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All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Defense Aura
Defense Aura Lv.2
Temporarily increases P. Def. Effect 2.
4700
Active
Yes
No
Drain Health
Drain Health Lv.3
Absorb the target's HP. Power 24.
2300
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.4
Absorb the target's HP. Power 26.
2300
Active
Yes
No
Unholy: 20
Heavy Armor Mastery
Heavy Armor Mastery Lv.1
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
1500
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.2
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
1500
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.3
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
1500
Passive
No
No
Magic Resistance
Magic Resistance Lv.1
Increases M. Def.
2300
Passive
No
No
Magic Resistance
Magic Resistance Lv.2
Increases M. Def.
2300
Passive
No
No
Poison
Poison Lv.1
Instantly poisons enemy. Effect 3.
4700
Active
Yes
No
Shield Mastery
Shield Mastery Lv.1
Shield P. Def. and defense rate are increased.
4700
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.1
Increases P. Atk. when using a sword or blunt weapon.
4700
Passive
No
No
Ultimate Defense
Ultimate Defense Lv.1
Instantly increases P. Def., M. Def. and resistance to debuff attacks. Immobilizes while in effect. Effect 1.
4700
Active
No
No
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aggression
Aggression Lv.1
Provokes your opponent into attacking. Power 2183.
2900
Active
No
No
Aggression
Aggression Lv.2
Provokes your opponent into attacking. Power 2261.
2900
Active
No
No
Aggression
Aggression Lv.3
Provokes your opponent into attacking. Power 2341.
2900
Active
No
No
Confusion
Confusion Lv.1
Throws the enemy into confusion and gets them to change the target of their attack.
8800
Active
Yes
No
Deflect Arrow
Deflect Arrow Lv.1
Temporarily increases defense against bow attacks. Effect 1.
8800
Active
No
No
Drain Health
Drain Health Lv.5
Absorb the target's HP. Power 28.
2900
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.6
Absorb the target's HP. Power 29.
2900
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.7
Absorb the target's HP. Power 31.
2900
Active
Yes
No
Unholy: 20
Heavy Armor Mastery
Heavy Armor Mastery Lv.4
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
2900
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.5
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
2900
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.6
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
2900
Passive
No
No
Magic Resistance
Magic Resistance Lv.3
Increases M. Def.
2900
Passive
No
No
Magic Resistance
Magic Resistance Lv.4
Increases M. Def.
2900
Passive
No
No
Magic Resistance
Magic Resistance Lv.5
Increases M. Def.
2900
Passive
No
No
Sting
Sting Lv.1
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 41. Effect 3.
2900
Active
No
No
Sting
Sting Lv.2
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 44. Effect 3.
2900
Active
No
No
Sting
Sting Lv.3
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 48. Effect 3.
2900
Active
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.2
Increases P. Atk. when using a sword or blunt weapon.
8800
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aggression
Aggression Lv.4
Provokes your opponent into attacking. Power 2505.
4400
Active
No
No
Aggression
Aggression Lv.5
Provokes your opponent into attacking. Power 2589.
4400
Active
No
No
Aggression
Aggression Lv.6
Provokes your opponent into attacking. Power 2675.
4400
Active
No
No
Attack Aura
Attack Aura Lv.2
Temporarily increases P. Atk. Effect 2.
13000
Active
Yes
No
Confusion
Confusion Lv.2
Throws the enemy into confusion and gets them to change the target of their attack.
13000
Active
Yes
No
Drain Health
Drain Health Lv.8
Absorb the target's HP. Power 33.
4400
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.9
Absorb the target's HP. Power 34.
4400
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.10
Absorb the target's HP. Power 35.
4400
Active
Yes
No
Unholy: 20
Heavy Armor Mastery
Heavy Armor Mastery Lv.7
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
4400
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.8
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
4400
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.9
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
4400
Passive
No
No
Magic Resistance
Magic Resistance Lv.6
Increases M. Def.
4400
Passive
No
No
Magic Resistance
Magic Resistance Lv.7
Increases M. Def.
4400
Passive
No
No
Magic Resistance
Magic Resistance Lv.8
Increases M. Def.
4400
Passive
No
No
Shield Mastery
Shield Mastery Lv.2
Shield P. Def. and defense rate are increased.
13000
Passive
No
No
Sting
Sting Lv.4
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 55. Effect 3.
4400
Active
No
No
Sting
Sting Lv.5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 59. Effect 3.
4400
Active
No
No
Sting
Sting Lv.6
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 64. Effect 3.
4400
Active
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.3
Increases P. Atk. when using a sword or blunt weapon.
6700
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.4
Increases P. Atk. when using a sword or blunt weapon.
6700
Passive
No
No
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aggression
Aggression Lv.7
Provokes your opponent into attacking. Power 2850.
7400
Active
No
No
Aggression
Aggression Lv.8
Provokes your opponent into attacking. Power 2940.
7400
Active
No
No
Aggression
Aggression Lv.9
Provokes your opponent into attacking. Power 3030.
7400
Active
No
No
Confusion
Confusion Lv.3
Throws the enemy into confusion and gets them to change the target of their attack.
22000
Active
Yes
No
Deflect Arrow
Deflect Arrow Lv.2
Temporarily increases defense against bow attacks. Effect 2.
22000
Active
No
No
Drain Health
Drain Health Lv.11
Absorb the target's HP. Power 38.
7400
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.12
Absorb the target's HP. Power 39.
7400
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.13
Absorb the target's HP. Power 40.
7400
Active
Yes
No
Unholy: 20
Heavy Armor Mastery
Heavy Armor Mastery Lv.10
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
7400
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.11
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
7400
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.12
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
7400
Passive
No
No
Magic Resistance
Magic Resistance Lv.9
Increases M. Def.
7400
Passive
No
No
Magic Resistance
Magic Resistance Lv.10
Increases M. Def.
7400
Passive
No
No
Magic Resistance
Magic Resistance Lv.11
Increases M. Def.
7400
Passive
No
No
Power Break
Power Break Lv.1
Instantly reduces enemy's P. Atk Effect 2.
22000
Active
Yes
No
Sting
Sting Lv.7
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 73. Effect 4.
7400
Active
No
No
Sting
Sting Lv.8
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 79. Effect 4.
7400
Active
No
No
Sting
Sting Lv.9
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 84. Effect 4.
7400
Active
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.5
Increases P. Atk. when using a sword or blunt weapon.
11000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.6
Increases P. Atk. when using a sword or blunt weapon.
11000
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aggression
Aggression Lv.10
Provokes your opponent into attacking. Power 3215.
9000
Active
No
No
Aggression
Aggression Lv.11
Provokes your opponent into attacking. Power 3308.
9000
Active
No
No
Aggression
Aggression Lv.12
Provokes your opponent into attacking. Power 3403.
9000
Active
No
No
Confusion
Confusion Lv.4
Throws the enemy into confusion and gets them to change the target of their attack.
28000
Active
Yes
No
Drain Health
Drain Health Lv.14
Absorb the target's HP. Power 43.
9000
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.15
Absorb the target's HP. Power 44.
9000
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.16
Absorb the target's HP. Power 46.
9000
Active
Yes
No
Unholy: 20
Focus Mind
Focus Mind Lv.1
Increases MP regeneration.
28000
Passive
No
No
Freezing Strike
Freezing Strike Lv.1
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2.
14000
Active
Yes
No
Water: 20
Freezing Strike
Freezing Strike Lv.2
Freezes an enemy, instantly reducing their speed. Power 28. Effect 2.
14000
Active
Yes
No
Water: 20
Heavy Armor Mastery
Heavy Armor Mastery Lv.13
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
9000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.14
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
9000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.15
Increases P. Def. when wearing heavy armor. Decreases critical damage received.
9000
Passive
No
No
Magic Resistance
Magic Resistance Lv.12
Increases M. Def.
9000
Passive
No
No
Magic Resistance
Magic Resistance Lv.13
Increases M. Def.
9000
Passive
No
No
Magic Resistance
Magic Resistance Lv.14
Increases M. Def.
9000
Passive
No
No
Power Break
Power Break Lv.2
Instantly reduces enemy's P. Atk Effect 2.
28000
Active
Yes
No
Sting
Sting Lv.10
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 96. Effect 4.
9000
Active
No
No
Sting
Sting Lv.11
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 102. Effect 4.
9000
Active
No
No
Sting
Sting Lv.12
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 109. Effect 4.
9000
Active
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.7
Increases P. Atk. when using a sword or blunt weapon.
14000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.8
Increases P. Atk. when using a sword or blunt weapon.
14000
Passive
No
No