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All L2 classes
rogue
Rogue

Human

Treasure Hunter Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.1
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
11000
Active
No
No
Backstab
Backstab Lv.2
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
11000
Active
No
No
Backstab
Backstab Lv.3
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
11000
Active
No
No
Critical Chance
Critical Chance Lv.2
Increases Critical Rate by 30%%.
33000
Passive
No
No
Critical Damage
Critical Damage Lv.3
Increases Critical Damages by 93.
33000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.9
Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
11000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.10
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
11000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.11
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
11000
Passive
No
No
Deadly Blow
Deadly Blow Lv.1
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
11000
Active
No
No
Deadly Blow
Deadly Blow Lv.2
Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
11000
Active
No
No
Deadly Blow
Deadly Blow Lv.3
Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
11000
Active
No
No
Fake Death
Fake Death Lv.1
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
33000
Toggle
No
No
Light Armor Mastery
Light Armor Mastery Lv.11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
No
Shadow Step
Shadow Step Lv.1
Allows user to stealthily approach the enemy from behind. Target cancel is possible.
33000
Active
No
No
Silent Move
Silent Move Lv.1
Disables preemptive attacks from enemies. Decreases Speed by 40%%. and continuously consumes MP.
33000
Toggle
No
Yes
Unlock
Unlock Lv.6
There is a 100%%. chance to open a level 1 door, a 75%%. chance to open a level 2 door, and 90%%. chance to open a level 40 treasure chest. Requires 5 Thief Keys.
33000
Active
No
No
Vicious Stance
Vicious Stance Lv.6
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
33000
Toggle
No
No
Vital Force
Vital Force Lv.3
Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.
33000
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.2
Increases Evasion by 5 when running.
42000
Passive
No
No
Backstab
Backstab Lv.4
Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14000
Active
No
No
Backstab
Backstab Lv.5
Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14000
Active
No
No
Backstab
Backstab Lv.6
Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.12
Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.13
Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.14
Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14000
Passive
No
No
Deadly Blow
Deadly Blow Lv.4
Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.5
Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.6
Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
14000
Active
No
No
Esprit
Esprit Lv.2
Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
No
Quick Step
Quick Step Lv.2
Increases Speed by 11.
42000
Passive
No
Yes
Switch
Switch Lv.1
Confuses the enemy, causing them to cancel their target. Requires a dagger.
42000
Active
No
No
Unlock
Unlock Lv.7
There is a 100%%. chance to open a level 2 door, a 5%%. chance to open a level 3 door, and 90%%. chance to open a level 44 treasure chest. Requires 6 Thief Keys.
42000
Active
No
No
Veil
Veil Lv.1
Creates an illusion of nearby monsters for 2 minutes.
42000
Active
No
No
Vicious Stance
Vicious Stance Lv.7
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
42000
Toggle
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.7
Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14000
Active
No
No
Backstab
Backstab Lv.8
Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14000
Active
No
No
Backstab
Backstab Lv.9
Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14000
Active
No
No
Boost Attack Speed
Boost Attack Speed Lv.2
Increases Atk. Spd. by 7%%.
43000
Passive
No
No
Boost Evasion
Boost Evasion Lv.2
Increases Evasion by 3.
43000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.15
Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.16
Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.17
Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14000
Passive
No
No
Dash
Dash Lv.2
Increases Speed by 66 for 15 seconds.
43000
Active
No
No
Deadly Blow
Deadly Blow Lv.7
Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.8
Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
14000
Active
No
No
Deadly Blow
Deadly Blow Lv.9
Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
14000
Active
No
No
Esprit
Esprit Lv.3
Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running.
43000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
No
Summon Treasure Key
Summon Treasure Key Lv.1
Creates 1 Maestro's Key. Consumes 2 Thief Keys.
43000
Active
No
No
Switch
Switch Lv.2
Confuses the enemy, causing them to cancel their target. Requires a dagger.
43000
Active
No
No
Unlock
Unlock Lv.8
There is a 100%%. chance to open a level 2 door, a 30%%. chance to open a level 3 door, and 90%%. chance to open a level 48 treasure chest. Requires 7 Thief Keys.
43000
Active
No
No
Veil
Veil Lv.2
Creates an illusion of nearby monsters for 2 minutes.
43000
Active
No
No
Vicious Stance
Vicious Stance Lv.8
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
43000
Toggle
No
No
Vital Force
Vital Force Lv.4
Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting.
43000
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.10
Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
30000
Active
No
No
Backstab
Backstab Lv.11
Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
30000
Active
No
No
Backstab
Backstab Lv.12
Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
30000
Active
No
No
Bleed
Bleed Lv.3
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.
89000
Active
No
No
Critical Chance
Critical Chance Lv.3
Increases Critical Rate by 40%%.
89000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.18
Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.19
Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.20
Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30000
Passive
No
No
Deadly Blow
Deadly Blow Lv.10
Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
30000
Active
No
No
Deadly Blow
Deadly Blow Lv.11
Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
30000
Active
No
No
Deadly Blow
Deadly Blow Lv.12
Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
30000
Active
No
No
Esprit
Esprit Lv.4
Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running.
89000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
30000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
30000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
30000
Passive
No
No
Switch
Switch Lv.3
Confuses the enemy, causing them to cancel their target. Requires a dagger.
89000
Active
No
No
Trick
Trick Lv.1
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
89000
Active
No
No
Veil
Veil Lv.3
Creates an illusion of nearby monsters for 2 minutes.
89000
Active
No
No
Vicious Stance
Vicious Stance Lv.9
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
89000
Toggle
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.13
Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38000
Active
No
No
Backstab
Backstab Lv.14
Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38000
Active
No
No
Backstab
Backstab Lv.15
Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38000
Active
No
No
Critical Damage
Critical Damage Lv.4
Increases Critical Damages by 177.
115000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.21
Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.22
Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.23
Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38000
Passive
No
No
Deadly Blow
Deadly Blow Lv.13
Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
38000
Active
No
No
Deadly Blow
Deadly Blow Lv.14
Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
38000
Active
No
No
Deadly Blow
Deadly Blow Lv.15
Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
38000
Active
No
No
Esprit
Esprit Lv.5
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running.
115000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
38000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
38000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
38000
Passive
No
No
Lure
Lure Lv.1
Quietly lures the enemy.
115000
Active
No
Yes
Switch
Switch Lv.4
Confuses the enemy, causing them to cancel their target. Requires a dagger.
115000
Active
No
No
Trick
Trick Lv.2
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
115000
Active
No
No
Unlock
Unlock Lv.9
There is a 100%%. chance to open a level 2 door, a 75%%. chance to open a level 3 door, and 90%%. chance to open a level 52 treasure chest. Requires 8 Thief Keys.
115000
Active
No
No
Veil
Veil Lv.4
Creates an illusion of nearby monsters for 2 minutes.
115000
Active
No
No
Vicious Stance
Vicious Stance Lv.10
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
115000
Toggle
No
No
Vital Force
Vital Force Lv.5
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting.
115000
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Acrobatic Move
Acrobatic Move Lv.3
Increases Evasion by 6 when running.
147000
Passive
No
No
Acrobatics
Acrobatics Lv.2
Increases the maximum height user can fall without taking damage by 100.
147000
Passive
No
No
Backstab
Backstab Lv.16
Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49000
Active
No
No
Backstab
Backstab Lv.17
Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49000
Active
No
No
Backstab
Backstab Lv.18
Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49000
Active
No
No
Boost Breath
Boost Breath Lv.2
Increases lung capacity by 300.
147000
Passive
No
No
Critical Blow
Critical Blow Lv.1
Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
147000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.24
Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.25
Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.26
Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49000
Passive
No
No
Deadly Blow
Deadly Blow Lv.16
Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
49000
Active
No
No
Deadly Blow
Deadly Blow Lv.17
Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
49000
Active
No
No
Deadly Blow
Deadly Blow Lv.18
Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
49000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
49000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
49000
Passive
No
No
Sand Bomb
Sand Bomb Lv.1
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.
147000
Active
No
No
Switch
Switch Lv.5
Confuses the enemy, causing them to cancel their target. Requires a dagger.
147000
Active
No
No
Trick
Trick Lv.3
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
147000
Active
No
No
Ultimate Evasion
Ultimate Evasion Lv.2
For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%%. and Resistance to buff-canceling attacks by 80.
147000
Active
No
Yes
Unlock
Unlock Lv.10
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 56 treasure chest. Requires 10 Thief Keys.
147000
Active
No
No
Veil
Veil Lv.5
Creates an illusion of nearby monsters for 2 minutes.
147000
Active
No
No
Vicious Stance
Vicious Stance Lv.11
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
147000
Toggle
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.19
Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50000
Active
No
No
Backstab
Backstab Lv.20
Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50000
Active
No
No
Backstab
Backstab Lv.21
Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50000
Active
No
No
Bleed
Bleed Lv.4
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.
150000
Active
No
No
Boost Attack Speed
Boost Attack Speed Lv.3
Increases Atk. Spd. by 10%%.
150000
Passive
No
Yes
Boost Evasion
Boost Evasion Lv.3
Increases Evasion by 4.
150000
Passive
No
Yes
Critical Blow
Critical Blow Lv.2
Attacks the target's vital points with 2091 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
150000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.27
Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.28
Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.29
Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50000
Passive
No
No
Deadly Blow
Deadly Blow Lv.19
Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
50000
Active
No
No
Deadly Blow
Deadly Blow Lv.20
Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
50000
Active
No
No
Deadly Blow
Deadly Blow Lv.21
Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
50000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
50000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
50000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
50000
Passive
No
No
Sand Bomb
Sand Bomb Lv.2
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.
150000
Active
No
No
Stealth
Stealth Lv.1
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 12, P. Def. by 45%%. M. Def. by 45%%. Accuracy by 12 and P. Atk. by 45%%.
150000
Active
No
No
Summon Treasure Key
Summon Treasure Key Lv.2
Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys.
150000
Active
No
No
Switch
Switch Lv.6
Confuses the enemy, causing them to cancel their target. Requires a dagger.
150000
Active
No
No
Trick
Trick Lv.4
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
150000
Active
No
No
Veil
Veil Lv.6
Creates an illusion of nearby monsters for 2 minutes.
150000
Active
No
No
Vicious Stance
Vicious Stance Lv.12
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
150000
Toggle
No
No
Vital Force
Vital Force Lv.6
Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting.
150000
Passive
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.22
Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
121000
Active
No
No
Backstab
Backstab Lv.23
Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
121000
Active
No
No
Critical Blow
Critical Blow Lv.3
Attacks the target's vital points with 2272 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
242000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.30
Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.31
Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121000
Passive
No
No
Deadly Blow
Deadly Blow Lv.22
Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
121000
Active
No
No
Deadly Blow
Deadly Blow Lv.23
Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
121000
Active
No
No
Escape Shackle
Escape Shackle Lv.1
Allows you to escape from a captured state.
242000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
121000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
121000
Passive
No
No
Sand Bomb
Sand Bomb Lv.3
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.
242000
Active
No
No
Switch
Switch Lv.7
Confuses the enemy, causing them to cancel their target. Requires a dagger.
242000
Active
No
No
Trick
Trick Lv.5
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
242000
Active
No
No
Unlock
Unlock Lv.11
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 60 treasure chest. Requires 11 Thief Keys.
242000
Active
No
No
Veil
Veil Lv.7
Creates an illusion of nearby monsters for 2 minutes.
242000
Active
No
No
Vicious Stance
Vicious Stance Lv.13
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
242000
Toggle
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.24
Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180000
Active
No
No
Backstab
Backstab Lv.25
Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180000
Active
No
No
Critical Blow
Critical Blow Lv.4
Attacks the target's vital points with 2460 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
360000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.32
Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.33
Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180000
Passive
No
No
Deadly Blow
Deadly Blow Lv.24
Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
180000
Active
No
No
Deadly Blow
Deadly Blow Lv.25
Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
180000
Active
No
No
Esprit
Esprit Lv.6
Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running.
360000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
180000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
180000
Passive
No
No
Sand Bomb
Sand Bomb Lv.4
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.
360000
Active
No
No
Switch
Switch Lv.8
Confuses the enemy, causing them to cancel their target. Requires a dagger.
360000
Active
No
No
Trick
Trick Lv.6
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
360000
Active
No
No
Veil
Veil Lv.8
Creates an illusion of nearby monsters for 2 minutes.
360000
Active
No
No
Vicious Stance
Vicious Stance Lv.14
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
360000
Toggle
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.26
Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180000
Active
No
No
Backstab
Backstab Lv.27
Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180000
Active
No
No
Critical Blow
Critical Blow Lv.5
Attacks the target's vital points with 2653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
370000
Active
No
No
Critical Damage
Critical Damage Lv.5
Increases Critical Damages by 295.
370000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.34
Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.35
Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180000
Passive
No
No
Deadly Blow
Deadly Blow Lv.26
Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
180000
Active
No
No
Deadly Blow
Deadly Blow Lv.27
Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
180000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
180000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
180000
Passive
No
No
Sand Bomb
Sand Bomb Lv.5
Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.
370000
Active
No
No
Switch
Switch Lv.9
Confuses the enemy, causing them to cancel their target. Requires a dagger.
370000
Active
No
No
Trick
Trick Lv.7
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
370000
Active
No
No
Unlock
Unlock Lv.12
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 64 treasure chest. Requires 13 Thief Keys.
370000
Active
No
No
Veil
Veil Lv.9
Creates an illusion of nearby monsters for 2 minutes.
370000
Active
No
No
Vicious Stance
Vicious Stance Lv.15
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
370000
Toggle
No
No
Vital Force
Vital Force Lv.7
Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting.
370000
Passive
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.28
Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
270000
Active
No
No
Backstab
Backstab Lv.29
Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
270000
Active
No
No
Bleed
Bleed Lv.5
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second.
540000
Active
No
No
Critical Blow
Critical Blow Lv.6
Attacks the target's vital points with 2850 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
540000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.36
Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.37
Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270000
Passive
No
No
Deadly Blow
Deadly Blow Lv.28
Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
270000
Active
No
No
Deadly Blow
Deadly Blow Lv.29
Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
270000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
270000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
270000
Passive
No
No
Sand Bomb
Sand Bomb Lv.6
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.
540000
Active
No
No
Stealth
Stealth Lv.2
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 8, P. Def. by 30%%. M. Def. by 30%%. Accuracy by 12 and P. Atk. by 45%%.
540000
Active
No
No
Summon Treasure Key
Summon Treasure Key Lv.3
Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys.
540000
Active
No
No
Switch
Switch Lv.10
Confuses the enemy, causing them to cancel their target. Requires a dagger.
540000
Active
No
No
Trick
Trick Lv.8
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
540000
Active
No
No
Veil
Veil Lv.10
Creates an illusion of nearby monsters for 2 minutes.
540000
Active
No
No
Vicious Stance
Vicious Stance Lv.16
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
540000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.30
Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
330000
Active
No
No
Backstab
Backstab Lv.31
Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
330000
Active
No
No
Critical Blow
Critical Blow Lv.7
Attacks the target's vital points with 3050 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
650000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.38
Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.39
Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330000
Passive
No
No
Deadly Blow
Deadly Blow Lv.30
Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
330000
Active
No
No
Deadly Blow
Deadly Blow Lv.31
Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
330000
Active
No
No
Esprit
Esprit Lv.7
Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running.
650000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
330000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
330000
Passive
No
No
Sand Bomb
Sand Bomb Lv.7
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.
650000
Active
No
No
Switch
Switch Lv.11
Confuses the enemy, causing them to cancel their target. Requires a dagger.
650000
Active
No
No
Trick
Trick Lv.9
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
650000
Active
No
No
Unlock
Unlock Lv.13
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 68 treasure chest. Requires 15 Thief Keys.
650000
Active
No
No
Veil
Veil Lv.11
Creates an illusion of nearby monsters for 2 minutes.
650000
Active
No
No
Vicious Stance
Vicious Stance Lv.17
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
650000
Toggle
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.32
Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
420000
Active
No
No
Backstab
Backstab Lv.33
Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
420000
Active
No
No
Bleed
Bleed Lv.6
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.
850000
Active
No
Yes
Critical Blow
Critical Blow Lv.8
Attacks the target's vital points with 3252 Power added to P. Atk. Increases the user's success rate of vital point attacks by 25%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
850000
Active
No
No
Dagger Mastery
Dagger Mastery Lv.40
Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.41
Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420000
Passive
No
No
Deadly Blow
Deadly Blow Lv.32
Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
420000
Active
No
No
Deadly Blow
Deadly Blow Lv.33
Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
420000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
420000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
420000
Passive
No
No
Sand Bomb
Sand Bomb Lv.8
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.
850000
Active
No
No
Switch
Switch Lv.12
Confuses the enemy, causing them to cancel their target. Requires a dagger.
850000
Active
No
No
Trick
Trick Lv.10
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
850000
Active
No
No
Veil
Veil Lv.12
Creates an illusion of nearby monsters for 2 minutes.
850000
Active
No
No
Vicious Stance
Vicious Stance Lv.18
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
850000
Toggle
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.34
Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
460000
Active
No
No
Backstab
Backstab Lv.35
Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
460000
Active
No
No
Critical Blow
Critical Blow Lv.9
Attacks the target's vital points with 3453 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
920000
Active
No
No
Critical Damage
Critical Damage Lv.6
Increases Critical Damages by 384.
920000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.42
Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.43
Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460000
Passive
No
No
Deadly Blow
Deadly Blow Lv.34
Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
460000
Active
No
No
Deadly Blow
Deadly Blow Lv.35
Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
460000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
460000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
460000
Passive
No
No
Sand Bomb
Sand Bomb Lv.9
Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.
920000
Active
No
No
Switch
Switch Lv.13
Confuses the enemy, causing them to cancel their target. Requires a dagger.
920000
Active
No
No
Trick
Trick Lv.11
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
920000
Active
No
No
Unlock
Unlock Lv.14
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open alevel 72 treasure chest. Requires 17 Thief Keys.
920000
Active
No
No
Veil
Veil Lv.13
Creates an illusion of nearby monsters for 2 minutes.
920000
Active
No
No
Vicious Stance
Vicious Stance Lv.19
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
920000
Toggle
No
No
Vital Force
Vital Force Lv.8
Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting.
920000
Passive
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Backstab
Backstab Lv.36
Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
870000
Active
No
No
Backstab
Backstab Lv.37
Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
870000
Active
No
Yes
Critical Blow
Critical Blow Lv.10
Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30%%. for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
1730000
Active
No
Yes
Dagger Mastery
Dagger Mastery Lv.44
Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.45
Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870000
Passive
No
Yes
Deadly Blow
Deadly Blow Lv.36
Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
870000
Active
No
No
Deadly Blow
Deadly Blow Lv.37
Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
870000
Active
No
Yes
Esprit
Esprit Lv.8
Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running.
1730000
Passive
No
No
Find Trap
Find Trap Lv.1
Detects traps below Level 78.
1730000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
870000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
870000
Passive
No
Yes
Remove Trap
Remove Trap Lv.1
Disarms traps below Level 78.
1730000
Active
No
No
Sand Bomb
Sand Bomb Lv.10
Detonates a sand bomb to decrease the enemy's Accuracy by 12 for 30 seconds.
1730000
Active
No
Yes
Stealth
Stealth Lv.3
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 4, P. Def. by 15%%. M. Def. by 15%%. Accuracy by 12 and P. Atk. by 45%%.
1730000
Active
No
Yes
Summon Treasure Key
Summon Treasure Key Lv.4
Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys.
1730000
Active
No
No
Switch
Switch Lv.14
Confuses the enemy, causing them to cancel their target. Requires a dagger.
1730000
Active
No
No
Trick
Trick Lv.12
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
1730000
Active
No
No
Veil
Veil Lv.14
Creates an illusion of nearby monsters for 2 minutes.
1730000
Active
No
No
Vicious Stance
Vicious Stance Lv.20
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1730000
Toggle
No
Yes