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All L2 classes
elven_scout
Elven Scout

Elven

Plain Walker Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.1
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107.
9000
Active
No
No
Backstab
Backstab Lv.2
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176.
9000
Active
No
No
Backstab
Backstab Lv.3
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249.
9000
Active
No
No
Charm
Charm Lv.16
Reduces target's desire to attack. Power 252.
9000
Active
Yes
No
Charm
Charm Lv.17
Reduces target's desire to attack. Power 259.
9000
Active
Yes
No
Charm
Charm Lv.18
Reduces target's desire to attack. Power 266.
9000
Active
Yes
No
Critical Chance
Critical Chance Lv.2
Critical rate is increased.
28000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.9
Increases P. Atk. when using a dagger.
9000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.10
Increases P. Atk. when using a dagger.
9000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.11
Increases P. Atk. when using a dagger.
9000
Passive
No
No
Deadly Blow
Deadly Blow Lv.1
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107.
9000
Active
No
No
Deadly Blow
Deadly Blow Lv.2
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176.
9000
Active
No
No
Deadly Blow
Deadly Blow Lv.3
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249.
9000
Active
No
No
Elemental Heal
Elemental Heal Lv.19
Regenerates HP. Power 236.
9000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.20
Regenerates HP. Power 245.
9000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.21
Regenerates HP. Power 254.
9000
Active
Yes
No
Entangle
Entangle Lv.2
Instantly reduces enemy's Speed. Effect 3.
28000
Active
Yes
No
Earth: 20
Fake Death
Fake Death Lv.1
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
28000
Toggle
No
No
Light Armor Mastery
Light Armor Mastery Lv.11
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
9000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
9000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
9000
Passive
No
No
Poison Recovery
Poison Recovery Lv.2
Self-cures poison. Effect less than 7.
28000
Active
Yes
No
Silent Move
Silent Move Lv.1
Disables preemptive attacks from enemies. Continuously consumes MP.
28000
Toggle
No
Yes
Spirit Barrier
Spirit Barrier Lv.1
Temporarily increases M. Def. Effect 1.
28000
Active
Yes
No
Unlock
Unlock Lv.6
Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests.
28000
Active
No
No
Vicious Stance
Vicious Stance Lv.6
Increases critical attack power. MP will be consumed continuously.
28000
Toggle
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.2
Dodging abilities increase when running.
35000
Passive
No
No
Backstab
Backstab Lv.4
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325.
12000
Active
No
No
Backstab
Backstab Lv.5
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405.
12000
Active
No
No
Backstab
Backstab Lv.6
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488.
12000
Active
No
No
Charm
Charm Lv.19
Reduces target's desire to attack. Power 272.
12000
Active
Yes
No
Charm
Charm Lv.20
Reduces target's desire to attack. Power 279.
12000
Active
Yes
No
Charm
Charm Lv.21
Reduces target's desire to attack. Power 286.
12000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.12
Increases P. Atk. when using a dagger.
12000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.13
Increases P. Atk. when using a dagger.
12000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.14
Increases P. Atk. when using a dagger.
12000
Passive
No
No
Deadly Blow
Deadly Blow Lv.4
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325.
12000
Active
No
No
Deadly Blow
Deadly Blow Lv.5
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405.
12000
Active
No
No
Deadly Blow
Deadly Blow Lv.6
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488.
12000
Active
No
No
Elemental Heal
Elemental Heal Lv.22
Regenerates HP. Power 262.
12000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.23
Regenerates HP. Power 271.
12000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.24
Regenerates HP. Power 281.
12000
Active
Yes
No
Entangle
Entangle Lv.3
Instantly reduces enemy's Speed. Effect 3.
35000
Active
Yes
No
Earth: 20
Esprit
Esprit Lv.2
Increases HP/MP regeneration while running.
35000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
12000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
12000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
12000
Passive
No
No
Quick Step
Quick Step Lv.2
Increases Speed.
35000
Passive
No
Yes
Switch
Switch Lv.1
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
35000
Active
No
No
Unlock
Unlock Lv.7
Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests.
35000
Active
No
No
Vicious Stance
Vicious Stance Lv.7
Increases critical attack power. MP will be consumed continuously.
35000
Toggle
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.7
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574.
13000
Active
No
No
Backstab
Backstab Lv.8
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664.
13000
Active
No
No
Backstab
Backstab Lv.9
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757.
13000
Active
No
No
Boost Evasion
Boost Evasion Lv.2
Increases Evasion.
40000
Passive
No
No
Chameleon Rest
Chameleon Rest Lv.1
Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously.
40000
Toggle
No
No
Charm
Charm Lv.22
Reduces target's desire to attack. Power 293.
13000
Active
Yes
No
Charm
Charm Lv.23
Reduces target's desire to attack. Power 300.
13000
Active
Yes
No
Charm
Charm Lv.24
Reduces target's desire to attack. Power 307.
13000
Active
Yes
No
Cure Bleeding
Cure Bleeding Lv.2
Heal your wounds. Effect less than 7
40000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.15
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.16
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.17
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Deadly Blow
Deadly Blow Lv.7
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574.
13000
Active
No
No
Deadly Blow
Deadly Blow Lv.8
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664.
13000
Active
No
No
Deadly Blow
Deadly Blow Lv.9
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757.
13000
Active
No
No
Elemental Heal
Elemental Heal Lv.25
Regenerates HP. Power 290.
13000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.26
Regenerates HP. Power 299.
13000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.27
Regenerates HP. Power 308.
13000
Active
Yes
No
Entangle
Entangle Lv.4
Instantly reduces enemy's Speed. Effect 3.
40000
Active
Yes
No
Earth: 20
Esprit
Esprit Lv.3
Increases HP/MP regeneration while running.
40000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
13000
Passive
No
No
Summon Treasure Key
Summon Treasure Key Lv.1
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
40000
Active
No
No
Switch
Switch Lv.2
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
40000
Active
No
No
Unlock
Unlock Lv.8
Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests.
40000
Active
No
No
Vicious Stance
Vicious Stance Lv.8
Increases critical attack power. MP will be consumed continuously.
40000
Toggle
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.10
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853.
25000
Active
No
No
Backstab
Backstab Lv.11
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953.
25000
Active
No
No
Backstab
Backstab Lv.12
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057.
25000
Active
No
No
Bleed
Bleed Lv.3
Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5.
75000
Active
No
No
Charm
Charm Lv.25
Reduces target's desire to attack. Power 313.
25000
Active
Yes
No
Charm
Charm Lv.26
Reduces target's desire to attack. Power 320.
25000
Active
Yes
No
Charm
Charm Lv.27
Reduces target's desire to attack. Power 327.
25000
Active
Yes
No
Critical Chance
Critical Chance Lv.3
Critical rate is increased.
75000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.18
Increases P. Atk. when using a dagger.
25000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.19
Increases P. Atk. when using a dagger.
25000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.20
Increases P. Atk. when using a dagger.
25000
Passive
No
No
Deadly Blow
Deadly Blow Lv.10
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853.
25000
Active
No
No
Deadly Blow
Deadly Blow Lv.11
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953.
25000
Active
No
No
Deadly Blow
Deadly Blow Lv.12
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057.
25000
Active
No
No
Elemental Heal
Elemental Heal Lv.28
Regenerates HP. Power 318.
25000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.29
Regenerates HP. Power 327.
25000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.30
Regenerates HP. Power 337.
25000
Active
Yes
No
Entangle
Entangle Lv.5
Instantly reduces enemy's Speed. Effect 3.
75000
Active
Yes
No
Earth: 20
Esprit
Esprit Lv.4
Increases HP/MP regeneration while running.
75000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
25000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
25000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
25000
Passive
No
No
Spirit Barrier
Spirit Barrier Lv.2
Temporarily increases M. Def. Effect 2.
75000
Active
Yes
No
Switch
Switch Lv.3
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
75000
Active
No
No
Vicious Stance
Vicious Stance Lv.9
Increases critical attack power. MP will be consumed continuously.
75000
Toggle
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.13
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164.
38000
Active
No
No
Backstab
Backstab Lv.14
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274.
38000
Active
No
No
Backstab
Backstab Lv.15
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388.
38000
Active
No
No
Charm
Charm Lv.28
Reduces target's desire to attack. Power 334.
38000
Active
Yes
No
Charm
Charm Lv.29
Reduces target's desire to attack. Power 340.
38000
Active
Yes
No
Charm
Charm Lv.30
Reduces target's desire to attack. Power 347.
38000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.21
Increases P. Atk. when using a dagger.
38000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.22
Increases P. Atk. when using a dagger.
38000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.23
Increases P. Atk. when using a dagger.
38000
Passive
No
No
Deadly Blow
Deadly Blow Lv.13
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164.
38000
Active
No
No
Deadly Blow
Deadly Blow Lv.14
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274.
38000
Active
No
No
Deadly Blow
Deadly Blow Lv.15
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388.
38000
Active
No
No
Elemental Heal
Elemental Heal Lv.31
Regenerates HP. Power 346.
38000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.32
Regenerates HP. Power 356.
38000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.33
Regenerates HP. Power 365.
38000
Active
Yes
No
Entangle
Entangle Lv.6
Instantly reduces enemy's Speed. Effect 3.
115000
Active
Yes
No
Earth: 20
Esprit
Esprit Lv.5
Increases HP/MP regeneration while running.
115000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
38000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
38000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
38000
Passive
No
No
Lure
Lure Lv.1
Quietly lures an enemy.
115000
Active
No
Yes
Sprint
Sprint Lv.2
Temporarily increases Speed. Effect 2.
115000
Active
Yes
Yes
Switch
Switch Lv.4
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
115000
Active
No
No
Unlock
Unlock Lv.9
Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests.
115000
Active
No
No
Vicious Stance
Vicious Stance Lv.10
Increases critical attack power. MP will be consumed continuously.
115000
Toggle
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.3
Dodging abilities increase when running.
147000
Passive
No
No
Acrobatics
Acrobatics Lv.2
Reduces falling damage.
147000
Passive
No
No
Backstab
Backstab Lv.16
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505.
49000
Active
No
No
Backstab
Backstab Lv.17
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625.
49000
Active
No
No
Backstab
Backstab Lv.18
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748.
49000
Active
No
No
Breath Boost
Breath Boost Lv.2
Increases lung capacity.
147000
Passive
No
No
Charm
Charm Lv.31
Reduces target's desire to attack. Power 353.
49000
Active
Yes
No
Charm
Charm Lv.32
Reduces target's desire to attack. Power 360.
49000
Active
Yes
No
Charm
Charm Lv.33
Reduces target's desire to attack. Power 366.
49000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.24
Increases P. Atk. when using a dagger.
49000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.25
Increases P. Atk. when using a dagger.
49000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.26
Increases P. Atk. when using a dagger.
49000
Passive
No
No
Deadly Blow
Deadly Blow Lv.16
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505.
49000
Active
No
No
Deadly Blow
Deadly Blow Lv.17
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625.
49000
Active
No
No
Deadly Blow
Deadly Blow Lv.18
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748.
49000
Active
No
No
Elemental Heal
Elemental Heal Lv.34
Regenerates HP. Power 375.
49000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.35
Regenerates HP. Power 384.
49000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.36
Regenerates HP. Power 393.
49000
Active
Yes
No
Entangle
Entangle Lv.7
Instantly reduces enemy's Speed. Effect 3.
147000
Active
Yes
No
Earth: 20
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
49000
Passive
No
No
Sand Bomb
Sand Bomb Lv.1
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
147000
Active
No
No
Switch
Switch Lv.5
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
147000
Active
No
No
Ultimate Evasion
Ultimate Evasion Lv.2
Significantly increases Evasion and resistance to debuff attacks. Effect 2.
147000
Active
No
Yes
Unlock
Unlock Lv.10
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests.
147000
Active
No
No
Vicious Stance
Vicious Stance Lv.11
Increases critical attack power. MP will be consumed continuously.
147000
Toggle
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.19
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875.
53000
Active
No
No
Backstab
Backstab Lv.20
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004.
53000
Active
No
No
Backstab
Backstab Lv.21
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136.
53000
Active
No
No
Bleed
Bleed Lv.4
Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6.
160000
Active
No
No
Boost Evasion
Boost Evasion Lv.3
Increases Evasion.
160000
Passive
No
Yes
Charm
Charm Lv.34
Reduces target's desire to attack. Power 373.
53000
Active
Yes
No
Charm
Charm Lv.35
Reduces target's desire to attack. Power 379.
53000
Active
Yes
No
Charm
Charm Lv.36
Reduces target's desire to attack. Power 385.
53000
Active
Yes
No
Critical Chance
Critical Chance Lv.4
Critical rate increases.
150000
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.27
Increases P. Atk. when using a dagger.
53000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.28
Increases P. Atk. when using a dagger.
53000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.29
Increases P. Atk. when using a dagger.
53000
Passive
No
No
Deadly Blow
Deadly Blow Lv.19
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875.
53000
Active
No
No
Deadly Blow
Deadly Blow Lv.20
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004.
53000
Active
No
No
Deadly Blow
Deadly Blow Lv.21
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136.
53000
Active
No
No
Elemental Heal
Elemental Heal Lv.37
Regenerates HP. Power 403.
53000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.38
Regenerates HP. Power 412.
53000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.39
Regenerates HP. Power 421.
53000
Active
Yes
No
Entangle
Entangle Lv.8
Instantly reduces enemy's Speed. Effect 3.
160000
Active
Yes
No
Earth: 20
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
53000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
53000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
53000
Passive
No
No
Mortal Strike
Mortal Strike Lv.1
Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 1.
160000
Active
No
No
Sand Bomb
Sand Bomb Lv.2
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
160000
Active
No
No
Spirit Barrier
Spirit Barrier Lv.3
Temporarily increases M. Def. Effect 3.
160000
Active
Yes
Yes
Summon Treasure Key
Summon Treasure Key Lv.2
Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
160000
Active
No
No
Switch
Switch Lv.6
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
160000
Active
No
No
Vicious Stance
Vicious Stance Lv.12
Increases critical attack power. MP will be consumed continuously.
160000
Toggle
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.22
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271.
112000
Active
No
No
Backstab
Backstab Lv.23
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408.
112000
Active
No
No
Charm
Charm Lv.37
Reduces target's desire to attack. Power 391.
112000
Active
Yes
No
Charm
Charm Lv.38
Reduces target's desire to attack. Power 396.
112000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.30
Increases P. Atk. when using a dagger.
112000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.31
Increases P. Atk. when using a dagger.
112000
Passive
No
No
Deadly Blow
Deadly Blow Lv.22
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271.
112000
Active
No
No
Deadly Blow
Deadly Blow Lv.23
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408.
112000
Active
No
No
Elemental Heal
Elemental Heal Lv.40
Regenerates HP. Power 430.
112000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.41
Regenerates HP. Power 439.
112000
Active
Yes
No
Entangle
Entangle Lv.9
Instantly reduces enemy's Speed. Effect 3.
223000
Active
Yes
No
Earth: 20
Escape Shackle
Escape Shackle Lv.1
Allows you to escape from a captured state.
223000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
112000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
112000
Passive
No
No
Poison Recovery
Poison Recovery Lv.3
Self-cures poison. Effect less than 9.
223000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.3
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
223000
Active
No
No
Switch
Switch Lv.7
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
223000
Active
No
No
Unlock
Unlock Lv.11
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests.
223000
Active
No
No
Vicious Stance
Vicious Stance Lv.13
Increases critical attack power. MP will be consumed continuously.
223000
Toggle
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.24
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548.
170000
Active
No
No
Backstab
Backstab Lv.25
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690.
170000
Active
No
No
Charm
Charm Lv.39
Reduces target's desire to attack. Power 402.
170000
Active
Yes
No
Charm
Charm Lv.40
Reduces target's desire to attack. Power 407.
170000
Active
Yes
No
Cure Bleeding
Cure Bleeding Lv.3
Heal your wounds. Effect less than 9.
330000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.32
Increases P. Atk. when using a dagger.
170000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.33
Increases P. Atk. when using a dagger.
170000
Passive
No
No
Deadly Blow
Deadly Blow Lv.24
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548.
170000
Active
No
No
Deadly Blow
Deadly Blow Lv.25
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690.
170000
Active
No
No
Elemental Heal
Elemental Heal Lv.42
Regenerates HP. Power 448.
170000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.43
Regenerates HP. Power 457.
170000
Active
Yes
No
Entangle
Entangle Lv.10
Instantly reduces enemy's Speed. Effect 3.
330000
Active
Yes
No
Earth: 20
Esprit
Esprit Lv.6
Increases HP/MP regeneration while running.
330000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
170000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
170000
Passive
No
No
Sand Bomb
Sand Bomb Lv.4
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
330000
Active
No
No
Switch
Switch Lv.8
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
330000
Active
No
No
Vicious Stance
Vicious Stance Lv.14
Increases critical attack power. MP will be consumed continuously.
330000
Toggle
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.26
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834.
220000
Active
No
No
Backstab
Backstab Lv.27
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980.
220000
Active
No
No
Charm
Charm Lv.41
Reduces target's desire to attack. Power 413.
220000
Active
Yes
No
Charm
Charm Lv.42
Reduces target's desire to attack. Power 418.
220000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.34
Increases P. Atk. when using a dagger.
220000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.35
Increases P. Atk. when using a dagger.
220000
Passive
No
No
Deadly Blow
Deadly Blow Lv.26
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834.
220000
Active
No
No
Deadly Blow
Deadly Blow Lv.27
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980.
220000
Active
No
No
Elemental Heal
Elemental Heal Lv.44
Regenerates HP. Power 466.
220000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.45
Regenerates HP. Power 474.
220000
Active
Yes
No
Entangle
Entangle Lv.11
Instantly reduces enemy's Speed. Effect 3.
440000
Active
Yes
No
Earth: 20
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
220000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
220000
Passive
No
No
Sand Bomb
Sand Bomb Lv.5
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 1.
440000
Active
No
No
Switch
Switch Lv.9
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
440000
Active
No
No
Unlock
Unlock Lv.12
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests.
440000
Active
No
No
Vicious Stance
Vicious Stance Lv.15
Increases critical attack power. MP will be consumed continuously.
440000
Toggle
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.28
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127.
250000
Active
No
No
Backstab
Backstab Lv.29
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275.
250000
Active
No
No
Bleed
Bleed Lv.5
Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7.
500000
Active
No
No
Blinding Blow
Blinding Blow Lv.1
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2751.
250000
Active
No
No
Blinding Blow
Blinding Blow Lv.2
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850.
250000
Active
No
No
Charm
Charm Lv.43
Reduces target's desire to attack. Power 423.
250000
Active
Yes
No
Charm
Charm Lv.44
Reduces target's desire to attack. Power 428.
250000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.36
Increases P. Atk. when using a dagger.
250000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.37
Increases P. Atk. when using a dagger.
250000
Passive
No
No
Deadly Blow
Deadly Blow Lv.28
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127.
250000
Active
No
No
Deadly Blow
Deadly Blow Lv.29
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275.
250000
Active
No
No
Elemental Heal
Elemental Heal Lv.46
Regenerates HP. Power 482.
250000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.47
Regenerates HP. Power 490.
250000
Active
Yes
No
Entangle
Entangle Lv.12
Instantly reduces enemy's Speed. Effect 3.
500000
Active
Yes
No
Earth: 20
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
250000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
250000
Passive
No
No
Mortal Strike
Mortal Strike Lv.2
Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 2.
500000
Active
No
No
Sand Bomb
Sand Bomb Lv.6
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
500000
Active
No
No
Summon Treasure Key
Summon Treasure Key Lv.3
Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
500000
Active
No
No
Switch
Switch Lv.10
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
500000
Active
No
No
Vicious Stance
Vicious Stance Lv.16
Increases critical attack power. MP will be consumed continuously.
500000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.30
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425.
300000
Active
No
No
Backstab
Backstab Lv.31
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575.
300000
Active
No
No
Blinding Blow
Blinding Blow Lv.3
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 2850.
300000
Active
No
No
Blinding Blow
Blinding Blow Lv.4
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3050.
300000
Active
No
No
Charm
Charm Lv.45
Reduces target's desire to attack. Power 432.
300000
Active
Yes
No
Charm
Charm Lv.46
Reduces target's desire to attack. Power 437.
300000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.38
Increases P. Atk. when using a dagger.
300000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.39
Increases P. Atk. when using a dagger.
300000
Passive
No
No
Deadly Blow
Deadly Blow Lv.30
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425.
300000
Active
No
No
Deadly Blow
Deadly Blow Lv.31
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575.
300000
Active
No
No
Elemental Heal
Elemental Heal Lv.48
Regenerates HP. Power 498.
300000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.49
Regenerates HP. Power 506.
300000
Active
Yes
No
Entangle
Entangle Lv.13
Instantly reduces enemy's Speed. Effect 3.
600000
Active
Yes
No
Earth: 20
Esprit
Esprit Lv.7
Increases HP/MP regeneration while running.
600000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
300000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
300000
Passive
No
No
Sand Bomb
Sand Bomb Lv.7
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
600000
Active
No
No
Switch
Switch Lv.11
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
600000
Active
No
No
Unlock
Unlock Lv.13
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests.
600000
Active
No
No
Vicious Stance
Vicious Stance Lv.17
Increases critical attack power. MP will be consumed continuously.
600000
Toggle
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.32
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726.
390000
Active
No
No
Backstab
Backstab Lv.33
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878.
390000
Active
No
No
Bleed
Bleed Lv.6
Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8.
780000
Active
No
Yes
Blinding Blow
Blinding Blow Lv.5
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3151.
390000
Active
No
No
Blinding Blow
Blinding Blow Lv.6
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3252.
390000
Active
No
No
Charm
Charm Lv.47
Reduces target's desire to attack. Power 441.
390000
Active
Yes
No
Charm
Charm Lv.48
Reduces target's desire to attack. Power 445.
390000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.40
Increases P. Atk. when using a dagger.
390000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.41
Increases P. Atk. when using a dagger.
390000
Passive
No
No
Deadly Blow
Deadly Blow Lv.32
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726.
390000
Active
No
No
Deadly Blow
Deadly Blow Lv.33
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878.
390000
Active
No
No
Elemental Heal
Elemental Heal Lv.50
Regenerates HP. Power 513.
390000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.51
Regenerates HP. Power 520.
390000
Active
Yes
No
Entangle
Entangle Lv.14
Instantly reduces enemy's Speed. Effect 3.
780000
Active
Yes
No
Earth: 20
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
390000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
390000
Passive
No
No
Sand Bomb
Sand Bomb Lv.8
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
780000
Active
No
No
Switch
Switch Lv.12
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
780000
Active
No
No
Vicious Stance
Vicious Stance Lv.18
Increases critical attack power. MP will be consumed continuously.
780000
Toggle
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.34
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029.
500000
Active
No
No
Backstab
Backstab Lv.35
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180.
500000
Active
No
No
Blinding Blow
Blinding Blow Lv.7
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3353.
500000
Active
No
No
Blinding Blow
Blinding Blow Lv.8
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3453.
500000
Active
No
No
Charm
Charm Lv.49
Reduces target's desire to attack. Power 449.
500000
Active
Yes
No
Charm
Charm Lv.50
Reduces target's desire to attack. Power 452.
500000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.42
Increases P. Atk. when using a dagger.
500000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.43
Increases P. Atk. when using a dagger.
500000
Passive
No
No
Deadly Blow
Deadly Blow Lv.34
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029.
500000
Active
No
No
Deadly Blow
Deadly Blow Lv.35
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180.
500000
Active
No
No
Elemental Heal
Elemental Heal Lv.52
Regenerates HP. Power 527.
500000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.53
Regenerates HP. Power 534.
500000
Active
Yes
No
Entangle
Entangle Lv.15
Instantly reduces enemy's Speed. Effect 3.
1000000
Active
Yes
No
Earth: 20
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
500000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
500000
Passive
No
No
Sand Bomb
Sand Bomb Lv.9
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 2.
1000000
Active
No
No
Switch
Switch Lv.13
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
1000000
Active
No
No
Unlock
Unlock Lv.14
Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests.
1000000
Active
No
No
Vicious Stance
Vicious Stance Lv.19
Increases critical attack power. MP will be consumed continuously.
1000000
Toggle
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.36
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330.
930000
Active
No
No
Backstab
Backstab Lv.37
Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479.
930000
Active
No
Yes
Blinding Blow
Blinding Blow Lv.9
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3553.
930000
Active
No
No
Blinding Blow
Blinding Blow Lv.10
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Requires a dagger. Power 3653.
930000
Active
No
Yes
Charm
Charm Lv.51
Reduces target's desire to attack. Power 455.
930000
Active
Yes
No
Charm
Charm Lv.52
Reduces target's desire to attack. Power 458.
930000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.44
Increases P. Atk. when using a dagger.
930000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.45
Increases P. Atk. when using a dagger.
930000
Passive
No
Yes
Deadly Blow
Deadly Blow Lv.36
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330.
930000
Active
No
No
Deadly Blow
Deadly Blow Lv.37
Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479.
930000
Active
No
Yes
Elemental Heal
Elemental Heal Lv.54
Regenerates HP. Power 540.
930000
Active
Yes
No
Elemental Heal
Elemental Heal Lv.55
Regenerates HP. Power 546.
930000
Active
Yes
Yes
Entangle
Entangle Lv.16
Instantly reduces enemy's Speed. Effect 3.
1860000
Active
Yes
Yes
Earth: 20
Esprit
Esprit Lv.8
Increases HP/MP regeneration while running.
1860000
Passive
No
No
Find Trap
Find Trap Lv.1
Detects traps below Level 78.
1630000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
930000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
930000
Passive
No
Yes
Mortal Strike
Mortal Strike Lv.3
Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 3.
1860000
Active
No
Yes
Remove Trap
Remove Trap Lv.1
Disarms traps below Level 78.
1630000
Active
No
No
Sand Bomb
Sand Bomb Lv.10
Detonates a sand bomb, temporarily reducing an enemy's Accuracy. Effect 3.
1860000
Active
No
Yes
Summon Treasure Key
Summon Treasure Key Lv.4
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
1860000
Active
No
No
Switch
Switch Lv.14
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
1860000
Active
No
No
Vicious Stance
Vicious Stance Lv.20
Increases critical attack power. MP will be consumed continuously.
1860000
Toggle
No
Yes