Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
There is a 100%%. chance to open a level 1 door, a 75%%. chance to open a level 2 door, and 90%%. chance to open a level 40 treasure chest. Requires 5 Thief Keys.
Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
There is a 100%%. chance to open a level 2 door, a 5%%. chance to open a level 3 door, and 90%%. chance to open a level 44 treasure chest. Requires 6 Thief Keys.
Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
There is a 100%%. chance to open a level 2 door, a 30%%. chance to open a level 3 door, and 90%%. chance to open a level 48 treasure chest. Requires 7 Thief Keys.
Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
There is a 100%%. chance to open a level 2 door, a 75%%. chance to open a level 3 door, and 90%%. chance to open a level 52 treasure chest. Requires 8 Thief Keys.
Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 2091 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 12, P. Def. by 45%%. M. Def. by 45%%. Accuracy by 12 and P. Atk. by 45%%.
Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 2272 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 2460 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 2653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 2850 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 8, P. Def. by 30%%. M. Def. by 30%%. Accuracy by 12 and P. Atk. by 45%%.
Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 3050 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 3252 Power added to P. Atk. Increases the user's success rate of vital point attacks by 25%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 3453 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 4, P. Def. by 15%%. M. Def. by 15%%. Accuracy by 12 and P. Atk. by 45%%.