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All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatics
Acrobatics Lv.1
Reduces falling damage.
2800
Passive
No
No
Bow Mastery
Bow Mastery Lv.1
Increases P. Atk. when using a bow.
950
Passive
No
No
Bow Mastery
Bow Mastery Lv.2
Increases P. Atk. when using a bow.
950
Passive
No
No
Bow Mastery
Bow Mastery Lv.3
Increases P. Atk. when using a bow.
950
Passive
No
No
Breath Boost
Breath Boost Lv.1
Increases lung capacity.
2800
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.1
Increases P. Atk. when using a dagger.
2800
Passive
No
No
Defense Aura
Defense Aura Lv.2
Temporarily increases P. Def. Effect 2.
2800
Active
Yes
No
Drain Health
Drain Health Lv.3
Transfers HP from a target to yourself. Power 24.
1500
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.4
Transfers HP from a target to yourself. Power 26.
1500
Active
Yes
No
Unholy: 20
Light Armor Mastery
Light Armor Mastery Lv.1
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
1400
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.2
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
1400
Passive
No
No
Long Shot
Long Shot Lv.1
Increase the range of your bow.
2800
Passive
No
No
Mortal Blow
Mortal Blow Lv.10
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268.
1000
Active
No
No
Mortal Blow
Mortal Blow Lv.11
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291.
1000
Active
No
No
Mortal Blow
Mortal Blow Lv.12
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314.
1000
Active
No
No
Poison
Poison Lv.1
Instantly poisons enemy. Effect 3.
2800
Active
Yes
No
Power Shot
Power Shot Lv.10
A deadly damage-dealing volley from a bow. Power 239. Over-hit possible.
1000
Active
No
No
Power Shot
Power Shot Lv.11
A deadly damage-dealing volley from a bow. Power 258. Over-hit possible.
1000
Active
No
No
Power Shot
Power Shot Lv.12
A deadly damage-dealing volley from a bow. Power 279. Over-hit possible.
1000
Active
No
No
Unlock
Unlock Lv.1
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
2800
Active
No
No
Vicious Stance
Vicious Stance Lv.1
Increases critical attack power. MP will be consumed continuously.
2800
Toggle
No
No
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Accuracy
Accuracy Lv.1
Increases Accuracy. Continuously consumes MP.
5000
Toggle
No
Yes
Bleed
Bleed Lv.1
Inflicts a serious wound that causes temporary bleeding. An equipped dagger weapon is required to use this skill. Effect 3.
5000
Active
No
No
Boost Evasion
Boost Evasion Lv.1
Increase evasion.
5000
Passive
No
No
Bow Mastery
Bow Mastery Lv.4
Increases P. Atk. when using a bow.
1700
Passive
No
No
Bow Mastery
Bow Mastery Lv.5
Increases P. Atk. when using a bow.
1700
Passive
No
No
Bow Mastery
Bow Mastery Lv.6
Increases P. Atk. when using a bow.
1700
Passive
No
No
Confusion
Confusion Lv.1
Throws the enemy into confusion and gets them to change the target of their attack.
5000
Active
Yes
No
Critical Power
Critical Power Lv.1
Critical Atk. Power is increased.
5000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.2
Increases P. Atk. when using a dagger.
5000
Passive
No
No
Drain Health
Drain Health Lv.5
Transfers HP from a target to yourself. Power 28.
1700
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.6
Transfers HP from a target to yourself. Power 29.
1700
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.7
Transfers HP from a target to yourself. Power 31.
1700
Active
Yes
No
Unholy: 20
Light Armor Mastery
Light Armor Mastery Lv.3
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
2500
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.4
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
2500
Passive
No
No
Mortal Blow
Mortal Blow Lv.13
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367.
1700
Active
No
No
Mortal Blow
Mortal Blow Lv.14
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396.
1700
Active
No
No
Mortal Blow
Mortal Blow Lv.15
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427.
1700
Active
No
No
Power Shot
Power Shot Lv.13
A deadly damage-dealing volley from a bow. Power 326. Over-hit possible.
1700
Active
No
No
Power Shot
Power Shot Lv.14
A deadly damage-dealing volley from a bow. Power 352. Over-hit possible.
1700
Active
No
No
Power Shot
Power Shot Lv.15
A deadly damage-dealing volley from a bow. Power 379. Over-hit possible.
1700
Active
No
No
Sting
Sting Lv.1
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
1700
Active
No
No
Sting
Sting Lv.2
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.
1700
Active
No
No
Sting
Sting Lv.3
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.
1700
Active
No
No
Unlock
Unlock Lv.2
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
5000
Active
No
No
Vicious Stance
Vicious Stance Lv.2
Increases critical attack power. MP will be consumed continuously.
5000
Toggle
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.1
Dodging abilities increase when running.
8500
Passive
No
No
Attack Aura
Attack Aura Lv.2
Temporarily increases P. Atk. Effect 2.
8500
Active
Yes
No
Bow Mastery
Bow Mastery Lv.7
Increases P. Atk. when using a bow.
2900
Passive
No
No
Bow Mastery
Bow Mastery Lv.8
Increases P. Atk. when using a bow.
2900
Passive
No
No
Bow Mastery
Bow Mastery Lv.9
Increases P. Atk. when using a bow.
2900
Passive
No
No
Confusion
Confusion Lv.2
Throws the enemy into confusion and gets them to change the target of their attack.
8500
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.3
Increases P. Atk. when using a dagger.
4300
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.4
Increases P. Atk. when using a dagger.
4300
Passive
No
No
Drain Health
Drain Health Lv.8
Transfers HP from a target to yourself. Power 33.
2900
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.9
Transfers HP from a target to yourself. Power 34.
2900
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.10
Transfers HP from a target to yourself. Power 35.
2900
Active
Yes
No
Unholy: 20
Light Armor Mastery
Light Armor Mastery Lv.5
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
4300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.6
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
4300
Passive
No
No
Mortal Blow
Mortal Blow Lv.16
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494.
2900
Active
No
No
Mortal Blow
Mortal Blow Lv.17
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531.
2900
Active
No
No
Mortal Blow
Mortal Blow Lv.18
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571.
2900
Active
No
No
Power Shot
Power Shot Lv.16
A deadly damage-dealing volley from a bow. Power 440. Over-hit possible.
2900
Active
No
No
Power Shot
Power Shot Lv.17
A deadly damage-dealing volley from a bow. Power 472. Over-hit possible.
2900
Active
No
No
Power Shot
Power Shot Lv.18
A deadly damage-dealing volley from a bow. Power 507. Over-hit possible.
2900
Active
No
No
Quick Step
Quick Step Lv.1
Moving speed increases.
8500
Passive
No
No
Sting
Sting Lv.4
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.
2900
Active
No
No
Sting
Sting Lv.5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.
2900
Active
No
No
Sting
Sting Lv.6
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.
2900
Active
No
No
Ultimate Evasion
Ultimate Evasion Lv.1
Significantly increases Evasion and resistance to debuff attacks. Effect 1.
8500
Active
No
No
Unlock
Unlock Lv.3
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
8500
Active
No
No
Vicious Stance
Vicious Stance Lv.3
Increases critical attack power. MP will be consumed continuously.
8500
Toggle
No
No
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bleed
Bleed Lv.2
Inflicts a serious wound that causes temporary bleeding. An equipped dagger weapon is required to use this skill. Effect 4.
14000
Active
No
No
Bow Mastery
Bow Mastery Lv.10
Increases P. Atk. when using a bow.
4800
Passive
No
No
Bow Mastery
Bow Mastery Lv.11
Increases P. Atk. when using a bow.
4800
Passive
No
No
Bow Mastery
Bow Mastery Lv.12
Increases P. Atk. when using a bow.
4800
Passive
No
No
Confusion
Confusion Lv.3
Throws the enemy into confusion and gets them to change the target of their attack.
14000
Active
Yes
No
Critical Power
Critical Power Lv.2
Critical Atk. Power is increased.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.5
Increases P. Atk. when using a dagger.
7100
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.6
Increases P. Atk. when using a dagger.
7100
Passive
No
No
Drain Health
Drain Health Lv.11
Transfers HP from a target to yourself. Power 38.
4800
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.12
Transfers HP from a target to yourself. Power 39.
4800
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.13
Transfers HP from a target to yourself. Power 40.
4800
Active
Yes
No
Unholy: 20
Light Armor Mastery
Light Armor Mastery Lv.7
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
7100
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.8
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
7100
Passive
No
No
Mortal Blow
Mortal Blow Lv.19
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656.
4800
Active
No
No
Mortal Blow
Mortal Blow Lv.20
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703.
4800
Active
No
No
Mortal Blow
Mortal Blow Lv.21
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752.
4800
Active
No
No
Power Break
Power Break Lv.1
Instantly reduces enemy's P. Atk Effect 2.
14000
Active
Yes
No
Power Shot
Power Shot Lv.19
A deadly damage-dealing volley from a bow. Power 584. Over-hit possible.
4800
Active
No
No
Power Shot
Power Shot Lv.20
A deadly damage-dealing volley from a bow. Power 625. Over-hit possible.
4800
Active
No
No
Power Shot
Power Shot Lv.21
A deadly damage-dealing volley from a bow. Power 669. Over-hit possible.
4800
Active
No
No
Rapid Shot
Rapid Shot Lv.1
Increases speed of arrow launch. Effect 1.
14000
Active
No
No
Sting
Sting Lv.7
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.
4800
Active
No
No
Sting
Sting Lv.8
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.
4800
Active
No
No
Sting
Sting Lv.9
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.
4800
Active
No
No
Unlock
Unlock Lv.4
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
14000
Active
No
No
Vicious Stance
Vicious Stance Lv.4
Increases critical attack power. MP will be consumed continuously.
14000
Toggle
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bow Mastery
Bow Mastery Lv.13
Increases P. Atk. when using a bow.
7400
Passive
No
No
Bow Mastery
Bow Mastery Lv.14
Increases P. Atk. when using a bow.
7400
Passive
No
No
Bow Mastery
Bow Mastery Lv.15
Increases P. Atk. when using a bow.
7400
Passive
No
No
Confusion
Confusion Lv.4
Throws the enemy into confusion and gets them to change the target of their attack.
22000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.7
Increases P. Atk. when using a dagger.
11000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.8
Increases P. Atk. when using a dagger.
11000
Passive
No
No
Drain Health
Drain Health Lv.14
Transfers HP from a target to yourself. Power 43.
7400
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.15
Transfers HP from a target to yourself. Power 44.
7400
Active
Yes
No
Unholy: 20
Drain Health
Drain Health Lv.16
Transfers HP from a target to yourself. Power 46.
7400
Active
Yes
No
Unholy: 20
Esprit
Esprit Lv.1
Increases HP/MP regeneration while running.
22000
Passive
No
No
Freezing Strike
Freezing Strike Lv.1
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2.
11000
Active
Yes
No
Water: 20
Freezing Strike
Freezing Strike Lv.2
Freezes an enemy, instantly reducing their speed. Power 28. Effect 2.
11000
Active
Yes
No
Water: 20
Light Armor Mastery
Light Armor Mastery Lv.9
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
11000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.10
Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
11000
Passive
No
No
Mortal Blow
Mortal Blow Lv.22
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859.
7400
Active
No
No
Mortal Blow
Mortal Blow Lv.23
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916.
7400
Active
No
No
Mortal Blow
Mortal Blow Lv.24
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977.
7400
Active
No
No
Power Break
Power Break Lv.2
Instantly reduces enemy's P. Atk Effect 2.
22000
Active
Yes
No
Power Shot
Power Shot Lv.22
A deadly damage-dealing volley from a bow. Power 763. Over-hit possible.
7400
Active
No
No
Power Shot
Power Shot Lv.23
A deadly damage-dealing volley from a bow. Power 814. Over-hit possible.
7400
Active
No
No
Power Shot
Power Shot Lv.24
A deadly damage-dealing volley from a bow. Power 865. Over-hit possible.
7400
Active
No
No
Sting
Sting Lv.10
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.
7400
Active
No
No
Sting
Sting Lv.11
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.
7400
Active
No
No
Sting
Sting Lv.12
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.
7400
Active
No
No
Stunning Shot
Stunning Shot Lv.1
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.
7400
Active
No
No
Stunning Shot
Stunning Shot Lv.2
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367.
7400
Active
No
No
Stunning Shot
Stunning Shot Lv.3
A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391.
7400
Active
No
No
Unlock
Unlock Lv.5
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
22000
Active
No
No
Vicious Stance
Vicious Stance Lv.5
Increases critical attack power. MP will be consumed continuously.
22000
Toggle
No
No