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All L2 classes
rogue
Rogue

Human

Treasure Hunter Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.1
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1107.
12000
Active
No
No
Backstab
Backstab Lv.2
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1176.
12000
Active
No
No
Backstab
Backstab Lv.3
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1249.
12000
Active
No
No
Critical Chance
Critical Chance Lv.2
Critical rate is increased.
35000
Passive
No
No
Critical Power
Critical Power Lv.3
Inflicts additional damage during critical attacks.
35000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.9
Increases P. Atk. when using a dagger.
12000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.10
Increases P. Atk. when using a dagger.
12000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.11
Increases P. Atk. when using a dagger.
12000
Passive
No
No
Deadly Blow
Deadly Blow Lv.1
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1107.
12000
Active
No
No
Deadly Blow
Deadly Blow Lv.2
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1176.
12000
Active
No
No
Deadly Blow
Deadly Blow Lv.3
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1249.
12000
Active
No
No
Fake Death
Fake Death Lv.1
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
35000
Toggle
No
No
Light Armor Mastery
Light Armor Mastery Lv.11
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
12000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
12000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
12000
Passive
No
No
Silent Move
Silent Move Lv.1
Disables preemptive attacks from enemies. Continuously consumes MP.
35000
Toggle
No
Yes
Unlock
Unlock Lv.6
Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests.
35000
Active
No
No
Vicious Stance
Vicious Stance Lv.6
Increases critical attack power. MP will be consumed continuously.
35000
Toggle
No
No
Vital Force
Vital Force Lv.3
Allows quick recovery while one is sitting.
35000
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.2
Dodging abilities increase when running.
42000
Passive
No
No
Backstab
Backstab Lv.4
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1325.
14000
Active
No
No
Backstab
Backstab Lv.5
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1405.
14000
Active
No
No
Backstab
Backstab Lv.6
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1488.
14000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.12
Increases P. Atk. when using a dagger.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.13
Increases P. Atk. when using a dagger.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.14
Increases P. Atk. when using a dagger.
14000
Passive
No
No
Deadly Blow
Deadly Blow Lv.4
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1325.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.5
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1405.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.6
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1488.
14000
Active
No
No
Esprit
Esprit Lv.2
Increases HP/MP regeneration while running.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
14000
Passive
No
No
Quick Step
Quick Step Lv.2
Increases Speed.
42000
Passive
No
Yes
Switch
Switch Lv.1
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
42000
Active
No
No
Unlock
Unlock Lv.7
Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests.
42000
Active
No
No
Veil
Veil Lv.1
Blurs enemy's vision, discouraging aggressive behavior.
42000
Active
No
No
Vicious Stance
Vicious Stance Lv.7
Increases critical attack power. MP will be consumed continuously.
42000
Toggle
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.7
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1574.
14000
Active
No
No
Backstab
Backstab Lv.8
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1664.
14000
Active
No
No
Backstab
Backstab Lv.9
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1757.
14000
Active
No
No
Boost Attack Speed
Boost Attack Speed Lv.2
Increases Atk. Spd.
43000
Passive
No
No
Boost Evasion
Boost Evasion Lv.2
Increases Evasion.
43000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.15
Increases P. Atk. when using a dagger.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.16
Increases P. Atk. when using a dagger.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.17
Increases P. Atk. when using a dagger.
14000
Passive
No
No
Dash
Dash Lv.2
Temporary burst of speed. Effect 2.
43000
Active
No
No
Deadly Blow
Deadly Blow Lv.7
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1574.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.8
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1664.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.9
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1757.
14000
Active
No
No
Esprit
Esprit Lv.3
Increases HP/MP regeneration while running.
43000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
14000
Passive
No
No
Summon Treasure Key
Summon Treasure Key Lv.1
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
43000
Active
No
No
Switch
Switch Lv.2
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
43000
Active
No
No
Unlock
Unlock Lv.8
Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests.
43000
Active
No
No
Veil
Veil Lv.2
Blurs enemy's vision, discouraging aggressive behavior.
43000
Active
No
No
Vicious Stance
Vicious Stance Lv.8
Increases critical attack power. MP will be consumed continuously.
43000
Toggle
No
No
Vital Force
Vital Force Lv.4
Allows quick recovery while one is sitting.
43000
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.10
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1853.
30000
Active
No
No
Backstab
Backstab Lv.11
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1953.
30000
Active
No
No
Backstab
Backstab Lv.12
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2057.
30000
Active
No
No
Bleed
Bleed Lv.3
Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 5.
89000
Active
No
No
Critical Chance
Critical Chance Lv.3
Critical rate is increased.
89000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.18
Increases P. Atk. when using a dagger.
30000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.19
Increases P. Atk. when using a dagger.
30000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.20
Increases P. Atk. when using a dagger.
30000
Passive
No
No
Deadly Blow
Deadly Blow Lv.10
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1853.
30000
Active
No
No
Deadly Blow
Deadly Blow Lv.11
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1953.
30000
Active
No
No
Deadly Blow
Deadly Blow Lv.12
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2057.
30000
Active
No
No
Esprit
Esprit Lv.4
Increases HP/MP regeneration while running.
89000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
30000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
30000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
30000
Passive
No
No
Switch
Switch Lv.3
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
89000
Active
No
No
Trick
Trick Lv.1
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
89000
Active
No
No
Veil
Veil Lv.3
Blurs enemy's vision, discouraging aggressive behavior.
89000
Active
No
No
Vicious Stance
Vicious Stance Lv.9
Increases critical attack power. MP will be consumed continuously.
89000
Toggle
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.13
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2164.
38000
Active
No
No
Backstab
Backstab Lv.14
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2274.
38000
Active
No
No
Backstab
Backstab Lv.15
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2388.
38000
Active
No
No
Critical Power
Critical Power Lv.4
Inflicts additional damage during critical attacks.
115000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.21
Increases P. Atk. when using a dagger.
38000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.22
Increases P. Atk. when using a dagger.
38000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.23
Increases P. Atk. when using a dagger.
38000
Passive
No
No
Deadly Blow
Deadly Blow Lv.13
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2164.
38000
Active
No
No
Deadly Blow
Deadly Blow Lv.14
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2274.
38000
Active
No
No
Deadly Blow
Deadly Blow Lv.15
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2388.
38000
Active
No
No
Esprit
Esprit Lv.5
Increases HP/MP regeneration while running.
115000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
38000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
38000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
38000
Passive
No
No
Lure
Lure Lv.1
Quietly lures an enemy.
115000
Active
No
Yes
Switch
Switch Lv.4
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
115000
Active
No
No
Trick
Trick Lv.2
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
115000
Active
No
No
Unlock
Unlock Lv.9
Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests.
115000
Active
No
No
Veil
Veil Lv.4
Blurs enemy's vision, discouraging aggressive behavior.
115000
Active
No
No
Vicious Stance
Vicious Stance Lv.10
Increases critical attack power. MP will be consumed continuously.
115000
Toggle
No
No
Vital Force
Vital Force Lv.5
Allows quick recovery while one is sitting.
115000
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.3
Dodging abilities increase when running.
147000
Passive
No
No
Acrobatics
Acrobatics Lv.2
Reduces falling damage.
147000
Passive
No
No
Backstab
Backstab Lv.16
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2505.
49000
Active
No
No
Backstab
Backstab Lv.17
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2625.
49000
Active
No
No
Backstab
Backstab Lv.18
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2748.
49000
Active
No
No
Breath Boost
Breath Boost Lv.2
Increases lung capacity.
147000
Passive
No
No
Critical Blow
Critical Blow Lv.1
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 1832. Effect 1.
147000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.24
Increases P. Atk. when using a dagger.
49000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.25
Increases P. Atk. when using a dagger.
49000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.26
Increases P. Atk. when using a dagger.
49000
Passive
No
No
Deadly Blow
Deadly Blow Lv.16
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2505.
49000
Active
No
No
Deadly Blow
Deadly Blow Lv.17
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2625.
49000
Active
No
No
Deadly Blow
Deadly Blow Lv.18
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2748.
49000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
49000
Passive
No
No
Sand Bomb
Sand Bomb Lv.1
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
147000
Active
No
No
Switch
Switch Lv.5
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
147000
Active
No
No
Trick
Trick Lv.3
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
147000
Active
No
No
Ultimate Evasion
Ultimate Evasion Lv.2
Significantly increases Evasion and resistance to debuff attacks. Effect 2.
147000
Active
No
Yes
Unlock
Unlock Lv.10
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests.
147000
Active
No
No
Veil
Veil Lv.5
Blurs enemy's vision, discouraging aggressive behavior.
147000
Active
No
No
Vicious Stance
Vicious Stance Lv.11
Increases critical attack power. MP will be consumed continuously.
147000
Toggle
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.19
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2875.
50000
Active
No
No
Backstab
Backstab Lv.20
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3004.
50000
Active
No
No
Backstab
Backstab Lv.21
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3136.
50000
Active
No
No
Bleed
Bleed Lv.4
Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 6.
150000
Active
No
No
Boost Attack Speed
Boost Attack Speed Lv.3
Increases Atk. Spd.
150000
Passive
No
Yes
Boost Evasion
Boost Evasion Lv.3
Increases Evasion.
150000
Passive
No
Yes
Critical Blow
Critical Blow Lv.2
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2091. Effect 1.
150000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.27
Increases P. Atk. when using a dagger.
50000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.28
Increases P. Atk. when using a dagger.
50000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.29
Increases P. Atk. when using a dagger.
50000
Passive
No
No
Deadly Blow
Deadly Blow Lv.19
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2875.
50000
Active
No
No
Deadly Blow
Deadly Blow Lv.20
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3004.
50000
Active
No
No
Deadly Blow
Deadly Blow Lv.21
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3136.
50000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
50000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
50000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
50000
Passive
No
No
Sand Bomb
Sand Bomb Lv.2
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
150000
Active
No
No
Stealth
Stealth Lv.1
You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
150000
Active
No
No
Summon Treasure Key
Summon Treasure Key Lv.2
Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
150000
Active
No
No
Switch
Switch Lv.6
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
150000
Active
No
No
Trick
Trick Lv.4
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
150000
Active
No
No
Veil
Veil Lv.6
Blurs enemy's vision, discouraging aggressive behavior.
150000
Active
No
No
Vicious Stance
Vicious Stance Lv.12
Increases critical attack power. MP will be consumed continuously.
150000
Toggle
No
No
Vital Force
Vital Force Lv.6
Allows quick recovery while one is sitting.
150000
Passive
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.22
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3271.
121000
Active
No
No
Backstab
Backstab Lv.23
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3408.
121000
Active
No
No
Critical Blow
Critical Blow Lv.3
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2272. Effect 1.
242000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.30
Increases P. Atk. when using a dagger.
132000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.31
Increases P. Atk. when using a dagger.
132000
Passive
No
No
Deadly Blow
Deadly Blow Lv.22
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3271.
121000
Active
No
No
Deadly Blow
Deadly Blow Lv.23
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3408.
121000
Active
No
No
Escape Shackle
Escape Shackle Lv.1
Allows you to escape from a captured state.
242000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
121000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
121000
Passive
No
No
Sand Bomb
Sand Bomb Lv.3
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
242000
Active
No
No
Switch
Switch Lv.7
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
242000
Active
No
No
Trick
Trick Lv.5
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
242000
Active
No
No
Unlock
Unlock Lv.11
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests.
242000
Active
No
No
Veil
Veil Lv.7
Blurs enemy's vision, discouraging aggressive behavior.
242000
Active
No
No
Vicious Stance
Vicious Stance Lv.13
Increases critical attack power. MP will be consumed continuously.
242000
Toggle
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.24
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3548.
180000
Active
No
No
Backstab
Backstab Lv.25
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3690.
180000
Active
No
No
Critical Blow
Critical Blow Lv.4
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2460. Effect 2.
360000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.32
Increases P. Atk. when using a dagger.
180000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.33
Increases P. Atk. when using a dagger.
180000
Passive
No
No
Deadly Blow
Deadly Blow Lv.24
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3548.
180000
Active
No
No
Deadly Blow
Deadly Blow Lv.25
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3690.
180000
Active
No
No
Esprit
Esprit Lv.6
Increases HP/MP regeneration while running.
360000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
180000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
180000
Passive
No
No
Sand Bomb
Sand Bomb Lv.4
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
360000
Active
No
No
Switch
Switch Lv.8
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
360000
Active
No
No
Trick
Trick Lv.6
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
360000
Active
No
No
Veil
Veil Lv.8
Blurs enemy's vision, discouraging aggressive behavior.
360000
Active
No
No
Vicious Stance
Vicious Stance Lv.14
Increases critical attack power. MP will be consumed continuously.
360000
Toggle
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.26
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3834.
180000
Active
No
No
Backstab
Backstab Lv.27
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3980.
180000
Active
No
No
Critical Blow
Critical Blow Lv.5
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2653. Effect 2.
370000
Active
No
No
Critical Power
Critical Power Lv.5
Inflicts additional damage during critical attacks.
370000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.34
Increases P. Atk. when using a dagger.
180000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.35
Increases P. Atk. when using a dagger.
180000
Passive
No
No
Deadly Blow
Deadly Blow Lv.26
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3834.
180000
Active
No
No
Deadly Blow
Deadly Blow Lv.27
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3980.
180000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
180000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
180000
Passive
No
No
Sand Bomb
Sand Bomb Lv.5
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
370000
Active
No
No
Switch
Switch Lv.9
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
370000
Active
No
No
Trick
Trick Lv.7
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
370000
Active
No
No
Unlock
Unlock Lv.12
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests.
370000
Active
No
No
Veil
Veil Lv.9
Blurs enemy's vision, discouraging aggressive behavior.
370000
Active
No
No
Vicious Stance
Vicious Stance Lv.15
Increases critical attack power. MP will be consumed continuously.
370000
Toggle
No
No
Vital Force
Vital Force Lv.7
Allows quick recovery while one is sitting.
370000
Passive
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.28
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4127.
270000
Active
No
No
Backstab
Backstab Lv.29
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4275.
270000
Active
No
No
Bleed
Bleed Lv.5
Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 7.
540000
Active
No
No
Critical Blow
Critical Blow Lv.6
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2850. Effect 3.
540000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.36
Increases P. Atk. when using a dagger.
270000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.37
Increases P. Atk. when using a dagger.
270000
Passive
No
No
Deadly Blow
Deadly Blow Lv.28
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4127.
270000
Active
No
No
Deadly Blow
Deadly Blow Lv.29
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4275.
270000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
270000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
270000
Passive
No
No
Sand Bomb
Sand Bomb Lv.6
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
540000
Active
No
No
Stealth
Stealth Lv.2
You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
540000
Active
No
No
Summon Treasure Key
Summon Treasure Key Lv.3
Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
540000
Active
No
No
Switch
Switch Lv.10
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
540000
Active
No
No
Trick
Trick Lv.8
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
540000
Active
No
No
Veil
Veil Lv.10
Blurs enemy's vision, discouraging aggressive behavior.
540000
Active
No
No
Vicious Stance
Vicious Stance Lv.16
Increases critical attack power. MP will be consumed continuously.
540000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.30
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4425.
330000
Active
No
No
Backstab
Backstab Lv.31
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4575.
330000
Active
No
No
Critical Blow
Critical Blow Lv.7
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3050. Effect 3.
650000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.38
Increases P. Atk. when using a dagger.
330000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.39
Increases P. Atk. when using a dagger.
330000
Passive
No
No
Deadly Blow
Deadly Blow Lv.30
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4425.
330000
Active
No
No
Deadly Blow
Deadly Blow Lv.31
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4575.
330000
Active
No
No
Esprit
Esprit Lv.7
Increases HP/MP regeneration while running.
650000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
330000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
330000
Passive
No
No
Sand Bomb
Sand Bomb Lv.7
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
650000
Active
No
No
Switch
Switch Lv.11
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
650000
Active
No
No
Trick
Trick Lv.9
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
650000
Active
No
No
Unlock
Unlock Lv.13
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests.
650000
Active
No
No
Veil
Veil Lv.11
Blurs enemy's vision, discouraging aggressive behavior.
650000
Active
No
No
Vicious Stance
Vicious Stance Lv.17
Increases critical attack power. MP will be consumed continuously.
650000
Toggle
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.32
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4726.
420000
Active
No
No
Backstab
Backstab Lv.33
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4878.
420000
Active
No
No
Bleed
Bleed Lv.6
Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 8.
850000
Active
No
Yes
Critical Blow
Critical Blow Lv.8
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3252. Effect 4.
850000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.40
Increases P. Atk. when using a dagger.
420000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.41
Increases P. Atk. when using a dagger.
420000
Passive
No
No
Deadly Blow
Deadly Blow Lv.32
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4726.
420000
Active
No
No
Deadly Blow
Deadly Blow Lv.33
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4878.
420000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
420000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
420000
Passive
No
No
Sand Bomb
Sand Bomb Lv.8
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
850000
Active
No
No
Switch
Switch Lv.12
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
850000
Active
No
No
Trick
Trick Lv.10
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
850000
Active
No
No
Veil
Veil Lv.12
Blurs enemy's vision, discouraging aggressive behavior.
850000
Active
No
No
Vicious Stance
Vicious Stance Lv.18
Increases critical attack power. MP will be consumed continuously.
850000
Toggle
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.34
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5029.
460000
Active
No
No
Backstab
Backstab Lv.35
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5180.
460000
Active
No
No
Critical Blow
Critical Blow Lv.9
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3453. Effect 4.
920000
Active
No
No
Critical Power
Critical Power Lv.6
Inflicts additional damage during critical attacks.
920000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.42
Increases P. Atk. when using a dagger.
460000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.43
Increases P. Atk. when using a dagger.
460000
Passive
No
No
Deadly Blow
Deadly Blow Lv.34
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5029.
460000
Active
No
No
Deadly Blow
Deadly Blow Lv.35
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5180.
460000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
460000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
460000
Passive
No
No
Sand Bomb
Sand Bomb Lv.9
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
920000
Active
No
No
Switch
Switch Lv.13
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
920000
Active
No
No
Trick
Trick Lv.11
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
920000
Active
No
No
Unlock
Unlock Lv.14
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests.
920000
Active
No
No
Veil
Veil Lv.13
Blurs enemy's vision, discouraging aggressive behavior.
920000
Active
No
No
Vicious Stance
Vicious Stance Lv.19
Increases critical attack power. MP will be consumed continuously.
920000
Toggle
No
No
Vital Force
Vital Force Lv.8
Allows quick recovery while one is sitting.
920000
Passive
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.36
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5330.
1000000
Active
No
No
Backstab
Backstab Lv.37
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5479.
1000000
Active
No
Yes
Critical Blow
Critical Blow Lv.10
With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3653. Effect 5.
2000000
Active
No
Yes
Dagger Mastery
Dagger Mastery Lv.44
Increases P. Atk. when using a dagger.
1000000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.45
Increases P. Atk. when using a dagger.
1000000
Passive
No
Yes
Deadly Blow
Deadly Blow Lv.36
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5330.
1000000
Active
No
No
Deadly Blow
Deadly Blow Lv.37
Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5479.
1000000
Active
No
Yes
Esprit
Esprit Lv.8
Increases HP/MP regeneration while running.
2000000
Passive
No
No
Find Trap
Find Trap Lv.1
Detects traps below Level 78.
1730000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
1000000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
1000000
Passive
No
Yes
Remove Trap
Remove Trap Lv.1
Disarms traps below Level 78.
1730000
Active
No
No
Sand Bomb
Sand Bomb Lv.10
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 3.
2000000
Active
No
Yes
Stealth
Stealth Lv.3
You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
2000000
Active
No
Yes
Summon Treasure Key
Summon Treasure Key Lv.4
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
2000000
Active
No
No
Switch
Switch Lv.14
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
2000000
Active
No
No
Trick
Trick Lv.12
Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
2000000
Active
No
No
Veil
Veil Lv.14
Blurs enemy's vision, discouraging aggressive behavior.
2000000
Active
No
No
Vicious Stance
Vicious Stance Lv.20
Increases critical attack power. MP will be consumed continuously.
2000000
Toggle
No
Yes