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3050.
280000
Active
No
No
Disarm
Disarm Lv.6
Disarms a target. Weapons cannot be re-equipped while the effect lasts.
560000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. when wearing light armor.
280000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. when wearing light armor.
280000
Passive
No
No
Magic Immunity
Magic Immunity Lv.48
Increases M. Def.
280000
Passive
No
No
Magic Immunity
Magic Immunity Lv.49
Increases M. Def.
280000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.30
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
280000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.31
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
280000
Active
No
No
Slashing Blade
Slashing Blade Lv.24
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2213.
280000
Active
No
No
Slashing Blade
Slashing Blade Lv.25
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2288.
280000
Active
No
No
Soul Mastery
Soul Mastery Lv.20
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
560000
Passive
No
No
Spread Wing
Spread Wing Lv.18
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1770.
280000
Active
No
No
Spread Wing
Spread Wing Lv.19
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1830.
280000
Active
No
No
Storm Assault
Storm Assault Lv.21
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1770.
280000
Active
No
No
Storm Assault
Storm Assault Lv.22
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1830.
280000
Active
No
No
Violent Temper
Violent Temper Lv.9
Temporarily reduces the enemy's P. Def. and Casting Spd.
560000
Active
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.40
Increases P. Atk. when using an ancient sword.
360000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.41
Increases P. Atk. when using an ancient sword.
360000
Passive
No
No
Blade Rush
Blade Rush Lv.8
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 8.
720000
Active
No
No
Contagion
Contagion Lv.7
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6586.
360000
Active
No
No
Contagion
Contagion Lv.8
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6797.
360000
Active
No
No
Crushing Pain
Crushing Pain Lv.11
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6586.
360000
Active
No
No
Crushing Pain
Crushing Pain Lv.12
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 6797.
360000
Active
No
No
Dark Smash
Dark Smash Lv.32
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3151.
360000
Active
No
No
Dark Smash
Dark Smash Lv.33
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3252.
360000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. when wearing light armor.
360000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. when wearing light armor.
360000
Passive
No
No
Magic Immunity
Magic Immunity Lv.50
Increases M. Def.
360000
Passive
No
No
Magic Immunity
Magic Immunity Lv.51
Increases M. Def.
360000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.32
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
360000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.33
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
360000
Active
No
No
Slashing Blade
Slashing Blade Lv.26
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2363.
360000
Active
No
No
Slashing Blade
Slashing Blade Lv.27
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2439.
360000
Active
No
No
Soul Mastery
Soul Mastery Lv.21
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
720000
Passive
No
No
Spread Wing
Spread Wing Lv.20
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1891.
360000
Active
No
No
Spread Wing
Spread Wing Lv.21
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 1951.
360000
Active
No
No
Storm Assault
Storm Assault Lv.23
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1891.
360000
Active
No
No
Storm Assault
Storm Assault Lv.24
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 1951.
360000
Active
No
No
Violent Temper
Violent Temper Lv.10
Temporarily reduces the enemy's P. Def. and Casting Spd.
720000
Active
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.42
Increases P. Atk. when using an ancient sword.
430000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.43
Increases P. Atk. when using an ancient sword.
430000
Passive
No
No
Blade Rush
Blade Rush Lv.9
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 8.
860000
Active
No
No
Contagion
Contagion Lv.9
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7008.
430000
Active
No
No
Contagion
Contagion Lv.10
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7218.
430000
Active
No
No
Crushing Pain
Crushing Pain Lv.13
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7008.
430000
Active
No
No
Crushing Pain
Crushing Pain Lv.14
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7218.
430000
Active
No
No
Dark Smash
Dark Smash Lv.34
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3353.
430000
Active
No
No
Dark Smash
Dark Smash Lv.35
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3453.
430000
Active
No
No
Life to Soul
Life to Soul Lv.5
Cannibalizes your own life to increase your soul.
860000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. when wearing light armor.
430000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.48
Increases P. Def. when wearing light armor.
430000
Passive
No
No
Magic Immunity
Magic Immunity Lv.52
Increases M. Def.
430000
Passive
No
No
Magic Immunity
Magic Immunity Lv.53
Increases M. Def.
430000
Passive
No
No
Shoulder Charge
Shoulder Charge Lv.34
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
430000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.35
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
430000
Active
No
No
Slashing Blade
Slashing Blade Lv.28
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2515.
430000
Active
No
No
Slashing Blade
Slashing Blade Lv.29
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2590.
430000
Active
No
No
Soul Mastery
Soul Mastery Lv.22
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
860000
Passive
No
No
Spread Wing
Spread Wing Lv.22
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 2012.
430000
Active
No
No
Spread Wing
Spread Wing Lv.23
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 2072.
430000
Active
No
No
Storm Assault
Storm Assault Lv.25
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2012.
430000
Active
No
No
Storm Assault
Storm Assault Lv.26
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2072.
430000
Active
No
No
Violent Temper
Violent Temper Lv.11
Temporarily reduces the enemy's P. Def. and Casting Spd.
860000
Active
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ancient Sword Mastery
Ancient Sword Mastery Lv.44
Increases P. Atk. when using an ancient sword.
930000
Passive
No
No
Ancient Sword Mastery
Ancient Sword Mastery Lv.45
Increases P. Atk. when using an ancient sword.
930000
Passive
No
Yes
Blade Rush
Blade Rush Lv.10
You charge an enemy with a sword brandished, causing enemies in your path to bleed. Over-hit is possible. Requires an ancient sword. Effect 8.
1900000
Active
No
Yes
Contagion
Contagion Lv.11
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7427.
930000
Active
No
No
Contagion
Contagion Lv.12
Exacerbates a bleeding wound with additional attacks, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7635.
930000
Active
No
Yes
Crushing Pain
Crushing Pain Lv.15
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7427.
930000
Active
No
No
Crushing Pain
Crushing Pain Lv.16
Deals a powerful attack to the enemy, ignoring Shield Defense. Requires an ancient sword. Over-hit is possible. Power 7635.
930000
Active
No
Yes
Dark Smash
Dark Smash Lv.36
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3553.
930000
Active
No
No
Dark Smash
Dark Smash Lv.37
Summon power for a lethal strike. Requires an ancient sword. Over-hit is possible. Power 3653.
930000
Active
No
Yes
Disarm
Disarm Lv.7
Disarms a target. Weapons cannot be re-equipped while the effect lasts.
1900000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.49
Increases P. Def. when wearing light armor.
930000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.50
Increases P. Def. when wearing light armor.
930000
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.54
Increases M. Def.
930000
Passive
No
No
Magic Immunity
Magic Immunity Lv.55
Increases M. Def.
930000
Passive
No
Yes
Shoulder Charge
Shoulder Charge Lv.36
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
930000
Active
No
No
Shoulder Charge
Shoulder Charge Lv.37
You charge an enemy and ram them with your shoulder, instantly stunning them. Over-hit is possible. Requires an ancient sword.
930000
Active
No
No
Slashing Blade
Slashing Blade Lv.30
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2665.
930000
Active
No
No
Slashing Blade
Slashing Blade Lv.31
Swing sword to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2740.
930000
Active
No
Yes
Soul Mastery
Soul Mastery Lv.23
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
1900000
Passive
No
No
Spread Wing
Spread Wing Lv.24
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 2132.
930000
Active
No
No
Spread Wing
Spread Wing Lv.25
Use your wing to attack hostile enemies behind you. Over-hit is possible. Power 2192.
930000
Active
No
Yes
Storm Assault
Storm Assault Lv.27
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2132.
930000
Active
No
No
Storm Assault
Storm Assault Lv.28
Charges like a storm to attack nearby enemies. Over-hit is possible. Requires an ancient sword. Power 2192.
930000
Active
No
Yes
Violent Temper
Violent Temper Lv.12
Temporarily reduces the enemy's P. Def. and Casting Spd.
1900000
Active
No
Yes
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.3
Increases the number of buffs you can receive.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.4
Increases the number of buffs you can receive.
0
Passive
No
No