For 2 minutes, decreases user's Critical Rate by 30%%. and frontal Critical Damage by 30%%. Increases the probability of deadly attack by 60%%. and rear Critical Damage by 90%%. Requires a dagger.
Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
When a bow/crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate.
Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.
When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%%. When attacking, has a chance to increases physical skills' Power and Critical Rate.
Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability.
Resistance to elemental attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability.
M. Def. is increased by 15%%. and when damage is incurred, additional M. Def. and Resistance to attributes are increased instantly depending on the probability.
Attacks the target's vital points with 11234 Power added to P. Atk. Lethal Strike is possible. Half Kill is possible. Critical hit is possible. Over-hit is possible. Requires a dual dagger to be equipped.
Infiltrates the battlefield like a ghost. For 30 seconds, increases Speed by 33, Evasion by 15, vital point attack rate by 40%%. physical skill Evasion Rate by 60%%. and Resistance to buff canceling attacks by 90.