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All L2 classes
assasin
Assasin

Dark Elven

Abyss Walker Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.1
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.
9300
Active
No
No
Death
Backstab
Backstab Lv.2
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.
9300
Active
No
No
Death
Backstab
Backstab Lv.3
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.
9300
Active
No
No
Death
Confusion
Confusion Lv.5
Throws the enemy into confusion and gets them to change the target of their attack.
28000
Active
Yes
No
Critical Power
Critical Power Lv.3
Increases the power of a critical attack.
28000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.9
Increases P. Atk. when using a dagger.
9300
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.10
Increases P. Atk. when using a dagger.
9300
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.11
Increases P. Atk. when using a dagger.
9300
Passive
No
No
Deadly Blow
Deadly Blow Lv.1
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
9300
Active
No
No
Deadly Blow
Deadly Blow Lv.2
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.
9300
Active
No
No
Deadly Blow
Deadly Blow Lv.3
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.
9300
Active
No
No
Drain Health
Drain Health Lv.17
Transfers HP from an opponent to yourself. Power 49.
9300
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.18
Transfers HP from an opponent to yourself. Power 50.
9300
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.19
Transfers HP from an opponent to yourself. Power 52.
9300
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.3
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
14000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.4
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
14000
Active
Yes
No
Water
Hex
Hex Lv.1
Instantly decreases enemy's P. Def. Effect 3.
28000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.11
Increases P. Def. when wearing light armor.
9300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
Increases P. Def. when wearing light armor.
9300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
Increases P. Def. when wearing light armor.
9300
Passive
No
No
Power Break
Power Break Lv.3
Instantly reduces enemy's P. Atk Effect 3.
28000
Active
Yes
No
Silent Move
Silent Move Lv.1
Disables preemptive attacks from enemies. Continuously consumes MP.
28000
Toggle
No
No
Sting
Sting Lv.13
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
9300
Active
No
No
Bleed
Sting
Sting Lv.14
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
9300
Active
No
No
Bleed
Sting
Sting Lv.15
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
9300
Active
No
No
Bleed
Unlock
Unlock Lv.6
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
28000
Active
No
No
Vicious Stance
Vicious Stance Lv.6
Increases one's critical attack power. MP will be consumed continuously.
28000
Toggle
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.2
Dodging abilities increase when running.
29000
Passive
No
No
Backstab
Backstab Lv.4
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1325.
9600
Active
No
No
Death
Backstab
Backstab Lv.5
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1405.
9600
Active
No
No
Death
Backstab
Backstab Lv.6
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1488.
9600
Active
No
No
Death
Confusion
Confusion Lv.6
Throws the enemy into confusion and gets them to change the target of their attack.
29000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.12
Increases P. Atk. when using a dagger.
9600
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.13
Increases P. Atk. when using a dagger.
9600
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.14
Increases P. Atk. when using a dagger.
9600
Passive
No
No
Deadly Blow
Deadly Blow Lv.4
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325.
9600
Active
No
No
Deadly Blow
Deadly Blow Lv.5
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405.
9600
Active
No
No
Deadly Blow
Deadly Blow Lv.6
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488.
9600
Active
No
No
Drain Health
Drain Health Lv.20
Transfers HP from an opponent to yourself. Power 53.
9600
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.21
Transfers HP from an opponent to yourself. Power 55.
9600
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.22
Transfers HP from an opponent to yourself. Power 57.
9600
Active
Yes
No
Unholy
Esprit
Esprit Lv.2
Increases HP/MP regeneration while running.
29000
Passive
No
No
Freezing Strike
Freezing Strike Lv.5
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
14000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.6
Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
14000
Active
Yes
No
Water
Hex
Hex Lv.2
Instantly decreases enemy's P. Def. Effect 3.
29000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. when wearing light armor.
9600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. when wearing light armor.
9600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. when wearing light armor.
9600
Passive
No
No
Power Break
Power Break Lv.4
Instantly reduces enemy's P. Atk Effect 3.
29000
Active
Yes
No
Quick Step
Quick Step Lv.2
Moving speed increases.
29000
Passive
No
No
Sting
Sting Lv.16
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
9600
Active
No
No
Bleed
Sting
Sting Lv.17
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
9600
Active
No
No
Bleed
Sting
Sting Lv.18
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
9600
Active
No
No
Bleed
Unlock
Unlock Lv.7
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
29000
Active
No
No
Veil
Veil Lv.1
Blurs enemy's vision, discouraging aggressive behavior.
29000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.7
Increases one's critical attack power. MP will be consumed continuously.
29000
Toggle
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.7
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1574.
13000
Active
No
No
Death
Backstab
Backstab Lv.8
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1664.
13000
Active
No
No
Death
Backstab
Backstab Lv.9
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1757.
13000
Active
No
No
Death
Boost Evasion
Boost Evasion Lv.2
Increase evasion.
38000
Passive
No
No
Confusion
Confusion Lv.7
Throws the enemy into confusion and gets them to change the target of their attack.
38000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.15
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.16
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.17
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Deadly Blow
Deadly Blow Lv.7
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574.
13000
Active
No
No
Deadly Blow
Deadly Blow Lv.8
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664.
13000
Active
No
No
Deadly Blow
Deadly Blow Lv.9
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757.
13000
Active
No
No
Drain Health
Drain Health Lv.23
Transfers HP from an opponent to yourself. Power 58.
13000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.24
Transfers HP from an opponent to yourself. Power 60.
13000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.25
Transfers HP from an opponent to yourself. Power 61.
13000
Active
Yes
No
Unholy
Esprit
Esprit Lv.3
Increases HP/MP regeneration while running.
38000
Passive
No
No
Freezing Strike
Freezing Strike Lv.7
Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
19000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.8
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
19000
Active
Yes
No
Water
Hex
Hex Lv.3
Instantly decreases enemy's P. Def. Effect 3.
38000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. when wearing light armor.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. when wearing light armor.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. when wearing light armor.
13000
Passive
No
No
Power Break
Power Break Lv.5
Instantly reduces enemy's P. Atk Effect 3.
38000
Active
Yes
No
Sting
Sting Lv.19
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
13000
Active
No
No
Bleed
Sting
Sting Lv.20
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
13000
Active
No
No
Bleed
Sting
Sting Lv.21
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
13000
Active
No
No
Bleed
Summon Treasure Key
Summon Treasure Key Lv.1
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
38000
Active
No
No
Unlock
Unlock Lv.8
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
38000
Active
No
No
Veil
Veil Lv.2
Blurs enemy's vision, discouraging aggressive behavior.
38000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.8
Increases one's critical attack power. MP will be consumed continuously.
38000
Toggle
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.10
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1853.
20000
Active
No
No
Death
Backstab
Backstab Lv.11
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1953.
20000
Active
No
No
Death
Backstab
Backstab Lv.12
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2057.
20000
Active
No
No
Death
Bleed
Bleed Lv.3
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
61000
Active
No
No
Bleed
Confusion
Confusion Lv.8
Throws the enemy into confusion and gets them to change the target of their attack.
61000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.18
Increases P. Atk. when using a dagger.
20000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.19
Increases P. Atk. when using a dagger.
20000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.20
Increases P. Atk. when using a dagger.
20000
Passive
No
No
Deadly Blow
Deadly Blow Lv.10
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853.
20000
Active
No
No
Deadly Blow
Deadly Blow Lv.11
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953.
20000
Active
No
No
Deadly Blow
Deadly Blow Lv.12
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057.
20000
Active
No
No
Drain Health
Drain Health Lv.26
Transfers HP from an opponent to yourself. Power 63.
20000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.27
Transfers HP from an opponent to yourself. Power 65.
20000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.28
Transfers HP from an opponent to yourself. Power 66.
20000
Active
Yes
No
Unholy
Esprit
Esprit Lv.4
Increases HP/MP regeneration while running.
61000
Passive
No
No
Freezing Strike
Freezing Strike Lv.9
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
31000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.10
Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
31000
Active
Yes
No
Water
Hex
Hex Lv.4
Instantly decreases enemy's P. Def. Effect 3.
61000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. when wearing light armor.
20000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. when wearing light armor.
20000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. when wearing light armor.
20000
Passive
No
No
Poison
Poison Lv.2
Instantly poisons enemy. Effect 5.
61000
Active
Yes
No
Poison
Power Break
Power Break Lv.6
Instantly reduces enemy's P. Atk Effect 3.
61000
Active
Yes
No
Sting
Sting Lv.22
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
20000
Active
No
No
Bleed
Sting
Sting Lv.23
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
20000
Active
No
No
Bleed
Sting
Sting Lv.24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
20000
Active
No
No
Bleed
Trick
Trick Lv.1
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
61000
Active
No
No
Derangement
Veil
Veil Lv.3
Blurs enemy's vision, discouraging aggressive behavior.
61000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.9
Increases one's critical attack power. MP will be consumed continuously.
61000
Toggle
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.13
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2164.
31000
Active
No
No
Death
Backstab
Backstab Lv.14
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2274.
31000
Active
No
No
Death
Backstab
Backstab Lv.15
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2388.
31000
Active
No
No
Death
Confusion
Confusion Lv.9
Throws the enemy into confusion and gets them to change the target of their attack.
94000
Active
Yes
No
Critical Power
Critical Power Lv.4
Increases the power of a critical attack.
94000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.21
Increases P. Atk. when using a dagger.
31000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.22
Increases P. Atk. when using a dagger.
31000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.23
Increases P. Atk. when using a dagger.
31000
Passive
No
No
Deadly Blow
Deadly Blow Lv.13
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164.
31000
Active
No
No
Deadly Blow
Deadly Blow Lv.14
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274.
31000
Active
No
No
Deadly Blow
Deadly Blow Lv.15
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388.
31000
Active
No
No
Drain Health
Drain Health Lv.29
Transfers HP from an opponent to yourself. Power 68.
31000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.30
Transfers HP from an opponent to yourself. Power 70.
31000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.31
Transfers HP from an opponent to yourself. Power 72.
31000
Active
Yes
No
Unholy
Esprit
Esprit Lv.5
Increases HP/MP regeneration while running.
94000
Passive
No
No
Freezing Strike
Freezing Strike Lv.11
Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
47000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.12
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
47000
Active
Yes
No
Water
Hex
Hex Lv.5
Instantly decreases enemy's P. Def. Effect 3.
94000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. when wearing light armor.
31000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. when wearing light armor.
31000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. when wearing light armor.
31000
Passive
No
No
Power Break
Power Break Lv.7
Instantly reduces enemy's P. Atk Effect 3.
94000
Active
Yes
No
Sting
Sting Lv.25
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
31000
Active
No
No
Bleed
Sting
Sting Lv.26
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
31000
Active
No
No
Bleed
Sting
Sting Lv.27
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
31000
Active
No
No
Bleed
Trick
Trick Lv.2
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
94000
Active
No
No
Derangement
Unlock
Unlock Lv.9
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
94000
Active
No
No
Veil
Veil Lv.4
Blurs enemy's vision, discouraging aggressive behavior.
94000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.10
Increases one's critical attack power. MP will be consumed continuously.
94000
Toggle
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.3
Dodging abilities increase when running.
116000
Passive
No
No
Acrobatics
Acrobatics Lv.2
Reduces falling damage.
116000
Passive
No
No
Backstab
Backstab Lv.16
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2505.
39000
Active
No
No
Death
Backstab
Backstab Lv.17
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2625.
39000
Active
No
No
Death
Backstab
Backstab Lv.18
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2748.
39000
Active
No
No
Death
Breath Boost
Breath Boost Lv.2
Increases lung capacity.
116000
Passive
No
No
Confusion
Confusion Lv.10
Throws the enemy into confusion and gets them to change the target of their attack.
116000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.24
Increases P. Atk. when using a dagger.
39000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.25
Increases P. Atk. when using a dagger.
39000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.26
Increases P. Atk. when using a dagger.
39000
Passive
No
No
Deadly Blow
Deadly Blow Lv.16
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505.
39000
Active
No
No
Deadly Blow
Deadly Blow Lv.17
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625.
39000
Active
No
No
Deadly Blow
Deadly Blow Lv.18
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748.
39000
Active
No
No
Drain Health
Drain Health Lv.32
Transfers HP from an opponent to yourself. Power 73.
39000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.33
Transfers HP from an opponent to yourself. Power 75.
39000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.34
Transfers HP from an opponent to yourself. Power 77.
39000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.13
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
58000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.14
Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
58000
Active
Yes
No
Water
Hex
Hex Lv.6
Instantly decreases enemy's P. Def. Effect 3.
116000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. when wearing light armor.
39000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. when wearing light armor.
39000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. when wearing light armor.
39000
Passive
No
No
Power Break
Power Break Lv.8
Instantly reduces enemy's P. Atk Effect 3.
116000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.1
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
116000
Active
No
No
Sting
Sting Lv.28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
39000
Active
No
No
Bleed
Sting
Sting Lv.29
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
39000
Active
No
No
Bleed
Sting
Sting Lv.30
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
39000
Active
No
No
Bleed
Trick
Trick Lv.3
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
116000
Active
No
No
Derangement
Ultimate Evasion
Ultimate Evasion Lv.2
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
116000
Active
No
Yes
Unlock
Unlock Lv.10
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
116000
Active
No
No
Veil
Veil Lv.5
Blurs enemy's vision, discouraging aggressive behavior.
116000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.11
Increases one's critical attack power. MP will be consumed continuously.
116000
Toggle
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.19
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2875.
42000
Active
No
No
Death
Backstab
Backstab Lv.20
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3004.
42000
Active
No
No
Death
Backstab
Backstab Lv.21
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3136.
42000
Active
No
No
Death
Bleed
Bleed Lv.4
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
126000
Active
No
No
Bleed
Boost Evasion
Boost Evasion Lv.3
Increase evasion.
126000
Passive
No
No
Confusion
Confusion Lv.11
Throws the enemy into confusion and gets them to change the target of their attack.
126000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.27
Increases P. Atk. when using a dagger.
42000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.28
Increases P. Atk. when using a dagger.
42000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.29
Increases P. Atk. when using a dagger.
42000
Passive
No
No
Deadly Blow
Deadly Blow Lv.19
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875.
42000
Active
No
No
Deadly Blow
Deadly Blow Lv.20
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004.
42000
Active
No
No
Deadly Blow
Deadly Blow Lv.21
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136.
42000
Active
No
No
Drain Health
Drain Health Lv.35
Transfers HP from an opponent to yourself. Power 78.
42000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.36
Transfers HP from an opponent to yourself. Power 80.
42000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.37
Transfers HP from an opponent to yourself. Power 82.
42000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.15
Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
63000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.16
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
63000
Active
Yes
No
Water
Hex
Hex Lv.7
Instantly decreases enemy's P. Def. Effect 3.
126000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. when wearing light armor.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. when wearing light armor.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. when wearing light armor.
42000
Passive
No
No
Mortal Strike
Mortal Strike Lv.1
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.
126000
Active
No
No
Poison
Poison Lv.3
Instantly poisons enemy. Effect 6.
126000
Active
Yes
No
Poison
Power Break
Power Break Lv.9
Instantly reduces enemy's P. Atk Effect 3.
126000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.2
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
126000
Active
No
No
Sting
Sting Lv.31
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
42000
Active
No
No
Bleed
Sting
Sting Lv.32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
42000
Active
No
No
Bleed
Sting
Sting Lv.33
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
42000
Active
No
No
Bleed
Summon Treasure Key
Summon Treasure Key Lv.2
Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
126000
Active
No
No
Trick
Trick Lv.4
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
126000
Active
No
No
Derangement
Veil
Veil Lv.6
Blurs enemy's vision, discouraging aggressive behavior.
126000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.12
Increases one's critical attack power. MP will be consumed continuously.
126000
Toggle
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.22
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3271.
97000
Active
No
No
Death
Backstab
Backstab Lv.23
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3408.
97000
Active
No
No
Death
Confusion
Confusion Lv.12
Throws the enemy into confusion and gets them to change the target of their attack.
193000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.30
Increases P. Atk. when using a dagger.
97000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.31
Increases P. Atk. when using a dagger.
97000
Passive
No
No
Deadly Blow
Deadly Blow Lv.22
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271.
97000
Active
No
No
Deadly Blow
Deadly Blow Lv.23
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408.
97000
Active
No
No
Drain Health
Drain Health Lv.38
Transfers HP from an opponent to yourself. Power 84
97000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.39
Transfers HP from an opponent to yourself. Power 85
97000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.17
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
193000
Active
Yes
No
Water
Hex
Hex Lv.8
Instantly decreases enemy's P. Def. Effect 3.
193000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. when wearing light armor.
97000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. when wearing light armor.
97000
Passive
No
No
Power Break
Power Break Lv.10
Instantly reduces enemy's P. Atk Effect 3.
193000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.3
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
193000
Active
No
No
Sting
Sting Lv.34
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
97000
Active
No
No
Bleed
Sting
Sting Lv.35
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
97000
Active
No
No
Bleed
Trick
Trick Lv.5
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
193000
Active
No
No
Derangement
Unlock
Unlock Lv.11
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
193000
Active
No
No
Veil
Veil Lv.7
Blurs enemy's vision, discouraging aggressive behavior.
193000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.13
Increases one's critical attack power. MP will be consumed continuously.
193000
Toggle
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.24
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3548.
130000
Active
No
No
Death
Backstab
Backstab Lv.25
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3690.
130000
Active
No
No
Death
Confusion
Confusion Lv.13
Throws the enemy into confusion and gets them to change the target of their attack.
270000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.32
Increases P. Atk. when using a dagger.
130000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.33
Increases P. Atk. when using a dagger.
130000
Passive
No
No
Deadly Blow
Deadly Blow Lv.24
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548.
130000
Active
No
No
Deadly Blow
Deadly Blow Lv.25
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690.
130000
Active
No
No
Drain Health
Drain Health Lv.40
Transfers HP from an opponent to yourself. Power 87
130000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.41
Transfers HP from an opponent to yourself. Power 89
130000
Active
Yes
No
Unholy
Esprit
Esprit Lv.6
Increases HP/MP regeneration while running.
270000
Passive
No
No
Freezing Strike
Freezing Strike Lv.18
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
270000
Active
Yes
No
Water
Hex
Hex Lv.9
Instantly decreases enemy's P. Def. Effect 3.
270000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. when wearing light armor.
130000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. when wearing light armor.
130000
Passive
No
No
Power Break
Power Break Lv.11
Instantly reduces enemy's P. Atk Effect 3.
270000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.4
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
270000
Active
No
No
Sting
Sting Lv.36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
130000
Active
No
No
Bleed
Sting
Sting Lv.37
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
130000
Active
No
No
Bleed
Trick
Trick Lv.6
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
270000
Active
No
No
Derangement
Veil
Veil Lv.8
Blurs enemy's vision, discouraging aggressive behavior.
270000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.14
Increases one's critical attack power. MP will be consumed continuously.
270000
Toggle
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.26
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3834.
150000
Active
No
No
Death
Backstab
Backstab Lv.27
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3980.
150000
Active
No
No
Death
Confusion
Confusion Lv.14
Throws the enemy into confusion and gets them to change the target of their attack.
300000
Active
Yes
No
Critical Power
Critical Power Lv.5
Increases the power of a critical attack.
300000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.34
Increases P. Atk. when using a dagger.
150000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.35
Increases P. Atk. when using a dagger.
150000
Passive
No
No
Deadly Blow
Deadly Blow Lv.26
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834.
150000
Active
No
No
Deadly Blow
Deadly Blow Lv.27
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980.
150000
Active
No
No
Drain Health
Drain Health Lv.42
Transfers HP from an opponent to yourself. Power 90
150000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.43
Transfers HP from an opponent to yourself. Power 92
150000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.19
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
300000
Active
Yes
No
Water
Hex
Hex Lv.10
Instantly decreases enemy's P. Def. Effect 3.
300000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. when wearing light armor.
150000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. when wearing light armor.
150000
Passive
No
No
Power Break
Power Break Lv.12
Instantly reduces enemy's P. Atk Effect 3.
300000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.5
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
300000
Active
No
No
Sting
Sting Lv.38
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
150000
Active
No
No
Bleed
Sting
Sting Lv.39
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
150000
Active
No
No
Bleed
Trick
Trick Lv.7
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
300000
Active
No
No
Derangement
Unlock
Unlock Lv.12
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
300000
Active
No
No
Veil
Veil Lv.9
Blurs enemy's vision, discouraging aggressive behavior.
300000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.15
Increases one's critical attack power. MP will be consumed continuously.
300000
Toggle
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.28
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4127.
180000
Active
No
No
Death
Backstab
Backstab Lv.29
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4275.
180000
Active
No
No
Death
Bleed
Bleed Lv.5
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
370000
Active
No
No
Bleed
Blinding Blow
Blinding Blow Lv.1
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.
180000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.2
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
180000
Active
No
No
Death
Confusion
Confusion Lv.15
Throws the enemy into confusion and gets them to change the target of their attack.
370000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.36
Increases P. Atk. when using a dagger.
180000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.37
Increases P. Atk. when using a dagger.
180000
Passive
No
No
Deadly Blow
Deadly Blow Lv.28
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127.
180000
Active
No
No
Deadly Blow
Deadly Blow Lv.29
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275.
180000
Active
No
No
Drain Health
Drain Health Lv.44
Transfers HP from an opponent to yourself. Power 94
180000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.45
Transfers HP from an opponent to yourself. Power 96
180000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.20
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
370000
Active
Yes
No
Water
Hex
Hex Lv.11
Instantly decreases enemy's P. Def. Effect 3.
370000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. when wearing light armor.
180000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. when wearing light armor.
180000
Passive
No
No
Mortal Strike
Mortal Strike Lv.2
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 2.
370000
Active
No
No
Poison
Poison Lv.4
Instantly poisons enemy. Effect 7.
370000
Active
Yes
No
Poison
Power Break
Power Break Lv.13
Instantly reduces enemy's P. Atk Effect 3.
370000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.6
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
370000
Active
No
No
Sting
Sting Lv.40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
180000
Active
No
No
Bleed
Sting
Sting Lv.41
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
180000
Active
No
No
Bleed
Summon Treasure Key
Summon Treasure Key Lv.3
Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
370000
Active
No
No
Trick
Trick Lv.8
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
370000
Active
No
No
Derangement
Veil
Veil Lv.10
Blurs enemy's vision, discouraging aggressive behavior.
370000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.16
Increases one's critical attack power. MP will be consumed continuously.
370000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.30
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4425.
230000
Active
No
No
Death
Backstab
Backstab Lv.31
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4575.
230000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.3
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
230000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.4
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3050.
230000
Active
No
No
Death
Confusion
Confusion Lv.16
Throws the enemy into confusion and gets them to change the target of their attack.
460000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.38
Increases P. Atk. when using a dagger.
230000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.39
Increases P. Atk. when using a dagger.
230000
Passive
No
No
Deadly Blow
Deadly Blow Lv.30
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425.
230000
Active
No
No
Deadly Blow
Deadly Blow Lv.31
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575.
230000
Active
No
No
Drain Health
Drain Health Lv.46
Transfers HP from an opponent to yourself. Power 97
230000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.47
Transfers HP from an opponent to yourself. Power 99
230000
Active
Yes
No
Unholy
Esprit
Esprit Lv.7
Increases HP/MP regeneration while running.
460000
Passive
No
No
Freezing Strike
Freezing Strike Lv.21
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
460000
Active
Yes
No
Water
Hex
Hex Lv.12
Instantly decreases enemy's P. Def. Effect 3.
460000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. when wearing light armor.
230000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. when wearing light armor.
230000
Passive
No
No
Power Break
Power Break Lv.14
Instantly reduces enemy's P. Atk Effect 3.
460000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.7
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
460000
Active
No
No
Sting
Sting Lv.42
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
230000
Active
No
No
Bleed
Sting
Sting Lv.43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
230000
Active
No
No
Bleed
Trick
Trick Lv.9
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
460000
Active
No
No
Derangement
Unlock
Unlock Lv.13
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
460000
Active
No
No
Veil
Veil Lv.11
Blurs enemy's vision, discouraging aggressive behavior.
460000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.17
Increases one's critical attack power. MP will be consumed continuously.
460000
Toggle
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.32
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4726.
290000
Active
No
No
Death
Backstab
Backstab Lv.33
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4878.
290000
Active
No
No
Death
Bleed
Bleed Lv.6
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
580000
Active
No
Yes
Bleed
Blinding Blow
Blinding Blow Lv.5
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3151.
290000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.6
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3252.
290000
Active
No
No
Death
Confusion
Confusion Lv.17
Throws the enemy into confusion and gets them to change the target of their attack.
580000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.40
Increases P. Atk. when using a dagger.
290000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.41
Increases P. Atk. when using a dagger.
290000
Passive
No
No
Deadly Blow
Deadly Blow Lv.32
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726.
290000
Active
No
No
Deadly Blow
Deadly Blow Lv.33
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878.
290000
Active
No
No
Drain Health
Drain Health Lv.48
Transfers HP from an opponent to yourself. Power 100
290000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.49
Transfers HP from an opponent to yourself. Power 102
290000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.22
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
580000
Active
Yes
No
Water
Hex
Hex Lv.13
Instantly decreases enemy's P. Def. Effect 3.
580000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. when wearing light armor.
290000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. when wearing light armor.
290000
Passive
No
No
Power Break
Power Break Lv.15
Instantly reduces enemy's P. Atk Effect 3.
580000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.8
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
580000
Active
No
No
Sting
Sting Lv.44
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
290000
Active
No
No
Bleed
Sting
Sting Lv.45
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
290000
Active
No
No
Bleed
Trick
Trick Lv.10
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
580000
Active
No
No
Derangement
Veil
Veil Lv.12
Blurs enemy's vision, discouraging aggressive behavior.
580000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.18
Increases one's critical attack power. MP will be consumed continuously.
580000
Toggle
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.34
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5029.
350000
Active
No
No
Death
Backstab
Backstab Lv.35
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5180.
350000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.7
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3353.
350000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.8
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3453.
350000
Active
No
No
Death
Confusion
Confusion Lv.18
Throws the enemy into confusion and gets them to change the target of their attack.
710000
Active
Yes
No
Critical Power
Critical Power Lv.6
Increases the power of a critical attack.
710000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.42
Increases P. Atk. when using a dagger.
350000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.43
Increases P. Atk. when using a dagger.
350000
Passive
No
No
Deadly Blow
Deadly Blow Lv.34
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029.
350000
Active
No
No
Deadly Blow
Deadly Blow Lv.35
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180.
350000
Active
No
No
Drain Health
Drain Health Lv.50
Transfers HP from an opponent to yourself. Power 104
350000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.51
Transfers HP from an opponent to yourself. Power 105
350000
Active
Yes
No
Unholy
Freezing Strike
Freezing Strike Lv.23
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
710000
Active
Yes
No
Water
Hex
Hex Lv.14
Instantly decreases enemy's P. Def. Effect 3.
710000
Active
Yes
No
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. when wearing light armor.
350000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. when wearing light armor.
350000
Passive
No
No
Power Break
Power Break Lv.16
Instantly reduces enemy's P. Atk Effect 3.
710000
Active
Yes
No
Sand Bomb
Sand Bomb Lv.9
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
710000
Active
No
No
Sting
Sting Lv.46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
350000
Active
No
No
Bleed
Sting
Sting Lv.47
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
350000
Active
No
No
Bleed
Trick
Trick Lv.11
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
710000
Active
No
No
Derangement
Unlock
Unlock Lv.14
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
710000
Active
No
No
Veil
Veil Lv.13
Blurs enemy's vision, discouraging aggressive behavior.
710000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.19
Increases one's critical attack power. MP will be consumed continuously.
710000
Toggle
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.36
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5330.
680000
Active
No
No
Death
Backstab
Backstab Lv.37
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5479.
680000
Active
No
Yes
Death
Blinding Blow
Blinding Blow Lv.9
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3553.
680000
Active
No
No
Death
Blinding Blow
Blinding Blow Lv.10
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3653.
680000
Active
No
No
Death
Confusion
Confusion Lv.19
Throws the enemy into confusion and gets them to change the target of their attack.
1370000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.44
Increases P. Atk. when using a dagger.
680000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.45
Increases P. Atk. when using a dagger.
680000
Passive
No
No
Deadly Blow
Deadly Blow Lv.36
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330.
680000
Active
No
No
Deadly Blow
Deadly Blow Lv.37
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479.
680000
Active
No
Yes
Drain Health
Drain Health Lv.52
Transfers HP from an opponent to yourself. Power 107
680000
Active
Yes
No
Unholy
Drain Health
Drain Health Lv.53
Transfers HP from an opponent to yourself. Power 108
680000
Active
Yes
Yes
Unholy
Esprit
Esprit Lv.8
Increases HP/MP regeneration while running.
1370000
Passive
No
No
Freezing Strike
Freezing Strike Lv.24
Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
1370000
Active
Yes
Yes
Water
Hex
Hex Lv.15
Instantly decreases enemy's P. Def. Effect 3.
1370000
Active
Yes
Yes
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. when wearing light armor.
680000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. when wearing light armor.
680000
Passive
No
No
Mortal Strike
Mortal Strike Lv.3
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 3.
1370000
Active
No
Yes
Poison
Poison Lv.5
Instantly poisons enemy. Effect 8.
1370000
Active
Yes
No
Poison
Power Break
Power Break Lv.17
Instantly reduces enemy's P. Atk Effect 3.
1370000
Active
Yes
Yes
Sand Bomb
Sand Bomb Lv.10
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
1370000
Active
No
Yes
Sting
Sting Lv.48
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
680000
Active
No
No
Bleed
Sting
Sting Lv.49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
680000
Active
No
Yes
Bleed
Summon Treasure Key
Summon Treasure Key Lv.4
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
1370000
Active
No
No
Trick
Trick Lv.12
Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
1370000
Active
No
No
Derangement
Veil
Veil Lv.14
Blurs enemy's vision, discouraging aggressive behavior.
1370000
Active
No
No
Derangement
Vicious Stance
Vicious Stance Lv.20
Increases one's critical attack power. MP will be consumed continuously.
1370000
Toggle
No
Yes